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Battlecruiser 3000AD
''Battlecruiser 3000AD'' is a space trading and combat simulator video game developed by 3000 AD. It was designed by 3000 AD president and lead developer Derek Smart as the studio's first project. Announced in 1992, the game underwent a lengthy and troubled development history. It was first released against Smart's wishes in 1996 by publisher Take-Two Interactive for MS-DOS and Windows and negatively received for its incomplete nature. A patched version was later released for Windows by publisher Interplay Entertainment in 1998. Smart designed and self-published a sequel entitled ''Millenium'', which was released in 2001, and an updated version was released by publisher DreamCatcher Interactive in 2003. Story The game takes place in the year 3000 AD, centuries after mankind has developed advanced spacecraft, and discovered new worlds and intelligent life-forms within and beyond the Solar system. However, space travel is described as restricted to military personnel and scientis ...
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Derek Smart
Derek K. Smart is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in Aventura, Florida. In addition he is the president of and investor in the video game development company Quest Online. Smart is an independent video game designer and software developer, and the creator of several video game series. Work In 1996, Take 2 Interactive released his first game, '' Battlecruiser 3000AD''. Prior to the release Smart and Take 2 were involved in a dispute over the premature release of the game. The matter was later settled out of court. Through his 3000AD company, Smart has developed a total of nineteen games to date, across his various franchise properties; most of which are derivative works. Through his Quest Online company, he also worked on the completion of the MMO ''Alganon'' as well as that game's expansion pack, ''Rise of the Ourobani''. Smart also signed a deal with DC Comics in which several co ...
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Strategy Plus
''Computer Games Magazine'' was a monthly Video game, computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. ...
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Boot (magazine)
''Maximum PC'', formerly known as ''boot'', is an American magazine and website published by Future US. It focuses on cutting-edge PC hardware, with an emphasis on product reviews, step-by-step tutorials, and in-depth technical briefs. Component coverage areas include CPUs, motherboards, core-logic chipsets, memory, videocards, mechanical hard drives, solid-state drives, optical drives, cases, component cooling, and anything else to do with recent tech news. Additional hardware coverage is directed at smartphones, tablet computers, cameras and other consumer electronic devices that interface with consumer PCs. Software coverage focuses on games, anti-virus suites, content-editing programs, and other consumer-level applications. Prior to September 1998, the magazine was called ''boot''. ''boot'' and sister magazine ''MacAddict'' (now ''Mac'', ''Life'') launched in September 1996, when Future US shut down ''CD-ROM Today''. In March 2016, Future US announced that the ''Maximum PC' ...
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Close Combat (series)
''Close Combat'' is the name of a series of real-time tactics, real-time computer wargames by Atomic Games. In the ''Close Combat'' series, the player takes control of a small unit (platoon or company (military unit), company sized) of troops and leads them in battles of World War II from a top-down perspective, top down 2D computer graphics, 2D perspective. History ''Close Combat'' was developed as a computer game version of the acclaimed Avalon Hill board game ''Advanced Squad Leader'' (ASL). The primary consultant for the morale model was Dr. Steven Silver, a specialist in combat-related trauma. Atomic Games had already developed several games for Avalon Hill, such as ''Operation Crusader (video game), Operation Crusader'','' and World at War: Stalingrad, Stalingrad''. However, with Avalon Hill embroiled in a financial crisis that would ultimately lead to its demise, Atomic Games took what work they had completed, severed ties with the board game franchise and completed the gam ...
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NASA
The National Aeronautics and Space Administration (NASA ) is an independent agency of the US federal government responsible for the civil space program, aeronautics research, and space research. NASA was established in 1958, succeeding the National Advisory Committee for Aeronautics (NACA), to give the U.S. space development effort a distinctly civilian orientation, emphasizing peaceful applications in space science. NASA has since led most American space exploration, including Project Mercury, Project Gemini, the 1968-1972 Apollo Moon landing missions, the Skylab space station, and the Space Shuttle. NASA supports the International Space Station and oversees the development of the Orion spacecraft and the Space Launch System for the crewed lunar Artemis program, Commercial Crew spacecraft, and the planned Lunar Gateway space station. The agency is also responsible for the Launch Services Program, which provides oversight of launch operations and countdown management f ...
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Neural Network
A neural network is a network or circuit of biological neurons, or, in a modern sense, an artificial neural network, composed of artificial neurons or nodes. Thus, a neural network is either a biological neural network, made up of biological neurons, or an artificial neural network, used for solving artificial intelligence (AI) problems. The connections of the biological neuron are modeled in artificial neural networks as weights between nodes. A positive weight reflects an excitatory connection, while negative values mean inhibitory connections. All inputs are modified by a weight and summed. This activity is referred to as a linear combination. Finally, an activation function controls the amplitude of the output. For example, an acceptable range of output is usually between 0 and 1, or it could be −1 and 1. These artificial networks may be used for predictive modeling, adaptive control and applications where they can be trained via a dataset. Self-learning resulting from e ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ...
