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CIEXYZ
The CIE 1931 color spaces are the first defined quantitative links between distributions of wavelengths in the electromagnetic visible spectrum, and physiologically perceived colors in human color vision. The mathematical relationships that define these color spaces are essential tools for color management, important when dealing with color inks, illuminated displays, and recording devices such as digital cameras. The system was designed in 1931 by the ''"Commission Internationale de l'éclairage"'', known in English as the International Commission on Illumination. The CIE 1931 RGB color space and CIE 1931 XYZ color space were created by the International Commission on Illumination (CIE) in 1931. They resulted from a series of experiments done in the late 1920s by William David Wright using ten observers and John Guild using seven observers. The experimental results were combined into the specification of the CIE RGB color space, from which the CIE XYZ color space was derived. T ...
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Color Space
A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of colorwhether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers infor examplethe Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised. A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. tr ...
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LMS Color Space
LMS (long, medium, short), is a color space which represents the response of the three types of cones of the human eye, named for their responsivity (sensitivity) peaks at long, medium, and short wavelengths. The numerical range is generally not specified, except that the lower end is generally bounded by zero. It is common to use the LMS color space when performing chromatic adaptation (estimating the appearance of a sample under a different illuminant). It's also useful in the study of color blindness, when one or more cone types are defective. XYZ to LMS Typically, colors to be adapted chromatically will be specified in a color space other than LMS (e.g. sRGB). The chromatic adaptation matrix in the diagonal von Kries transform method, however, operates on tristimulus values in the LMS color space. Since colors in most colorspaces can be transformed to the XYZ color space, only one additional transformation matrix is required for any color space to be adapted chromatically: ...
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CIELUV
In colorimetry, the CIE 1976 ''L''*, ''u''*, ''v''* color space, commonly known by its abbreviation CIELUV, is a color space adopted by the International Commission on Illumination (CIE) in 1976, as a simple-to-compute transformation of the 1931 CIE XYZ color space, but which attempted perceptual uniformity. It is extensively used for applications such as computer graphics which deal with colored lights. Although additive mixtures of different colored lights will fall on a line in CIELUV's uniform chromaticity diagram (called the ''CIE 1976 UCS''), such additive mixtures will not, contrary to popular belief, fall along a line in the CIELUV color space unless the mixtures are constant in lightness. Historical background CIELUV is an Adams chromatic valence color space and is an update of the CIE 1964 (''U''*, ''V''*, ''W''*) color space (CIEUVW). The differences include a slightly modified lightness scale and a modified uniform chromaticity scale, in which one of the coordinate ...
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Color Management
In digital imaging systems, color management (or colour management) is the controlled conversion between the color representations of various devices, such as image scanners, digital cameras, monitors, TV screens, film printers, computer printers, offset presses, and corresponding media. The primary goal of color management is to obtain a good match across color devices; for example, the colors of one frame of a video should appear the same on a computer LCD monitor, on a plasma TV screen, and as a printed poster. Color management helps to achieve the same appearance on all of these devices, provided the devices are capable of delivering the needed color intensities. With photography, it is often critical that prints or online galleries appear how they were intended. Color management cannot guarantee identical color reproduction, as this is rarely possible, but it can at least give more control over any changes which may occur. Parts of this technology are implemented in the ope ...
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Visible Spectrum
The visible spectrum is the portion of the electromagnetic spectrum that is visual perception, visible to the human eye. Electromagnetic radiation in this range of wavelengths is called ''visible light'' or simply light. A typical human eye will respond to wavelengths from about 380 to about 750 nanometers. In terms of frequency, this corresponds to a band in the vicinity of 400–790 Terahertz (unit), terahertz. These boundaries are not sharply defined and may vary per individual. Under optimal conditions these limits of human perception can extend to 310 nm (ultraviolet) and 1100 nm (near infrared). The optical spectrum is sometimes considered to be the same as the visible spectrum, but some authors define the term more broadly, to include the ultraviolet and infrared parts of the electromagnetic spectrum as well. The spectrum does not contain all the colors that the human visual system can distinguish. ''Excitation purity, Unsaturated colors'' such as pink, or ...
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Chromaticity
Chromaticity is an objective specification of the quality of a color regardless of its luminance. Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, or excitation purity. This number of parameters follows from trichromacy of vision of most humans, which is assumed by most models in color science. Quantitative description In color science, the white point of an illuminant or of a display is a neutral reference characterized by a chromaticity; all other chromaticities may be defined in relation to this reference using polar coordinates. The ''hue'' is the angular component, and the ''purity'' is the radial component, normalized by the maximum radius for that hue. Purity is roughly equivalent to the term "saturation" in the HSV color model. The property "hue" is as used in general color theory and in specific color models such as HSV and HSL color spaces, ...
