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Brown Clustering
Brown clustering is a hard hierarchical agglomerative clustering problem based on distributional information proposed by Peter Brown, William A. Brown, Vincent Della Pietra, Peter V. de Souza, Jennifer Lai, and Robert Mercer. It is typically applied to text, grouping words into clusters that are assumed to be semantically related by virtue of their having been embedded in similar contexts. Introduction In natural language processing, Brown clustering or IBM clustering is a form of hierarchical clustering of words based on the contexts in which they occur, proposed by Peter Brown, William A. Brown, Vincent Della Pietra, Peter de Souza, Jennifer Lai, and Robert Mercer of IBM in the context of language modeling. The intuition behind the method is that a class-based language model (also called cluster -gram model), i.e. one where probabilities of words are based on the classes (clusters) of previous words, is used to address the data sparsity problem inherent in language modeli ...
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Hierarchical Agglomerative Clustering
In data mining and statistics, hierarchical clustering (also called hierarchical cluster analysis or HCA) is a method of cluster analysis that seeks to build a hierarchy of clusters. Strategies for hierarchical clustering generally fall into two categories: * Agglomerative: This is a " bottom-up" approach: Each observation starts in its own cluster, and pairs of clusters are merged as one moves up the hierarchy. * Divisive: This is a "top-down" approach: All observations start in one cluster, and splits are performed recursively as one moves down the hierarchy. In general, the merges and splits are determined in a greedy manner. The results of hierarchical clustering are usually presented in a dendrogram. The standard algorithm for hierarchical agglomerative clustering (HAC) has a time complexity of \mathcal(n^3) and requires \Omega(n^2) memory, which makes it too slow for even medium data sets. However, for some special cases, optimal efficient agglomerative methods (of c ...
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Log-probability
In probability theory and computer science, a log probability is simply a logarithm of a probability. The use of log probabilities means representing probabilities on a logarithmic scale, instead of the standard , 1/math> unit interval. Since the probabilities of independent events multiply, and logarithms convert multiplication to addition, log probabilities of independent events add. Log probabilities are thus practical for computations, and have an intuitive interpretation in terms of information theory: the negative of the average log probability is the information entropy of an event. Similarly, likelihoods are often transformed to the log scale, and the corresponding log-likelihood can be interpreted as the degree to which an event supports a statistical model. The log probability is widely used in implementations of computations with probability, and is studied as a concept in its own right in some applications of information theory, such as natural language processing. ...
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Language Modeling
A language model is a probability distribution over sequences of words. Given any sequence of words of length , a language model assigns a probability P(w_1,\ldots,w_m) to the whole sequence. Language models generate probabilities by training on text corpora in one or many languages. Given that languages can be used to express an infinite variety of valid sentences (the property of digital infinity), language modeling faces the problem of assigning non-zero probabilities to linguistically valid sequences that may never be encountered in the training data. Several modelling approaches have been designed to surmount this problem, such as applying the Markov assumption or using neural architectures such as recurrent neural networks or transformers. Language models are useful for a variety of problems in computational linguistics; from initial applications in speech recognition to ensure nonsensical (i.e. low-probability) word sequences are not predicted, to wider use in machine t ...
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Hidden Markov Models
A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an observable process Y whose outcomes are "influenced" by the outcomes of X in a known way. Since X cannot be observed directly, the goal is to learn about X by observing Y. HMM has an additional requirement that the outcome of Y at time t=t_0 must be "influenced" exclusively by the outcome of X at t=t_0 and that the outcomes of X and Y at t handwriting recognition, handwriting, gesture recognition, part-of-speech tagging, musical score following, partial discharges and bioinformatics. Definition Let X_n and Y_n be discrete-time stochastic processes and n\geq 1. The pair (X_n,Y_n) is a ''hidden Markov model'' if * X_n is a Markov process whose behavior is not directly observable ("hidden"); * \operatorname\bigl(Y_n \in A ...
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Cluster Analysis
Cluster analysis or clustering is the task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more similar (in some sense) to each other than to those in other groups (clusters). It is a main task of exploratory data analysis, and a common technique for statistics, statistical data analysis, used in many fields, including pattern recognition, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Cluster analysis itself is not one specific algorithm, but the general task to be solved. It can be achieved by various algorithms that differ significantly in their understanding of what constitutes a cluster and how to efficiently find them. Popular notions of clusters include groups with small Distance function, distances between cluster members, dense areas of the data space, intervals or particular statistical distributions. Clustering can therefore be formulated as a multi-object ...
