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Bytestream
A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams. Bitstreams and bytestreams are used extensively in telecommunications and computing. For example, synchronous bitstreams are carried by SONET, and Transmission Control Protocol transports an asynchronous bytestream. Relationship between bitstreams and bytestreams In practice, bitstreams are not used directly to encode bytestreams; a communication channel may use a signalling method that does not directly translate to bits (for instance, by transmitting signals of multiple frequencies) and typically also encodes other information such as framing and error correction together w ...
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Sequence
In mathematics, a sequence is an enumerated collection of objects in which repetitions are allowed and order matters. Like a set, it contains members (also called ''elements'', or ''terms''). The number of elements (possibly infinite) is called the ''length'' of the sequence. Unlike a set, the same elements can appear multiple times at different positions in a sequence, and unlike a set, the order does matter. Formally, a sequence can be defined as a function from natural numbers (the positions of elements in the sequence) to the elements at each position. The notion of a sequence can be generalized to an indexed family, defined as a function from an ''arbitrary'' index set. For example, (M, A, R, Y) is a sequence of letters with the letter 'M' first and 'Y' last. This sequence differs from (A, R, M, Y). Also, the sequence (1, 1, 2, 3, 5, 8), which contains the number 1 at two different positions, is a valid sequence. Sequences can be ''finite'', as in these examples, or ''infi ...
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Ehrenfeucht–Mycielski Sequence
The Ehrenfeucht–Mycielski sequence is a recursively defined sequence of binary digits with pseudorandom properties, defined by . Definition The sequence starts with the single bit 0; each successive digit is formed by finding the longest suffix of the sequence that also occurs earlier within the sequence, and complementing the bit following the most recent earlier occurrence of that suffix. (The empty string is a suffix and prefix of every string.) For example, the first few steps of this construction process are: #0: initial bit #01: the suffix "" of "0" occurs earlier, most-recently followed by a 0, so add 1 #010: the suffix "" of "01" occurs earlier, most-recently followed by a 1, so add 0 #0100: the suffix "0" of "010" occurs earlier, most-recently followed by a 1, so add 0 #01001: the suffix "0" of "0100" occurs earlier, most-recently followed by a 0, so add 1 #010011: the suffix "01" of "01001" occurs earlier, most-recently followed by a 0, so add 1 #0100110: the suffix "1 ...
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High-level Programming Language
In computer science, a high-level programming language is a programming language with strong Abstraction (computer science), abstraction from the details of the computer. In contrast to low-level programming languages, it may use natural language ''elements'', be easier to use, or may automate (or even hide entirely) significant areas of computing systems (e.g. memory management), making the process of developing a program simpler and more understandable than when using a lower-level language. The amount of abstraction provided defines how "high-level" a programming language is. In the 1960s, a high-level programming language using a compiler was commonly called an ''autocode''. Examples of autocodes are COBOL and Fortran. The first high-level programming language designed for computers was Plankalkül, created by Konrad Zuse. However, it was not implemented in his time, and his original contributions were largely isolated from other developments due to World War II, aside from th ...
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Low-level Programming Language
A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture—commands or functions in the language map that are structurally similar to processor's instructions. Generally, this refers to either machine code or assembly language. Because of the low (hence the word) abstraction between the language and machine language, low-level languages are sometimes described as being "close to the hardware". Programs written in low-level languages tend to be relatively non-portable, due to being optimized for a certain type of system architecture. Low-level languages can convert to machine code without a compiler or interpreter—second-generation programming languages use a simpler processor called an assembler—and the resulting code runs directly on the processor. A program written in a low-level language can be made to run very quickly, with a small memory footprint. An equivalent program in a high-lev ...
