Battle Grand Prix
   HOME
*





Battle Grand Prix
is a 1992 Formula One racing video game developed by KID. One or two players can pit themselves in three Grand Prix races. Each of the different team cars have different color schemes. The courses vary from blacktop to concrete, and rain is also included and is implemented in the game. Gameplay ''Battle Grand Prix'' is a formula one racing game. Development and release ''Battle Grand Prix'' was developed by KID. It was published in Japan by Naxat Soft and in North America by Hudson Soft. Reception ''Battle Grand Prix'' received mixed reception from critics, most of which reviewed it as an import title. '' Joystick''s Jean-Marc Demoly commended the game's audiovisual presentation and controls. In contrast, ''Joypad''s Ho U. felt more mixed when it came to the graphics, sprite animations, controls and sound. The British magazine ''Super Pro'' noted that it was difficult getting to grips with but claimed that the title was more enjoyable than '' F-1 Grand Prix'' due t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Naxat Soft
Kaga Create Co., Ltd. was a Japan-based video game developing and publishing division of Kaga Electronics. The company initially released games for the PC Engine (known as the TurboGrafx-16 in North America). It later released titles for a wide array of gaming systems, including the Nintendo Entertainment System, Game Boy, Super NES, Dreamcast, 3DO, PlayStation, Sega Saturn, and PC-FX. The company's releases mostly stopped around 2005, with their final games primarily being re-releases of PC Engine titles on the Wii Virtual Console. History Kaga's video game division was founded in 1988-06-22 under the name 'Naxat'. The company is named from the backwards spelling of Taxan, which is a brand owned by its parent company. To compete with Hudson's own Caravan video game marathon competitions in the late 80s, NAXAT held a similar competition dubbed Summer Carnival. The game for which the company is best known, Summer Carnival '92: Recca, commonly abbreviated to simply Recca, wa ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


ASCII Corporation
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks (publisher), MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published ''ASCII (magazine), Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi and Keiichiro Tsukamoto. Originally the publisher of a magazine with the same name, ''ASCII (magazine), ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft, Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percent of Microsoft's sales, and Nishi b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' magazine as one of the Top 50 websites of 2011. Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012 before being sold to Red Ventures in 2020, then to Fandom in 2022. After being terminated from his position as editorial director of ''GameSpot'', Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website" that would not heavily cover the business side of the game industry. The site's core editorial staff consisted primarily of former ''GameSpot'' editors. ''Giant Bomb'' was unveiled on March 6, 2008, as a blog; the full site launched on July 21, 2008. The ''Giant Bomb'' offices were originally in Sausalito, California befor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




F-1 Grand Prix (video Game Series)
is a series of Formula One video games developed and published by Video System, primarily known for developing the ''Aero Fighters'' series. Prior to obtaining the FOCA license, the company previously released an arcade game in 1989 (based on the season) called '' Tail to Nose: Great Championship'' (known in Japan as ''Super Formula: Chijō Saisoku no Battle''). Video System began releasing officially licensed titles in 1991 as an arcade game and for the Super Nintendo Entertainment System, initially featuring content from the season; the company later followed up by releasing games based on the and seasons, although the 1993 season game had no arcade release. The arcade and SNES games are played with a top-down view centered on the players chosen vehicles. These titles feature the song "Truth" by T-Square, featured branding from Fuji Television's Formula One coverage, and were only released in Japan. Video System also developed '' SD F-1 Grand Prix'', a ''Super Mario Kart'' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Power Unlimited
''Power Unlimited'' is a Dutch multi-format video games magazine. It is the biggest gaming magazine in the Benelux. The first issue was released in June 1993. History ''Power Unlimited'' started in June 1993 in Bjørn Bruinsma's basement as a new label of VNU Business Publications. With VNU's other labels being primarily free business magazines, a gaming magazine was considered a big risk that lacked a real audience. That's why they decided to start it up in Bjørn Bruinsma's basement. VNU started out with only freelance editors. One year later, the concept had proven itself worthy, and an Editor in Chief and Final Editor were employed. Since that first year, ''Power Unlimited'' has become the biggest gaming magazine of the Benelux countries. ''Power Unlimited'' has expanded to other activities, organizing an annual gaming event since 2003, and hosting the television show ''Gamekings''. From November 2007, ''Power Unlimited'' was published by HUB Uitgevers (HUB Publishers), aft ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Parallel Importing In Video Games
Import gamers are a subset of the video game player community that take part in the practice of playing video games from another region, usually from Japan where the majority of games for certain systems originate. Reasons for importing There is no uniform motivation among import gamers, but some common reasons for importing include: *Wider selection of titles. Not all video games are available in all countries, and a large fraction of games are not released outside Japan. This is especially true of the visual novel medium, or many games based on licensed anime/live TV series where very few titles have ever been given overseas releases. Those who are interested in these games but do not live in Japan can only enjoy them through importing.Ashcraft, Brian. The Import Gaming Gift Guide'. Kotaku. 27 November 2008. This also applies to Anglophone European gamers who purchase North American game releases, as it offers an extended selection of English titles. Japan is not the only reg ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Paragon Publishing
Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, Wiltshire by ex-Future Publishing staff Richard Monteiro and Diane Tavener. With a small team of staff they began work on their first publication ''Sega Pro''. With the success of ''Sega Pro'' the company began expanding and launched several other titles, hiring more staff to produce these new titles. It was not long before the company moved into new premises in Bournemouth. The company continued to publish magazines for the video games market as well as other areas for the next decade. In July 2003 Paragon Publishing and its 30-odd magazine titles were sold to Highbury House Communications for £32m. Imagine Publishing, which was formed by ex-Paragon staff Damian Butt, Steve Boyd and Mark Kendrick, would buy back most of these titles ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Computec
Computec Media GmbH is a German computer media company headquartered in Fürth. It is a subsidiary of the Swiss Marquard Media Group. The company publishes multiple magazines and websites related to computers, video gaming and media. History Computec Media was founded in 1989 by Christian Geltenpoth who led the company until 2005. In 1999, the company tried to establish itself in the United States but had to cancel its operations after only ten months. From 1998 to 2013, it was traded in the General Standard of the Frankfurt stock exchange. In 2005, the Swiss Marquard Media AG became the company's major stock holder and on 1 October 2013 it bought the remaining stocks via a squeeze-out. Computec Media was delisted and transformed into a GmbH. In 2014 the company bought the Linux- and Raspberry-Pi-related magazines of Medialinx and in 2016 the mobile phone news website Areamobile.de. Computec Media was the publisher of a number of now-defunct magazines, such as ''SEGA Magaz ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Markt & Technik
Markt+Technik is a publisher of books and magazines based on computer topics which was established in 1976. The publisher became well known in the 1980s and 1990s through the publications of computer magazines such as ''64'er'', ''Power Play'', '' Happy Computer'' and ''Computer Persönlich''. The publishing house also published books and software for home computers, in particular for the Commodore 64, including dBASE and GEOS. They also published compendia for programming and PC applications. In the 1990s, the book business was separated from the magazine business. The magazines were initially spun off into the subsidiary ''Magna Media Verlag AG'' and then later (around 1998) introduced into the ''WEKA Verlagsgruppe''. In February 2013 the Pearson Pearson may refer to: Organizations Education *Lester B. Pearson College, Victoria, British Columbia, Canada *Pearson College (UK), London, owned by Pearson PLC *Lester B. Pearson High School (other) Companies *Pearson PLC ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]