Bandwidth (computing)
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate ''peak bit rate'', ''information rate'', or physical layer ''useful bit rate'', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandw ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical conc ...
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Bandwidth Throttling
Bandwidth throttling consists in the intentional limitation of the communication speed (bytes or kilobytes per second) of the ingoing (received) data and/or in the limitation of the speed of outgoing (sent) data in a network node or in a network device. The data speed and rendering may be limited depending on various parameters and conditions. Overview Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the capacity of device and data packets cannot be temporarily stored in a buffer queue (because it is full or it does not exist); the usage of such a buffer queue is to absorb the peaks of incoming data for very short time lapse. In the second cas ...
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Digital Media
Digital media is any communication media that operate in conjunction with various encoded machine-readable data formats. Digital media can be created, viewed, distributed, modified, listened to, and preserved on a digital electronics device. ''Digital'' defines as any data represented by a series of digits, and ''media'' refers to methods of broadcasting or communicating this information. Together, ''digital media'' refers to mediums of digitized information broadcast through a screen and/or a speaker. This also includes text, audio, video, and graphics that are transmitted over the internet for viewing or listening to on the internet. Digital media platforms, such as YouTube, Vimeo, and Twitch, accounted for viewership rates of 27.9 billion hours in 2020. A contributing factor to its part in what is commonly referred to as ''the digital revolution'' can be attributed to the use of interconnectivity. Digital media Examples of digital media include software, digital images, d ...
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Source Coding
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. C ...
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. ...
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Average Bitrate
In telecommunications, average bitrate (ABR) refers to the average amount of data transferred per unit of time, usually measured per second, commonly for digital music or video. An MP3 file, for example, that has an average bit rate of 128 kbit/s transfers, on average, 128,000 bits every second. It can have higher bitrate and lower bitrate parts, and the average bitrate for a certain timeframe is obtained by dividing the number of bits used during the timeframe by the number of seconds in the timeframe. Bitrate is not reliable as a standalone measure of audio or video quality, since more efficient compression methods use lower bitrates to encode material at a similar quality. Average bitrate can also refer to a form of variable bitrate (VBR) encoding in which the encoder will try to reach a target average bitrate or file size while allowing the bitrate to vary between different parts of the audio or video. As it is a form of variable bitrate, this allows more complex portions of ...
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Bit Rate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different a ...
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Percentile
In statistics, a ''k''-th percentile (percentile score or centile) is a score ''below which'' a given percentage ''k'' of scores in its frequency distribution falls (exclusive definition) or a score ''at or below which'' a given percentage falls (inclusive definition). For example, the 50th percentile (the median) is the score below which 50% of the scores in the distribution are found (by the "exclusive" definition), or at or below which 50% of the scores are found (by the "inclusive" definition). Percentiles are expressed in the same unit of measurement as the input scores; for example, if the scores refer to human weight, the corresponding percentiles will be expressed in kilograms or pounds. The percentile score and the '' percentile rank'' are related terms. The percentile rank of a score is the percentage of scores in its distribution that are less than it, an exclusive definition, and one that can be expressed with a single, simple formula. Percentile scores and perce ...
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Greedy Source
A greedy source is a traffic generator in a communication network that generates data at the maximum rate possible and at the earliest opportunity possible. Each source always has data to transmit, and is never in idle state due to congestion avoidance or other local host traffic shaping. One new data-packet is generated when the transmission of previous packet is completed, meaning that the sender side queue is never congested. A greedy session is a time-limited packet flow or data stream at maximum possible rate. A greedy source traffic generation simulation model, or a greedy traffic generator, is useful when simulating and analysing or measuring the maximum throughput of a network. See also *Best-effort delivery *Measuring network throughput *Teletraffic engineering *Traffic generation model A traffic generation model is a stochastic model of the traffic flows or data sources in a communication network, for example a cellular network or a computer network. A packet generat ...
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Asymptotic Bandwidth
Network throughput (or just throughput, when in context) refers to the rate of message delivery over a communication channel, such as Ethernet or packet radio, in a communication network. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second (bit/s or bps), and sometimes in data packets per second (p/s or pps) or data packets per time slot. The system throughput or aggregate throughput is the sum of the data rates that are delivered to all terminals in a network. Throughput is essentially synonymous to digital bandwidth consumption; it can be determined numerically by applying the queueing theory, where the load in packets per time unit is denoted as the arrival rate (), and the drop in packets per unit time is denoted as the departure rate (). The throughput of a communication system may be affected by various factors, including the limitations of the underlying anal ...
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Transmission Control Protocol
The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport Layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. TCP is connection-oriented, and a connection between client and server is established before data can be sent. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applica ...
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Dynamic Bandwidth Allocation
Dynamic bandwidth allocation is a technique by which traffic bandwidth in a shared telecommunications medium can be allocated on demand and fairly between different users of that bandwidth. This is a form of bandwidth management, and is essentially the same thing as statistical multiplexing. Where the sharing of a link adapts in some way to the instantaneous traffic demands of the nodes connected to the link. Dynamic bandwidth allocation takes advantage of several attributes of shared networks: # all users are typically not connected to the network at one time # even when connected, users are not transmitting data (or voice or video) at all times # most traffic occurs in bursts—there are gaps between packets of information that can be filled with other user traffic Different network protocols implement dynamic bandwidth allocation in different ways. These methods are typically defined in standards developed by standards bodies such as the ITU, IEEE, FSAN, or IETF. One example ...
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