Asher Vollmer
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Asher Vollmer
Asher Vollmer (born September 14, 1989) is an American indie video game developer. He created ''Puzzlejuice'' and ''Threes''. While a student at USC Interactive Media & Games Division, he developed 2012 iOS game ''Puzzlejuice'' with Greg Wohlwend. The pair's next game, the 2014 iOS puzzle game ''Threes'', received numerous awards and was later ported to multiple platforms. Among other projects, Vollmer subsequently worked on ''Close Castles'', a real-time strategy game later put on hiatus, and ''Royals'', a simulation game for OS X and Windows. Career Vollmer is a graduate of the USC Interactive Media & Games Division program. As a student, he began work on ''Puzzlejuice'', a puzzle video game. He reached out to artist Greg Wohlwend for aesthetic advice, which led to a collaboration between the two. ''Puzzlejuice'' is a combination of ''Tetris'', tile-matching, and Boggle: players rearrange falling tetromino blocks into rows of similar colors, which turn into letters that ...
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Threes!
''Threes'' (stylized as ''Threes!'') is a puzzle video game by Sirvo, an independent development team consisting of game designer Asher Vollmer, illustrator Greg Wohlwend, and composer Jimmy Hinson. The game was released on February 6, 2014, for iOS devices and later ported to Android, Xbox One, and Windows Phone. In ''Threes'', the player slides numbered tiles on a grid to combine addends and multiples of three. The game ends when there are no moves left on the grid and the tiles are counted for a final score. The basic game was prototyped in a single night, but the team spent over half a year iterating through variations on the idea with visual themes such as sushi and chess. By the end of the game's 14-month development, the team returned to the game's simple principles and numbers theme. The game received what video game review score aggregator Metacritic described as "universal acclaim". Reviewers found the game "charming" and "addictive" and compared it to ''Drop7'', ''St ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Apple Inc
Apple Inc. is an American multinational technology company headquartered in Cupertino, California, United States. Apple is the largest technology company by revenue (totaling in 2021) and, as of June 2022, is the world's biggest company by market capitalization, the fourth-largest personal computer vendor by unit sales and second-largest mobile phone manufacturer. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Meta, and Microsoft. Apple was founded as Apple Computer Company on April 1, 1976, by Steve Wozniak, Steve Jobs and Ronald Wayne to develop and sell Wozniak's Apple I personal computer. It was incorporated by Jobs and Wozniak as Apple Computer, Inc. in 1977 and the company's next computer, the Apple II, became a best seller and one of the first mass-produced microcomputers. Apple went public in 1980 to instant financial success. The company developed computers featuring innovative graphical user inter ...
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Video Game Clone
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited compatibility, is the desire to port a simulacrum of a game to platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox controlled several patents to the hardware for ''Pong'', and pursued action against unlicensed ''Pong'' clones that led to court rulings in their favor, as well as legal settlements for compensation. As game production shifted to software on discs and cartridges, Atari sued Philips under copyright law ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Triple Town
''Triple Town'' is a freemium strategy puzzle video game with city-building elements. It is available for social networks and mobile devices and was developed by Seattle-based Spry Fox. The casual game was originally released for the Amazon Kindle e-reader in 2010, and was ported to the Facebook and Google+ social networks in October 2011. It was published in January 2012 for iOS and some Android devices. It was released for Windows and Macintosh through Steam on December 6, 2012. Gameplay The premise of the turn-based, single-player game is that the player must build a new settlement. The game takes place on a 6×6 grid of fields on which some tiles are randomly placed. Players are given random tiles, most often grass tiles, that they must place on the grid. When three or more identical tiles adjoin, they merge into one more advanced tile at the position of the last tile placed: three grass tiles become a bush, three bushes a tree, three trees a hut, three huts a house, an ...
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Threes Video Game Trailer (thumb)
''Threes'' (stylized as ''Threes!'') is a puzzle video game by Sirvo, an independent development team consisting of game designer Asher Vollmer, illustrator Greg Wohlwend, and composer Jimmy Hinson. The game was released on February 6, 2014, for iOS devices and later ported to Android, Xbox One, and Windows Phone. In ''Threes'', the player slides numbered tiles on a grid to combine addends and multiples of three. The game ends when there are no moves left on the grid and the tiles are counted for a final score. The basic game was prototyped in a single night, but the team spent over half a year iterating through variations on the idea with visual themes such as sushi and chess. By the end of the game's 14-month development, the team returned to the game's simple principles and numbers theme. The game received what video game review score aggregator Metacritic described as "universal acclaim". Reviewers found the game "charming" and "addictive" and compared it to ''Drop7'', ''St ...
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Drop7
''Drop7'' is a puzzle game developed by Area/Code Entertainment, for Android and iOS. Gameplay The game is played with touch controls on a 7x7 square grid. In each round, the player places a disc that falls from the top of the grid. Each disc has a number 1–7, or a blank. Whenever the number of any disc matches the number of contiguous discs in a row or column, that disc disappears and also hits any blank discs it touches. When a blank is hit twice, it turns into a numbered disc. After a number of turns, the round ends and a full row of blank discs emerges from the bottom of the grid. There is no time limit, and discs may be dropped at the player's leisure. The objective is to eliminate discs and score combos for as long as possible until either the grid overflows or the grid is full and it is impossible to place another disc. If the player clears the screen of all discs, then the player is given a 70,000 point bonus. There are three modes available – "Normal Mode" is th ...
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Video Game Development
Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC and console games is normally funded by a publisher, and can take several years to reach completion. Indie games usually take less time and money and can be produced by individuals and smaller developers. The independent game industry has been on the rise, facilitated by the growth of accessible game development software such as Unity platform and Unreal Engine and new online distribution systems such as Steam and Uplay, as well as the mobile game market for Android and iOS devices. The first video games, developed in the 1960s, were not usually commercialised. They required mainframe computers to run and were not available to the general public. Commercial game development began in the '70s with the advent of first-generation video gam ...
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Arrow Keys
Arrow keys or cursor movement keys are buttons on a computer keyboard that are either programmed or designated to move the cursor (computers), cursor in a specified direction. The term "cursor movement key" is distinct from "arrow key" in that the former term may refer to any of various keys on a computer keyboard designated for cursor movement, whereas "arrow keys" generally refers to one of four specific keys, typically marked with arrows. Arrow keys are typically located at the bottom of the keyboard to the left side of the numeric keypad, usually arranged in an inverted-T layout but also found in diamond shapes and linear shapes. Arrow keys are commonly used for navigating around documents and for playing games. The inverted-T layout was popularized by the Digital Equipment Corporation LK201 keyboard from 1982. Historical development Before the computer mouse was widespread, arrow keys were the primary way of moving a cursor on screen. Mouse keys is a feature that allows ...
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