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CHUNITHM SUN
(stylized in all caps) is an arcade rhythm game developed and published by Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r .... It was demonstrated first in some Japanese arcades in November 2014, and was officially released on 16 July 2015. The game's title of ''Chunithm'' is a portmanteau of and "rhythm". In a livestream on 20 October 2021, Sega announced that they will reboot the CHUNITHM series and make a new game called “CHUNITHM NEW” with style based on the original "CHUNITHM". Along with "CHUNITHM NEW", new cabinets are also released along with the new game. Many new features and improvements were made to the new machine, such as: * 120fps monitor * Upgraded speaker, earphone jack, and touch panels * Digital payment support * Avatar and arena battle * Level adjustme ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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All Caps
In typography, all caps (short for "all capitals") refers to text or a font in which all letters are capital letters, for example: "THIS TEXT IS IN ALL CAPS". All caps may be used for emphasis (for a word or phrase). They are commonly seen in legal documents, the titles on book covers, in advertisements and in newspaper headlines. Short strings of words in capital letters appear bolder and "louder" than mixed case, and this is sometimes referred to as "screaming" or "shouting". All caps can also be used to indicate that a given word is an acronym. Studies have been conducted on the readability and legibility of all caps text. Scientific testing from the 20th century onward has generally indicated that all caps text is less legible and readable than lower-case text. In addition, switching to all caps may make text appear hectoring and obnoxious for cultural reasons, since all-capitals is often used in transcribed speech to indicate that the speaker is shouting. All-caps text i ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Rhythm Game
Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated musical ensemble. Rhythm games often feature novel game controllers shaped like musical instruments such as guitars and drums to match notes while playing songs. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device. The 1996 title ''PaRappa the Rapper'' has been deemed the first influential rhythm game, whose basic template formed the core of subsequent games in the genre. In 1997, Konami's ''Beatmania'' sparked an emergent market for rhythm games in Japan. The company's music division, Bemani, rele ...
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Chūnibyō
is a Japanese colloquial term typically used to describe early teens who have grandiose delusions, who desperately want to stand out, and who have convinced themselves that they have hidden knowledge or secret powers. It translates to "second year syndrome" (i.e., middle-school second-year). It is sometimes called "eighth-grader syndrome" in the United States, usually in the context of localizations of anime which feature the concept as a significant plot element. History The term was used by Hikaru Ijūin in 1999. He described the childish aspirations of elementary school students as if it were some kind of syndrome he had contracted. Ijūin made a statement disavowing the idea in 2009, as it had changed from a light-hearted remark to a condition that was studied seriously in psychology. In 2008, Hyōya Saegami wrote a book called , or "Chūnibyō User Manual", in which he identifies three types of ''chūnibyō'': "DQN", who act like delinquents; "subculture", who go against ...
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CHUNITHM AMAZON
(stylized in all caps) is an arcade game, arcade rhythm game developed and published by Sega. It was demonstrated first in some Japanese arcades in November 2014, and was officially released on 16 July 2015. The game's title of ''Chunithm'' is a portmanteau of and "rhythm". In a livestream on 20 October 2021, Sega announced that they will reboot the CHUNITHM series and make a new game called “CHUNITHM NEW” with style based on the original "CHUNITHM". Along with "CHUNITHM NEW", new cabinets are also released along with the new game. Many new features and improvements were made to the new machine, such as: * 120fps monitor * Upgraded speaker, earphone jack, and touch panels * Digital payment support * Avatar and arena battle * Level adjustments, extending from level 14 to level 15. These new cabinets are called "Gold Model" while old cabinets are now called "Silver Model. Old "Silver Model" cabinets can be converted using conversion kits to run "CHUNITHM NEW". Gameplay In '' ...
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CHUNITHM NEW PLUS!!
(stylized in all caps) is an arcade rhythm game developed and published by Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r .... It was demonstrated first in some Japanese arcades in November 2014, and was officially released on 16 July 2015. The game's title of ''Chunithm'' is a portmanteau of and "rhythm". In a livestream on 20 October 2021, Sega announced that they will reboot the CHUNITHM series and make a new game called “CHUNITHM NEW” with style based on the original "CHUNITHM". Along with "CHUNITHM NEW", new cabinets are also released along with the new game. Many new features and improvements were made to the new machine, such as: * 120fps monitor * Upgraded speaker, earphone jack, and touch panels * Digital payment support * Avatar and arena battle * Level adjustme ...
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CHUNITHM SUN
(stylized in all caps) is an arcade rhythm game developed and published by Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r .... It was demonstrated first in some Japanese arcades in November 2014, and was officially released on 16 July 2015. The game's title of ''Chunithm'' is a portmanteau of and "rhythm". In a livestream on 20 October 2021, Sega announced that they will reboot the CHUNITHM series and make a new game called “CHUNITHM NEW” with style based on the original "CHUNITHM". Along with "CHUNITHM NEW", new cabinets are also released along with the new game. Many new features and improvements were made to the new machine, such as: * 120fps monitor * Upgraded speaker, earphone jack, and touch panels * Digital payment support * Avatar and arena battle * Level adjustme ...
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Round One Corporation
, stylized as ROUND1, is a Japan-based Family entertainment center, amusement store chain. In Japan, the amusement centers offer bowling alleys, arcade games, karaoke, and billiards. They also have a larger variation of Round One known as SpoCha, abbreviated for Sports Challenge, that offers a variety of items and indoor/outdoor activities such as batting cages, basketball, volleyball, tennis, futsal, driving range, etc. Round One Entertainment Inc. is an American subsidiary of Round One Corporation, the amusement centers in the U.S. offer a variety of bowling, karaoke, video game arcade cabinets and redemption games, billiards, darts, and ping pong while serving a variety of food and beverages. History On December 25, 1980, the owner, Masahiko Sugino, founded a company called Sugino Kosan that featured a roller skate facility with arcade games. A few years later, the facility expanded to include a bowling alley which became very popular. This company later became the first Roun ...
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2015 Video Games
Fifteen or 15 may refer to: *15 (number), the natural number following 14 and preceding 16 *one of the years 15 BC, AD 15, 1915, 2015 Music *Fifteen (band), a punk rock band Albums * ''15'' (Buckcherry album), 2005 * ''15'' (Ani Lorak album), 2007 * ''15'' (Phatfish album), 2008 * ''15'' (mixtape), a 2018 mixtape by Bhad Bhabie * ''Fifteen'' (Green River Ordinance album), 2016 * ''Fifteen'' (The Wailin' Jennys album), 2017 * ''Fifteen'', a 2012 album by Colin James Songs * "Fifteen" (song), a 2008 song by Taylor Swift *"Fifteen", a song by Harry Belafonte from the album '' Love Is a Gentle Thing'' *"15", a song by Rilo Kiley from the album ''Under the Blacklight'' *"15", a song by Marilyn Manson from the album ''The High End of Low'' *"The 15th", a 1979 song by Wire Other uses *Fifteen, Ohio, a community in the United States * ''15'' (film), a 2003 Singaporean film * ''Fifteen'' (TV series), international release name of ''Hillside'', a Canadian-American teen drama *Fi ...
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Music Video Games
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release '' Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games have demonstrated ...
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