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Feature Learning
In machine learning, feature learning or representation learning is a set of techniques that allows a system to automatically discover the representations needed for feature detection or classification from raw data. This replaces manual feature engineering and allows a machine to both learn the features and use them to perform a specific task. Feature learning is motivated by the fact that machine learning tasks such as classification often require input that is mathematically and computationally convenient to process. However, real-world data such as images, video, and sensor data has not yielded to attempts to algorithmically define specific features. An alternative is to discover such features or representations through examination, without relying on explicit algorithms. Feature learning can be either supervised, unsupervised or self-supervised. * In supervised feature learning, features are learned using labeled input data. Labeled data includes input-label pairs where the ...
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Machine Learning
Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine learning algorithms build a model based on sample data, known as training data, in order to make predictions or decisions without being explicitly programmed to do so. Machine learning algorithms are used in a wide variety of applications, such as in medicine, email filtering, speech recognition, agriculture, and computer vision, where it is difficult or unfeasible to develop conventional algorithms to perform the needed tasks.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Voronoi-Based Multi-Robot Autonomous Exploration in Unknown Environments via Deep Reinforcement Learning IEEE Transactions on Vehicular Technology, 2020. A subset of machine learning is closely related to computational statistics, which focuses on making predicti ...
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Greedy Algorithm
A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time. For example, a greedy strategy for the travelling salesman problem (which is of high computational complexity) is the following heuristic: "At each step of the journey, visit the nearest unvisited city." This heuristic does not intend to find the best solution, but it terminates in a reasonable number of steps; finding an optimal solution to such a complex problem typically requires unreasonably many steps. In mathematical optimization, greedy algorithms optimally solve combinatorial problems having the properties of matroids and give constant-factor approximations to optimization problems with the submodular structure. Specifics Greedy algorith ...
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Hidden Markov Model
A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an observable process Y whose outcomes are "influenced" by the outcomes of X in a known way. Since X cannot be observed directly, the goal is to learn about X by observing Y. HMM has an additional requirement that the outcome of Y at time t=t_0 must be "influenced" exclusively by the outcome of X at t=t_0 and that the outcomes of X and Y at t handwriting recognition, handwriting, gesture recognition, part-of-speech tagging, musical score following, partial discharges and bioinformatics. Definition Let X_n and Y_n be discrete-time stochastic processes and n\geq 1. The pair (X_n,Y_n) is a ''hidden Markov model'' if * X_n is a Markov process whose behavior is not directly observable ("hidden"); * \operatorname\bigl(Y_n \i ...
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Binary Tree
In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (''L'', ''S'', ''R''), where ''L'' and ''R'' are binary trees or the empty set and ''S'' is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences. A binary tree may thus be also called a bifurcating arborescence—a term which appears in some very old programming books, before the modern computer science terminology prevailed. It is also possible to interpret a binary tree as an undirected, rather than a directed graph, in which case a binary tree is an ordered, rooted tree. Some authors use rooted binary tree instead of ''binary tree'' to emphasize the fact that the tree is rooted, bu ...
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Mutual Information
In probability theory and information theory, the mutual information (MI) of two random variables is a measure of the mutual dependence between the two variables. More specifically, it quantifies the " amount of information" (in units such as shannons (bits), nats or hartleys) obtained about one random variable by observing the other random variable. The concept of mutual information is intimately linked to that of entropy of a random variable, a fundamental notion in information theory that quantifies the expected "amount of information" held in a random variable. Not limited to real-valued random variables and linear dependence like the correlation coefficient, MI is more general and determines how different the joint distribution of the pair (X,Y) is from the product of the marginal distributions of X and Y. MI is the expected value of the pointwise mutual information (PMI). The quantity was defined and analyzed by Claude Shannon in his landmark paper "A Mathemati ...
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Type–token Distinction
The type–token distinction is the difference between naming a ''class'' (type) of objects and naming the individual ''instances'' (tokens) of that class. Since each type may be exemplified by multiple tokens, there are generally more tokens than types of an object. For example, the sentence " A rose is a rose is a rose" contains three word types: three word tokens of the type ''a'', three word tokens of the type ''rose'', and two word tokens of the type ''is''. The distinction is important in disciplines such as logic, linguistics, metalogic, typography, and computer programming. Overview The type–token distinction separates ''types'' (abstract descriptive concepts) from ''tokens'' (objects that instantiate concepts). For example, in the sentence "''the bicycle is becoming more popular''" the word ''bicycle'' represents the abstract concept of bicycles, and is thus a type, whereas in the sentence "''the bicycle is in the garage''", it represents a particular object, and is ther ...
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