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Pipeline (Unix)
In Unix-like computer operating systems, a pipeline is a mechanism for inter-process communication using message passing. A pipeline is a set of processes chained together by their standard streams, so that the output text of each process (''stdout'') is passed directly as input (''stdin'') to the next one. The second process is started as the first process is still executing, and they are executed concurrently. The concept of pipelines was championed by Douglas McIlroy at Unix's ancestral home of Bell Labs, during the development of Unix, shaping its toolbox philosophy. It is named by analogy to a physical pipeline. A key feature of these pipelines is their "hiding of internals" (Ritchie & Thompson, 1974). This in turn allows for more clarity and simplicity in the system. This article is about anonymous pipes, where data written by one process is buffered by the operating system until it is read by the next process, and this uni-directional channel disappears when the processes ...
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Standard Streams
In computer programming, standard streams are interconnected input and output communication channels between a computer program and its environment when it begins execution. The three input/output (I/O) connections are called standard input (stdin), standard output (stdout) and standard error (stderr). Originally I/O happened via a physically connected system console (input via keyboard, output via monitor), but standard streams abstract this. When a command is executed via an interactive shell, the streams are typically connected to the text terminal on which the shell is running, but can be changed with redirection or a pipeline. More generally, a child process inherits the standard streams of its parent process. Application Users generally know standard streams as input and output channels that handle data coming from an input device, or that write data from the application. The data may be text with any encoding, or binary data. In many modern systems, the standard error str ...
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File Access
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a "file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is designe ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Unix-like
A Unix-like (sometimes referred to as UN*X or *nix) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Unix-like application is one that behaves like the corresponding Unix command or shell. Although there are general philosophies for Unix design, there is no technical standard defining the term, and opinions can differ about the degree to which a particular operating system or application is Unix-like. Some well-known examples of Unix-like operating systems include Linux and BSD. These systems are often used on servers, as well as on personal computers and other devices. Many popular applications, such as the Apache web server and the Bash shell, are also designed to be used on Unix-like systems. One of the key features of Unix-like systems is their ability to support multiple users and processes simultaneously. This allows users to run multipl ...
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Operating Systems
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and th ...
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Thue–Morse Sequence
In mathematics, the Thue–Morse sequence, or Prouhet–Thue–Morse sequence, is the binary sequence (an infinite sequence of 0s and 1s) obtained by starting with 0 and successively appending the Boolean complement of the sequence obtained thus far. The first few steps of this procedure yield the strings 0 then 01, 0110, 01101001, 0110100110010110, and so on, which are prefixes of the Thue–Morse sequence. The full sequence begins: :01101001100101101001011001101001.... The sequence is named after Axel Thue and Marston Morse. Definition There are several equivalent ways of defining the Thue–Morse sequence. Direct definition To compute the ''n''th element ''tn'', write the number ''n'' in binary. If the number of ones in this binary expansion is odd then ''tn'' = 1, if even then ''tn'' = 0. For this reason John H. Conway ''et al''. called numbers ''n'' satisfying ''tn'' = 1 ''odious'' (for ''odd'') numbers and numbers for which ''tn''&n ...
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Rudin–Shapiro Sequence
In mathematics, the Rudin–Shapiro sequence, also known as the Golay–Rudin–Shapiro sequence, is an infinite 2-automatic sequence named after Marcel Golay, Walter Rudin, and Harold S. Shapiro, who independently investigated its properties. Definition Each term of the Rudin–Shapiro sequence is either 1 or -1. If the binary expansion of n is given by :n = \sum_ \epsilon_k(n) 2^k, then let :u_n = \sum_ \epsilon_k(n)\epsilon_(n). (So u_n is the number of times the block 11 appears in the binary expansion of n.) The Rudin–Shapiro sequence (r_n)_ is then defined by :r_n = (-1)^. Thus r_n = 1 if u_n is even and r_n = -1 if u_n is odd. The sequence u_n is known as the complete Rudin–Shapiro sequence, and starting at n = 0, its first few terms are: :0, 0, 0, 1, 0, 0, 1, 2, 0, 0, 0, 1, 1, 1, 2, 3, ... and the corresponding terms r_n of the Rudin–Shapiro sequence are: :+1, +1, +1, −1, +1, +1, −1, +1, +1, +1, +1, −1, −1, −1, +1, −1, ... ...
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