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Bug Too!
''Bug Too!'' is a platforming video game, the sequel to ''Bug!''. ''Bug Too!'' was originally released for the Sega Saturn on November 30, 1996 in North America, then ported to Windows on December 10. Story The background plot involves popular action film stars Bug, Maggot Dog, and Super Fly being signed for a six-picture deal, with all six movies being filmed in a single day. Gameplay Players can play as Bug, Maggot Dog, or Super Fly. ''Bug Too!'' is played like a traditional side-scrolling platform game. The player character must make his way through all the levels in each zone, with a boss level at the end of each zone. ''Bug Too!'' has 3D levels, which take the side-view and tweak it. Bug can walk sideways up vertical surfaces and even upside down. Unlike the original ''Bug!'', ''Bug Too!'' has a run button. The two-player mode allows players to alternate playing the game and compete for high scores. When the player finishes a stage with at least 100 crystals collected ...
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Realtime Associates
Realtime Associates is an American video game developer and publisher. The company was founded in 1986 by David Warhol and a group of ex-Mattel Electronics employees originally to create games for the Intellivision system. Since then, the company has developed and published over 90 games for systems including the PlayStation 2, Xbox, GameCube, Saturn, PlayStation, Nintendo 64, Super NES, Genesis, Pico, Nintendo Entertainment System, TurboGrafx-16, Game Boy, Game Gear, Game Boy Color, IBM PC compatibles, and Macintosh. In addition to its entertainment software portfolio, the company creates serious games and Games for Health, including HopeLab's Re-Mission. Games GameCube, PlayStation 2 and Xbox * ''Intellivision Lives!'' LeapPad * '' LeapTrack Series 1'' * '' LeapTrack Series 2'' Game Boy Color * '' All Star Baseball 2000'' * '' Barbie: Ocean Discovery'' * '' Caterpillar Construction Zone'' Nintendo 64 * ''Charlie Blast's Territory'' * '' Elmo's Letter Adventure'' * ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Sega Video Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega w ...
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Realtime Associates Games
''RealTime'', also known as ''RealTime Arts'', was a free Australian arts magazine, published by Open City in print from 1994 until 2015 and online from 1996 to December 2017. History The free national arts magazine ''RealTime'', also known as ''RealTime Arts'', was launched in 1994 by Sydney-based writer/performers Virginia Baxter and Keith Gallasch. They had established a performance company called Open City in 1987, which became the publisher. The magazine, which focused on experimental and hybrid arts practices, was seed-funded by the Australia Council for the Arts, and secured ongoing funding after its popularity became evident. By the 2000s, it was a 56-page magazine produced bi-monthly, with 27,000 copies delivered to 1,000 locations across the country. With its initial focus on contemporary innovative performance, theatre and dance as well as contemporary classical and experimental music, other media such as sound art, film, video and digital media art were also covered ...
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3D Platform Games
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clones a ...
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1996 Video Games
File:1996 Events Collage.png, From left, clockwise: A Centennial Olympic Park bombing, bomb explodes at Centennial Olympic Park in Atlanta, set off by a radical Anti-abortion violence, anti-abortionist; The center fuel tank explodes on TWA Flight 800, causing the plane to crash and killing everyone on board; Eight people 1996 Mount Everest disaster, die in a blizzard on Mount Everest; Dolly (sheep), Dolly the Sheep becomes the first mammal to have been cloned from an adult somatic cell; The Port Arthur massacre (Australia), Port Arthur Massacre occurs on Tasmania, and leads to major changes in Gun laws of Australia, Australia's gun laws; Macarena, sung by Los del Río and remixed by The Bayside Boys, becomes a major dance craze and cultural phenomenon; Ethiopian Airlines Flight 961 crash-ditches off of the Comoros Islands after the plane was Aircraft hijacking, hijacked; the 1996 Summer Olympics are held in Atlanta, marking the Centennial (100th Anniversary) of the modern Olympic Gam ...
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Spot Goes To Hollywood
''Spot Goes to Hollywood'' is a platforming video game developed by Eurocom and published by Acclaim Entertainment in North America and Virgin Interactive Entertainment in Europe for the Sega Genesis, Mega Drive/Genesis as the sequel to ''Cool Spot''. A Sega Saturn and PlayStation (console), PlayStation version was later released, and featured Full motion video, FMV clips and different levels but similar gameplay to the original version. It utilizes an Isometric video game graphics, isometric graphics system to provide a pseudo-3D playing experience. The player controls Spot, once the mascot for the 7 Up soft drink (itself owned by Keurig Dr Pepper), as he travels to various places trying to free his friends. A 32X version of the game was in development but never released. Description The central character in the game is Spot. Spot has become trapped in a movie projector. As he jumps from film to film, he encounters many classic film genres; these make up the various levels of the ...
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Jeff Gerstmann
Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fall of 1996, around the launch of VideoGameSpot when ''GameSpot'' split PC and console games into separate areas. He shared his thoughts on a variety of other subjects every Monday on his ''GameSpot'' blog before his controversial dismissal from ''GameSpot'' in 2007 following a review of ''Kane & Lynch: Dead Men''. In 2012, Complex magazine, ''Complex'' magazine named Gerstmann in their top 25 biggest celebrities in the video game industry. Career Gerstmann began work in video game journalism in the early 1990s, having been involved with the game industry since age 17 doing freelance work as well as working for a print magazine for under a year. He was hired as an intern for ''GameSpot'' in 1996, eventually becoming editorial director ...
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Sonic 3D Blast
known in Europe and Japan as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed levels to collect Flickies and defeat Robotnik. Though it retains game mechanics from prior ''Sonic'' games, ''Sonic 3D Blast'' is differentiated by its isometric perspective, with pre-rendered 3D models converted into sprites. The concept for ''Sonic 3D Blast'' originated during the development of ''Sonic the Hedgehog 3'' (1994). Most of the programming was outsourced to the British studio Traveller's Tales, as the Japanese Sonic Team staff was preoccupied with '' Nights into Dreams'' (1996). Development lasted eight months, and the team drew inspiration from ''Donkey Kong Country'' (1994) and ''Sonic Labyrinth'' (1995). ''Sonic 3D Blast'' was developed alongside the Saturn game '' ...
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International Data Group
International Data Group (IDG, Inc.) is a market intelligence and demand generation company focused on the technology industry. IDG, Inc.’s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Mohamad Ali, who was appointed CEO of the company in 2019. Ali serves on IDG, Inc.’s leadership team along with IDC President Crawford Del Prete, IDG, Inc.’s Chief Financial Officer Donna Marr, and Foundry President Kumaran Ramanathan. IDG, Inc. is headquartered in Needham, MA and is parent company to both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporate (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT). Bas ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its hea ...
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