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Bruce Nesmith
Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including ''Dungeons & Dragons'', and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as ''Fallout 3'', ''Fallout 4'' and '' Elder Scrolls IV: Oblivion'', and was lead designer on '' Elder Scrolls V: Skyrim''. Career TSR, Inc. hired Bruce Nesmith in 1981 to design computer games on the Apple II+. He soon moved on to be a writer of ''Dungeons & Dragons'' modules. After the original Dragonlance group began, the Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle. Nesmith designed '' Ravenloft: Realm of Terror'' (1990), which built on the ideas behind the Hickmans' original ''Ravenloft'' adventure in an attempt to make ''AD&D'' competitive with hor ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a Dragonlance modules (DL series), series of gaming modules, a List of Dragonlance novels, series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Dragonlance Chronicles, Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret We ...
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Andria Hayday
Andria Hayday is a game designer who has worked primarily on role-playing games. Career Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Andria Hayday joined CEO John Rickets, as well as Mark Acres, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams in forming the game company Pacesetter on January 23, 1984. Hayday and Bruce Nesmith designed the '' DragonStrike'' board game, which was published by TSR, Inc. Hayday oversaw the artistic design of Jeff Grubb's 1992 Arabic setting Al-Qadim Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is .... Her '' D&D'' design work includes ''Monstrous Compendium Spelljammer Appendix'' (1990), '' Darklords'' (1991), '' Ravenl ...
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Chill (role-playing Game)
''Chill'' is an investigative and modern horror role-playing game originally published by Pacesetter Ltd in 1984 that captures the feel of 20th-century horror films. Setting ''Chill'' is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. Players take on the role of envoys, members of a secret organization known as S.A.V.E. (''Societas Argenti Viae Eternitata'', or, The Eternal Society of the Silver Way) that tracks down and eliminates evil in the world. History The game was introduced by Pacesetter Ltd in 1984. The following year, Target Games released a Swedish version under the name ''Chock'' (Swedish for "shock" or "fright"), and in 1985, Schmidt Spiele released a French version. Pacesetter also launched the board game '' Black Morn Manor'', also translated into French (''Le Manoir des Ténèbres'') by Schmidt Spiele. Pacesetter ceased operations in 1986, bringing the publicat ...
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Call Of Cthulhu (role-playing Game)
''Call of Cthulhu'' is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as ''CoC'', is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck. Gameplay Setting ''Call of Cthulhu'' is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, " Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories. The '' Cthulhu by Gaslight'' supplement blends the occult and Holmesi ...
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Ravenloft (module)
''Ravenloft'' is an adventure module for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition ''Advanced Dungeons & Dragons'' game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of ''Ravenloft'' focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends. The Hickmans began work on ''Ravenloft'' in the late 1970s, intent on creating a frightening portrait of a vampire in a setting that combined Gothic horror with the ''D&D'' game system. They play-tested the adventure with a group of players each Halloween for five y ...
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Realm Of Terror
A realm is a community or territory over which a sovereign rules. The term is commonly used to describe a monarchical or dynastic state. A realm may also be a subdivision within an empire, if it has its own monarch, e.g. the German Empire. Etymology The Old French word ''reaume'', modern French ''royaume'', was the word first adopted in English; the fixed modern spelling does not appear until the beginning of the 17th century. The word supposedly derives from medieval Latin ''regalimen'', from ''regalis'', of or belonging to a ''rex'' (king). The word ''rex'' itself is derived from the Latin verb ''regere'', which means "to rule". Thus the literal meaning of the word ''realm'' is "the territory of a ruler", traditionally a monarch (emperor, king, grand duke, prince, etc.). Usage "Realm" is particularly used for those states whose name includes the word ''kingdom'' (for example, the United Kingdom), as elegant variation, to avoid clumsy repetition of the word in a sentence ( ...