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Metamerism (color)
In colorimetry, metamerism is a perceived matching of colors with different (nonmatching) spectral power distributions. Colors that match this way are called metamers. A spectral power distribution describes the proportion of total light given off (emitted, transmitted, or reflected) by a color sample at each visible wavelength; it defines the complete information about the light coming from the sample. However, the human eye contains only three color receptors (three types of cone cells), which means that all colors are reduced to three sensory quantities, called the tristimulus values. Metamerism occurs because each type of cone responds to the cumulative energy from a broad range of wavelengths, so that different combinations of light across all wavelengths can produce an equivalent receptor response and the same tristimulus values or color sensation. In color science, the set of sensory spectral sensitivity curves is numerically represented by color matching functions. Sourc ...
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Spectral Power Distribution
In radiometry, photometry, and color science, a spectral power distribution (SPD) measurement describes the power per unit area per unit wavelength of an illumination (radiant exitance). More generally, the term ''spectral power distribution'' can refer to the concentration, as a function of wavelength, of any radiometric or photometric quantity (e.g. radiant energy, radiant flux, radiant intensity, radiance, irradiance, radiant exitance, radiosity, luminance, luminous flux, luminous intensity, illuminance, luminous emittance). Knowledge of the SPD is crucial for optical-sensor system applications. Optical properties such as transmittance, reflectivity, and absorbance as well as the sensor response are typically dependent on the incident wavelength. Physics Mathematically, for the spectral power distribution of a radiant exitance or irradiance one may write: : M(\lambda)=\frac\approx\frac where ''M''(''λ'') is the spectral irradiance (or exitance) of the light ( SI unit ...
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RGB Color Space
An RGB color space is any additive color space based on the RGB color model. An RGB color space is defined by chromaticity coordinates of the red, green, and blue additive primaries, the white point which is usually a standard illuminant, and the transfer function which is also known as the tone response curve (TRC) or gamma. Applying Grassmann's law of light additivity, a colorspace so defined can produce colors which are enclosed within the 2D triangle on the chromaticity diagram defined by those primary coordinates. The TRC and white point further define the possible colors, creating a volume in a 3D shape that never exceeds the triangular bounds. The primary colors are often specified in terms of their xyY chromaticity coordinates, though the uʹ,vʹ coordinates from the UCS chromaticity diagram may be used. Both xyY and uʹ,vʹ are derived from the CIE 1931 color space, a device independent space also known as XYZ which uses the 2° standard observer, an averaging of expe ...
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Imaginary Color
Impossible colors are colors that do not appear in ordinary visual functioning. Different color theories suggest different hypothetical colors that humans are incapable of perceiving for one reason or another, and fictional colors are routinely created in popular culture. While some such colors have no basis in reality, phenomena such as cone cell fatigue enable colors to be perceived in certain circumstances that would not be otherwise. Opponent process The color opponent process is a color theory that states that the human visual system interprets information about color by processing signals from cone and rod cells in an antagonistic manner. The three types of cone cells have some overlap in the wavelengths of light to which they respond, so it is more efficient for the visual system to record differences between the responses of cones, rather than each type of cone's individual response. The opponent color theory suggests that there are three opponent channels: * Red ...
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Color Triangle
A color triangle is an arrangement of colors within a triangle, based on the additive combination of three primary colors at its corners. An additive color space defined by three primary colors has a chromaticity gamut that is a color triangle, when the amounts of the primaries are constrained to be nonnegative. Before the theory of additive color was proposed by Thomas Young and further developed by James Clerk Maxwell and Hermann von Helmholtz, triangles were also used to organize colors, for example around a system of red, yellow, and blue primary colors. After the development of the CIE system, color triangles were used as chromaticity diagrams, including briefly with the trilinear coordinates representing the chromaticity values. Since the sum of the three chromaticity values has a fixed value, it suffices to depict only two of the three values, using Cartesian co-ordinates. In the modern ''x,y'' diagram, the large triangle bounded by the imaginary primaries X, Y, ...
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Brightness
Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light. In other words, brightness is the perception elicited by the luminance of a visual target. The perception is not linear to luminance, and relies on the context of the viewing environment (for example, see White's illusion). Brightness is a subjective sensation of an object being observed and one of the Color appearance model#Color appearance parameters, color appearance parameters of many color appearance models, typically denoted as Q. Brightness refers to how much light ''appears to shine'' from something. This is a different perception than lightness, which is how light something appears ''compared to'' a similarly lit white object. The adjective '':wikt:bbright'' derives from an Old English ''beorht'' with the same meaning via metathesis giving Middle English ''briht''. The word is from a Common Germanic ', ultimately from a Proto-Indo-European language, PIE root w ...
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