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Cambrian House
Cambrian House began as a crowdsourcing community that pioneered the technology to tap crowds for the best software ideas. To power open innovation in other businesses, they developed a ''crowdsourcing platform'' Chaordix – the technology to harness a crowd for breakthrough ideas. Results Launched in 2006, the original Cambrian House community attracted 50,000+ members and more than 7000 ideas from the crowd. Weaknesses in the idea-community model included the challenge of convincing users to read and rate a rapidly growing pool of ideas, the relatively low quality of some ideas, the management complexity of distributed development, and the large number of duplicate submissions. These weaknesses have been successfully overcome by other companies including InnoCentive, IStockphoto, and T-shirt design company Threadless. In the news Cambrian House has been discussed, primarily in relation to crowdsourcing in a variety of media including: CBC Radio's - The Current, The Financia ...
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Ch Logo
CH, Ch, cH, or ch may refer to: Arts and entertainment * Television channel (sometimes abbreviated as "ch." for television and cable stations) * ''Chaos;Head'', a video game * '' Clone Hero'', a clone game version of popular rhythm game series '' Guitar Hero''. * CollegeHumor, a comedy website * E!, a defunct Canadian television system that went by the name CH from 2001 to 2007 Businesses * Bemidji Airlines (IATA code CH) * Carolina Herrera, a fashion designer based in New York * Columbia Helicopters, an aircraft manufacturing and operator company based in Aurora, Oregon, United States In language * Ch (digraph), considered a single letter in several Latin-alphabet languages * Chamorro language: ISO 639 alpha-2 language code (ch) Science and technology Chemistry * The methylidyne radical (a carbyne); CH• (or •CH), CH3• (or ⫶CH) * The methylidyne group ≡CH * The methine group (methanylylidene, methylylidene) =CH− Mathematics and computing * Chomsky hierarch ...
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Crowdsourcing
Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digital platforms to attract and divide work between participants to achieve a cumulative result. Crowdsourcing is not limited to online activity, however, and there are various historical examples of crowdsourcing. The word crowdsourcing is a portmanteau of "crowd" and " outsourcing". In contrast to outsourcing, crowdsourcing usually involves less specific and more public groups of participants. Advantages of using crowdsourcing include lowered costs, improved speed, improved quality, increased flexibility, and/or increased scalability of the work, as well as promoting diversity. Crowdsourcing methods include competitions, virtual labor markets, open online collaboration and data donation. Some forms of crowdsourcing, such as in "idea competiti ...
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IStockphoto
iStock is an online royalty free, international micro stock photography provider based in Calgary, Alberta, Canada. The firm offers millions of photos, illustrations, clip art, videos and audio tracks. Artists, designers and photographers worldwide contribute their work to iStock collections in return for royalties. Nearly half a million new photos, illustrations, videos and audio files, are added each month. History The company was founded by Bruce Livingstone in May 2000, as iStockphoto, a free stock imagery website supported by Livingstone's web development firm, Evolvs Media. iStock pioneered the crowd-sourced stock industry and became the original source for user-generated stock photos, vectors and illustrations, and video clips. It began charging money in 2001 and quickly became profitable. On February 9, 2006, the firm was acquired by Getty Images for $50 million USD. Livingstone promised that the site would continue "functioning independently with the benefits of Ge ...
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Threadless
Threadless (stylized as threadless) is an online community of artists and an e-commerce website based in Chicago, Illinois, founded in 2000 by Jake Nickell and Jacob DeHart. Threadless designs are created by and chosen by an online community. Each week, about 1,000 designs are submitted online and are put to a public vote. After seven days the staff reviews the top-scoring designs. Based on the average score and community feedback, about 10 designs are selected each week, printed on clothing and other products, and sold worldwide through the online store and at their retail store in Chicago. Designers whose work is printed receive no cash, but receive 20% royalties based on net profits paid on a monthly basis, as well as cash and Threadless merchandise. History of the company Co-founders Jake Nickell and Jacob DeHart started Threadless in 2000 with $1,000. Threadless began as a T-shirt design competition on the now defunct dreamless.org, a forum where users experimented with ...
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Mashable
Mashable is a digital media platform, news website and entertainment company founded by Pete Cashmore in 2005. History Mashable was founded by Pete Cashmore while living in Aberdeen, Scotland, in July 2005. Early iterations of the site were a simple WordPress blog, with Cashmore as sole author. Fame came relatively quickly, with ''Time'' magazine noting Mashable as one of the 25 best blogs of 2009. As of November 2015, it had over 6,000,000 Twitter followers and over 3,200,000 fans on Facebook. In June 2016, it acquired YouTube channel CineFix from Whalerock Industries. In December 2017, Ziff Davis bought Mashable for $50 million, a price described by ''Recode'' as a "fire sale" price. Mashable had not been meeting its advertising targets, accumulating $4.2 million in losses in the quarter ending September 2017. After the sale, Mashable laid off 50 staffers, but preserved top management. Under Ziff Davis, Mashable has grown and expanded to many countries in multiple continents, ...
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Peer Production
Peer production (also known as mass collaboration) is a way of producing goods and services that relies on self-organizing communities of individuals. In such communities, the labor of many people is coordinated towards a shared outcome. Overview Peer production is a process taking advantage of new collaborative possibilities afforded by the internet and has become a widespread mode of labor.Kostakis, V. 2019How to Reap the Benefits of the “Digital Revolution”? Modularity and the Commons Halduskultuur: The Estonian Journal of Administrative Culture and Digital Governance, Vol 20(1):4–19. Free and open source software and open source hardware are two examples of peer production. One of the earliest instances of networked peer production is Project Gutenberg, a project in which volunteers make out-of-copyright works available online. Other non-profit examples include Wikipedia, an online encyclopedia (which has been described as "one of the most classic examples" of the peer pro ...
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Prediction Market
Prediction markets (also known as betting markets, information markets, decision markets, idea futures or event derivatives) are open markets where specific outcomes can be predicted using financial incentives. Essentially, they are exchange-traded markets created for the purpose of trading the outcome of events. The market prices can indicate what the crowd thinks the probability of the event is. A prediction market contract trades between 0 and 100%. The most common form of a prediction market is a binary option market, which will expire at the price of 0 or 100%. Prediction markets can be thought of as belonging to the more general concept of crowdsourcing which is specially designed to aggregate information on particular topics of interest. The main purposes of prediction markets are eliciting aggregating beliefs over an unknown future outcome. Traders with different beliefs trade on contracts whose payoffs are related to the unknown future outcome and the market prices of the ...
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Software Developer Communities
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed to ...
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