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Dragonlance Adventures
''Dragonlance Adventures'' is a 128-page hardcover book for the Dragonlance campaign setting for the first edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents ''Dragonlance Adventures'' is a supplement which details the history, characters, gods and races, monsters, and magic items of Krynn. ''Dragonlance Adventures'' provides information for a Dungeon Master running adventures in Krynn, including how to create characters for the setting or import them from other campaigns. The book encourages players to create characters who adventure during or after the War of the Lance, or in the distant past before the Cataclysm. Options for player characters include the Knights of Solamnia, kender, gnomes, and Wizards of High Sorcery. The book introduces changes for magic-users which were later intended to be made in the second edition of ''AD&D'', as well as a new alignment system similar to that of the ''AD&D'' game revision. Three pantheons of gods (good ...
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Garry Spiegle
Garry Floyd Spiegle (August 12, 1945 in Fairfield, Alabama – June 25, 2018) was a game designer who worked primarily on role-playing games. Career After the original Dragonlance group began, the Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle. Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Spiegle joined CEO John Rickets, as well as Mark Acres, Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Carl Smith, Stephen D. Sullivan, and Michael Williams in forming the game company Pacesetter on January 23, 1984. His ''D&D'' design work includes ''Death's Ride'' (1984) and '' The Kidnapping of Princess Arelina'' (1984). He was also involved in the design for the ''Gamma World'' module, ''The Cleansing War of Garik Blackhand ''The Cleansing War of Garik Black ...
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Michael Dobson (author)
Michael S. Dobson (born September 9, 1952 in Charlotte, North Carolina) is an American author in the fields of business (particularly office politics and project management), alternate history novels (relating to World War II) and role-playing game adventures (''Dungeons & Dragons'', '' Indiana Jones'', and ''Buck Rogers XXVC''). Early life Dobson's family moved from North Carolina to Germany when he was a child; his father had spent the latter part of World War II in a POW camp and had grown adjusted to German hospitality. The Dobson family returned to the United States five years later in 1960. Dobson later lived in Decatur, Alabama, but he felt that he did not fit in well in the South. "I still can't play a Civil War game to this day." Having trouble in school, and having had enough of the Deep South, he moved back to Charlotte for college. During college, he was employed as a faculty member teaching freshman composition and science fiction. Dobson graduated from the Univ ...
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Laura Hickman
Laura Curtis Hickman (born December 7, 1956, in Long Beach, California) is an American fantasy author, best known for her works in game design and fantasy novels cowritten with her husband, Tracy Hickman. She was one of the first women to write and publish a tabletop adventure. Early life Laura Curtis was born on December 7, 1956, in Long Beach, California. She married Tracy Hickman in 1977. They have four children. Laura Hickman is a Latter-day Saint. Career Early on in her marriage, Hickman introduced her husband, Tracy, to the ''Dungeons & Dragons'' roleplaying game. The two decided to co-write modules for the game while living in Provo, resulting in the original versions of the modules ''Rahasia'' and ''Pharaoh,'' which the Hickmans self-published through DayStar West Media in 1980. Their adventure modules began as "photocopied pages with covers heywould staple together on the card table in heirkitchen." These early modules were a significant innovation in for fantasy RPG ...
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Roger E
Roger is a given name, usually masculine, and a surname. The given name is derived from the Old French personal names ' and '. These names are of Germanic origin, derived from the elements ', ''χrōþi'' ("fame", "renown", "honour") and ', ' ("spear", "lance") (Hrōþigēraz). The name was introduced into England by the Normans. In Normandy, the Frankish name had been reinforced by the Old Norse cognate '. The name introduced into England replaced the Old English cognate '. ''Roger'' became a very common given name during the Middle Ages. A variant form of the given name ''Roger'' that is closer to the name's origin is ''Rodger''. Slang and other uses Roger is also a short version of the term "Jolly Roger", which refers to a black flag with a white skull and crossbones, formerly used by sea pirates since as early as 1723. From up to , Roger was slang for the word "penis". In ''Under Milk Wood'', Dylan Thomas writes "jolly, rodgered" suggesting both the sexual double enten ...
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