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Flame War
Flaming or roasting is the act of posting insults, often including profanity or other offensive language, on the internet. This term should not be confused with the term trolling, which is the act of someone going online, or in person, and causing discord. Flaming emerged from the anonymity that Internet forums provide cover for users to act more aggressively. Anonymity can lead to disinhibition, which results in the swearing, offensive, and hostile language characteristic of flaming. Lack of social cues, less accountability of face-to-face communications, textual mediation and deindividualization are also likely factors. Deliberate flaming is carried out by individuals known as flamers, which are specifically motivated to incite flaming. These users specialize in flaming and target specific aspects of a controversial conversation While these behaviors may be typical or expected in certain types of forums, they can have dramatic, adverse effects in others. Flame wars can have a las ...
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Universal Combat
''Universal Combat'' (sometimes abbreviated to UC) is the second video game series by the developer 3000AD and is the successor of the '' Battlecruiser'' series of games. Gameplay ''Universal Combat'' offers the player a very large game world to play in using varying forms of transport and combat. The player can pilot spaceships of varying sizes, as well as land on and explore planets. On land, they can drive varying land craft. The size of the playing area is seen as one of the game's main attractions, where traveling from place to place can take considerable quantities of time as there is no time compression. The game has a high learning curve that is daunting for newer players. Every crew member aboard the player ship is tracked in location, hunger, AI level, and fatigue. Every system on board the player's starship can be monitored and controlled. In order for the player to fly a shuttle, they must first take time to walk through the ship to the shuttle bay, forcing the playe ...
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Electronics Boutique
EB Games (formerly known as Electronics Boutique and EB World) is an American computer and video games retailer. First established as an American company in 1977 by James Kim with a single electronics-focused location in the King of Prussia mall near Philadelphia, the company has grown into an international corporation. EB Games's parent corporation, GameStop, has its headquarters in Grapevine, Texas, a suburb of Dallas. When Electronics Boutique was an independent company, its headquarters was in West Goshen Township, Pennsylvania, near West Chester. The EB Games brand still operates in Australia and New Zealand. GameStop also operates certain stores under the EBX brand. History Originally, the operation mainly sold calculators and digital watches. Between 1977 and the mid-1990s, the company expanded to (and later stopped) selling computers, software, and other related items (according to the EB Games employee handbook). Electronics Boutique also operated stores under the name ...
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Dreamcatcher Games
DreamCatcher Interactive Inc. (also known as DreamCatcher Games) was a Canadian video game publisher founded in 1996 by Richard Wah Kan. It was best known for its adventure games. In 2006, the company became a subsidiary of JoWooD Entertainment. In 2011, the company went into administration along with its parent JoWooD and all assets were purchased by THQ Nordic AB, Nordic Games Holding. The DreamCatcher Interactive brand is currently being used as a publishing label for THQ Nordic. History DreamCatcher Interactive was founded in 1996 at Toronto, Canada. Its first published title was ''Jewels of the Oracle''. The company gradually drifted into becoming a publisher focused on the adventure genre after finding that "customers really were hungry for" these titles, according to DreamCatcher's Marshall Zwicker. ''Beyond Time'' was among the releases whose reception drew the publisher to this field. ''Profit (magazine), Profit'' reported that DreamCatcher located such projects via "ne ...
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Intracorp
IntraCorp was a Miami, Florida-based game publisher, founded in 1984. The company went bankrupt in 1996 and shut down along with their main subsidiary, Capstone Software. IntraCorp developed and published games across a variety of genres. Their last game, ''Fate'', was never released; in 1996 there was only a demo version with four playable levels. IntraCorp was also due to publish a near-complete English translation of Princess Maker 2 developed by SoftEgg, which was later leaked online. Published games * ''Wall $treet Raider'' (1989) * ''Grandmaster Chess'' (1993) * '' Corridor 7: Alien Invasion'' (1994) * ''William Shatner's TekWar'' (1995) * ''Witchaven'' (1995) * ''Chronomaster ''Chronomaster'' is adventure game developed by DreamForge Intertainment for MS-DOS compatible operating systems and published by IntraCorp on 20 December 1995. Its main plot was written by novelist Roger Zelazny and was his last known work, as ...'' (1995) * '' Witchaven II: Blood Vengeance'' (1 ...
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