Bang! (arcade Game)
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Bang! (arcade Game)
''Bit Managers'', formerly known as New Frontier, was a video game developer based in Barcelona (Spain). It was co-founded by Alberto Jose González, who composed the music for all of their games (except "''Bang!''"—a coin-operated arcade machine). History Founding The company was founded in 1988 as "New Frontier", initially programming games for ZX Spectrum, Amstrad CPC and MSX computer systems. The company at first met with only modest success. In 1992, the company changed its name to Bit Managers and began to make games for Nintendo consoles (especially for Game Boy). It focused on creating innovative games based on Franco-Belgian comics such as ''Asterix'', ''The Smurfs'' or ''The Adventures of Tintin'' for a client company, Infogrames. In 1997, Bit Managers was chosen by Acclaim Entertainment to develop some game of the '' Turok'' series for Game Boy. In 1998, the year of the launch of Game Boy Color, Bit Managers was the first third-party developer to finish two Game ...
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Private Company
A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is offered, owned, traded, exchanged privately, or over-the-counter. In the case of a closed corporation, there are a relatively small number of shareholders or company members. Related terms are closely-held corporation, unquoted company, and unlisted company. Though less visible than their publicly traded counterparts, private companies have major importance in the world's economy. In 2008, the 441 largest private companies in the United States accounted for ($1.8 trillion) in revenues and employed 6.2 million people, according to ''Forbes''. In 2005, using a substantially smaller pool size (22.7%) for comparison, the 339 companies on '' Forbes'' survey of closely held U.S. businesses sold a trillion dollars' worth of goods and services ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold the ...
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Asterix & Obelix (video Game)
''Asterix & Obelix'' is a game released by Infogrames in 1995, for DOS, Windows, SNES, Game Boy and Game Boy Color. The player can choose to play with both Asterix or Obelix. The game also supports multiplayer through two players using the same keyboard. Gameplay ''Asterix and Obelix'' is a side-scrolling action game. The game starts with Asterix or Obelix exploring a village, a forest, and then crossing the sea to reach Britain. The game takes place in different countries, including Britania, Helvetia, Grecia, Egyptia and Hispania. Asterix and Obelix can jump, run and attack enemies, which are mostly Romans. Languages The DOS version of the game contains the following languages: French, English, German, Spanish, Portuguese and Italian. For its Super NES release, the Portuguese and Italian languages were omitted. Development The game's levels are based on the books '' Asterix in Britain'', ''Asterix in Switzerland'', ''Asterix at the Olympic Games'', ''Asterix and Cleopatra'' a ...
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Rage Wars (Game Boy Color)
Rage may refer to: * Rage (emotion), an intense form of anger Games * Rage (collectible card game), a collectible card game * Rage (trick-taking card game), a commercial variant of the card game Oh Hell * ''Rage'' (video game), a 2011 first-person shooter and racing video game ** ''Rage 2'', a 2019 open world first-person shooter and racing video game and a sequel to the first game * Rage Games, a defunct game developer * Rockstar Advanced Game Engine, a game engine developed by Rockstar San Diego * Rage quitting, when players quit a video game for reasons often related to frustration * R.A.G.E., the engine used to make Combat Assault Vehicle Film and television * ''Rage'' (1966 film), starring Glenn Ford and directed by Gilberto Gazcón * ''Rage'' (1972 film), directed by and starring George C. Scott * ''Rage!'', 1980 made-for-television film directed by William A. Graham and starring David Soul and James Whitmore * ''Rage'', 1995 action film directed by Joseph Merhi and s ...
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Ronaldo V-Football
''Ronaldo V-Football'', known as ''Ronaldo V-Soccer'' in the United States, is a video game developed by PAM Development and published by Infogrames. It was originally released in 2000 for the PlayStation and Game Boy Color. The game was endorsed by the Brazilian footballer Ronaldo, at the time one of the highest-renowned players in the world. It is the only game exclusively endorsed by him. Gameplay There are 176 international teams (some featuring real player names, others not) are available to play in the five different game modes: Exhibition, Arcade Cup, Resistance, Tournaments and the V-Football Cup (the equivalent of the World Cup in the game). All-star teams are unlocked as a reward for winning competitions. Fifteen stadiums (some based on real locations) are available to play in, with settings for day and night as well as clear, rainy or foggy weather conditions. Exhibition mode is a quick match option. This mode allowed up to four players to play via the PlayStation mu ...
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Shadow Of Oblivion (Game Boy Color)
A shadow is a dark area where light from a light source is blocked by an opaque object. It occupies all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light. Point and non-point light sources A point source of light casts only a simple shadow, called an "umbra". For a non-point or "extended" source of light, the shadow is divided into the umbra, penumbra, and antumbra. The wider the light source, the more blurred the shadow becomes. If two penumbras overlap, the shadows appear to attract and merge. This is known as the shadow blister effect. The outlines of the shadow zones can be found by tracing the rays of light emitted by the outermost regions of the extended light source. The umbra region does not receive any direct light from any part of the light source and is the darkest. A viewer located in the umbra region cannot directly ...
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