Barbarian (1987 Video Game)
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Barbarian (1987 Video Game)
''Barbarian'' is a 1987 platform game by Psygnosis. It was first developed for the Atari ST, and was ported to the Amiga, Commodore 64, MS-DOS, MSX, Amstrad CPC, and ZX Spectrum. The Amiga port was released in 1987; the others were released in 1988. The cover artwork (part of "Red Dragon" figure/landscape) is by fantasy artist Roger Dean. The game spawned a 1991 sequel, '' Barbarian II''. Gameplay The game opens with a striking—for the era—animation of a muscle-bound barbarian cutting a chain with a sword. On the Amiga and Atari ST versions, the animation is accompanied by a loud, digital sound effect. In the game, the player is Hegor, a barbarian who must traverse several dungeons and underground habitats to defeat his brother, the evil sorcerer Necron. He has a sword, a shield and bow in his arsenal of weapons. Running and jumping, as with many platform games, comprises a large part of the gameplay of this title. The game used a unique control system to make ...
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Roger Dean (artist)
William Roger Dean (born 31 August 1944), known as Roger Dean, is an English artist, designer, and publisher. He began painting posters and album covers for musicians in the late 1960s. The groups for whom he did the most art are the English rock bands Yes and Asia. The covers often feature exotic fantasy landscapes. His work has sold more than 150 million copies worldwide. Early life William Roger Dean was born on 31 August 1944 in Ashford, Kent. His mother studied dress design at Canterbury School of Art before her marriage and his father was an engineer in the British Army. He has three siblings, brother Martyn and sisters Penny and Philippa. Much of Dean's childhood was spent in Greece, Cyprus, and, from age 12 to 15, Hong Kong, so his father could carry out army duties. Dean was very keen on natural history as a child, and Chinese landscape art and feng shui became particular influences on him during his time in Hong Kong. He has cited landscape, "and the pathways thro ...
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Maleficium (sorcery)
Maleficium (plural: ''maleficia'') as a Latin term, "An act of witchcraft performed with the intention of causing damage or injury; the resultant harm." In general, the term applies to any magical act intended to cause harm or death to people or property. Its modern spelling comes from "Early 17th century; earliest use found in George Abbot (1562–1633), archbishop of Canterbury. From classical Latin maleficium evil deed, injury, sorcery from maleficus + -ium". In general, the term applies to any magical act intended to cause harm or death to people or property. Maleficium can involve the act of poisoning or drugging someone. Practitioners of maleficium are not exclusively females despite depictions in popular culture. Those accused of maleficium were punished by being imprisoned or even executed. Maleficium also used the practice of torture and it was generally considered to be performed through the power of the Devil. Historical opinion of maleficium had been traditionally di ...
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Zzap!
''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to ''CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. By 1992, the magazine had changed so dramatically i ...
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The Games Machine
''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', ''Zzap!64'', ''Amtix!'' and other magazines. History The magazine ran head to head with Future's recently launched ''ACE'' and EMAP's long running ''C&VG'' magazines. Unhappy with the profits from the title Newsfield decided to end the title in 1990. However Newsfield would, more or less, continue with a multi format magazine with '' Raze''. This new title would concentrate on the ever rising consoles like the Mega Drive as well as the established NES and Master System. ''The Games Machine'' in Italy A magazine with the same name is still being published in Italy. While it started as an Italian translated version of the British magazine, it currently publishes original articles, and is one of the best selling PC games magazines in Italy. References External links Archived The Games Machine magazines on the Internet ...
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ASM (Aktueller Software Markt)
''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the first issues of ''ASM'' covered the software market in general for almost all platforms at this time, hence the magazine's full name.Editorial
''ASM'' (Tronic Verlag), March 1986: " ..Wir haben unser Magazin mit einer Flut an Information über Action-Games, Adventures, Anwenderprogramme, Sound-Software, Lernprogramme oder Denk- und Strategiespiele „vollgepfropft“. .., roughly "We have filled our magazine with a lot o ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Amstrad Action
''Amstrad Action'' was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console. It was the first magazine published by Chris Anderson's Future Publishing, which with a varied line-up of computing and non-computing related titles has since become one of the foremost magazine publishers in the UK. The publication, often abbreviated to ''AA'' by staff and readers, had the longest lifetime of any Amstrad magazine, running for 117 issues from October 1985 until June 1995 - long after the CPC had ceased production and games were no longer available. History Published by Future plc, a company set up by Chris Anderson (ex-''Personal Computer Games'' and ''Zzap!64'' editor). Launch Editor, Peter Connor, also an ex-'' PCG'' staff member, shared the writing duties with the only other staff writer, Bob Wade. Bob, another ex-'' PCG''/''Zzap!64'' staff member, was given the title ‘Software Editor’ ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Savegame
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to take more and more time to play them from start to finish. This naturally led to the need to store in some way the progress, and how to handle the case where the player received a " game over". More modern games with a heavier emphasis on storytelling are designed to allow the player many choices that impact the story in a profound way later on, and some game designers do not want to allow more than one save game so that the experience will always be "fresh". Game designers allow players to prevent the loss of progress in the game (as might happen after a game over). Games designed this way encourage players to 'try things out', and on r ...
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STart
Start can refer to multiple topics: *Takeoff, the phase of flight where an aircraft transitions from moving along the ground to flying through the air * Starting lineup in sports *Standing start, and rolling start, in an auto race Acronyms *Strategic Arms Reduction Treaties, a series of arms reduction treaties between the US and USSR ** START I (1991) ** START II (1993) **START III (1997), never signed into effect ** New START (2010), initiated to continue the effects of previous START treaties **" START", a 2018 episode and the series finale of the period spy thriller ''The Americans'' *Simple triage and rapid treatment *Small Tight Aspect Ratio Tokamak *Spanish Technical Aid Response Team *Stanislaus Regional Transit, predecessor to the Stanislaus Regional Transit Authority Books and publications * ''Start'' (newspaper), a daily tabloid published in Serbia * ''STart'' (magazine), an Atari ST publication *Start, by Susan Long (journalist) *''Start'', by Terry Virgo Places * ...
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PC Speaker
A PC speaker is a loudspeaker built into some IBM PC compatible computers. The first IBM Personal Computer, model 5150, employed a standard 2.25 inch magnetic driven (dynamic) speaker. More recent computers use a tiny moving-iron or piezo speaker instead. The speaker allows software and firmware to provide auditory feedback to a user, such as to report a hardware fault. A PC speaker generates waveforms using the programmable interval timer, an Intel 8253 or 8254 chip. Use cases BIOS/UEFI error codes The PC speaker is used during the power-on self-test (POST) sequence to indicate errors during the boot process. Since it is active before the graphics card, it can be used to communicate "beep codes" related to problems that prevent the much more complex initialization of the graphics card to take place. For example, the Video BIOS usually cannot activate a graphics card unless working RAM is present in the system while beeping the speaker is possible with just R ...
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