Android (board Game)
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Android (board Game)
''Android'' is an adventure board game designed by Kevin Wilson and Dan Clark, published in 2008 by Fantasy Flight Games. Set in a dystopian future, where the Moon is colonized and androids and clones are real, players take on the roles of murder investigators, investigating a murder within the fictional cities of New Angeles (a fictional future version of Los Angeles, but placed on the equator to accommodate a space elevator) and Heinlein, a colony on the Moon. Players attempt to gain Victory Points by solving the murder, solving the conspiracy, and/or resolving the investigators' personal issues. The player with the most Victory Points wins the game. Overview There is a murder. The players' goal is to prove their murder suspect is the guilty party. The Gameboard is made up of locations in the city of New Angeles and Heinlein separated into districts. One of these districts is the space elevator also known as The Beanstalk. In addition, the top right of the Gameboard contains th ...
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Adventure Board Game
An adventure board game is a board game in which a player plays as a unique individual character that improves through gameplay. This improvement is commonly reflected in terms of increasing character attributes, but also in receiving new abilities or equipment. History 1970s Adventure board games often integrate various role-playing game mechanics, such as experience points and character creation into the board game format. The origins of these two types of game are related. In the early 1970s, Dave Arneson introduced his role-playing game, Blackmoor, to a group of players. One of those players, Gary Gygax, collaborated with Arneson to create ''Dungeons & Dragons'' (1974). Another member of that gaming group, Dave Megarry, translated the experience into the board game, ''Dungeon!'' (1975), the first adventure board game. In fact, the term "adventure gaming" in the 1970s referred to what later became known as tabletop role-playing games, and only later became associated with ...
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Perjury
Perjury (also known as foreswearing) is the intentional act of swearing a false oath or falsifying an affirmation to tell the truth, whether spoken or in writing, concerning matters material to an official proceeding."Perjury The act or an instance of a person’s deliberately making material false or misleading statements while under oath. – Also termed false swearing; false oath; (archaically forswearing." Like most other crimes in the common law system, to be convicted of perjury one must have had the ''intention'' (''mens rea'') to commit the act and to have ''actually committed'' the act (''actus reus''). Further, statements that ''are facts'' cannot be considered perjury, even if they might arguably constitute an omission, and it is not perjury to lie about matters that are immaterial to the legal proceeding. Statements that entail an ''interpretation'' of fact are not perjury because people often draw inaccurate conclusions unwittingly or make honest mistakes without ...
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Adventure Board Games
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sports. Adventures are often undertaken to create psychological arousal or in order to achieve a greater goal, such as the pursuit of knowledge that can only be obtained by such activities. Motivation Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow (psychology), flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his ''Man's Fate'' (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing." Outdoor adventurous activities are typically undertaken for the purposes of recreation or wikt:excitement, excite ...
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Board Games Introduced In 2008
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board Particle board, also known as chipboard or low-density fiberboard, is an engineered wood product manufactured from wood chips and a synthetic resin or other suitable binder, which is pressed and extruded. Particle board is often confused with ..., also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound (basketball), rebound statistic in basketball * Board track racing, a type of mo ...
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Netrunner
''Netrunner'' is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of '' Magic: The Gathering''. It was published by Wizards of the Coast and introduced in April 1996. The game took place in the setting for the '' Cyberpunk 2020'' role-playing game (RPG), but it also drew from the broader cyberpunk genre. In 2012, Fantasy Flight Games released '' Android: Netrunner'', a new card game based on ''Netrunner'', under license from Wizards of the Coast. The new game uses Fantasy Flight Games' Living Card Game release format (as used in their '' Warhammer: Invasion'', '' A Game of Thrones'', '' Call of Cthulhu'', and '' Lord of the Rings'' games), and shares the cyberpunk setting of their Android board game. Gameplay ''Netrunner'' depicts cyberspace combat between a global mega-corporation (the Corp) and a hacker (the Runner). The Corp aims to complete its secret agendas before the Runner can hack in and steal data. It isn't easy, though, as the ...
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Cyberpunk 2020
''Cyberpunk'' is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, ''Cyberpunk 2020'' and ''Cyberpunk Red'', in order to distinguish it from the cyberpunk genre after which it is named. Setting ''Cyberpunk'' exists within its own fictional timeline, which splits from the real world in 1990. The timeline has been extended with each major edition of the game, from the first edition set in 2013 to Cyberpunk Red set in 2045. The backstory begins with the USA becoming embroiled in a major conflict in Central America in the 1980s, causing a significant economic collapse ending in a military coup resulting in the European Common Market and Japan as superpowers and the Soviet Union not collapsing. This is coupled with the development of orbital habitats that become independent states and the rise of megacorporations that f ...
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Netrunner
''Netrunner'' is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of ''Magic: The Gathering''. It was published by Wizards of the Coast and introduced in April 1996. The game took place in the setting for the ''Cyberpunk 2020'' role-playing game (RPG), but it also drew from the broader cyberpunk genre. In 2012, Fantasy Flight Games released '' Android: Netrunner'', a new card game based on ''Netrunner'', under license from Wizards of the Coast. The new game uses Fantasy Flight Games' Living Card Game release format (as used in their '' Warhammer: Invasion'', ''A Game of Thrones'', '' Call of Cthulhu'', and ''Lord of the Rings'' games), and shares the cyberpunk setting of their '' Android'' board game. Gameplay ''Netrunner'' depicts cyberspace combat between a global mega-corporation (the Corp) and a hacker (the Runner). The Corp aims to complete its secret agendas before the Runner can hack in and steal data. It isn't easy, though, as the ...
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Cyberpunk
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting that tends to focus on a "combination of lowlife and high tech", featuring futuristic technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of drug culture, technology, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction. Comics exploring cyberpunk themes began appearing as early as Judge Dredd, first published in 1977. Released in 1984, William Gibson's influential debut novel ''Neuromancer'' helped solidify cyberpunk as a genre, drawing influence from punk subculture and early hacker culture. Other influential cyberpunk ...
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Cluedo
''Cluedo'' (), known as ''Clue'' in North America, is a murder mystery game for three to six players (depending on editions) that was devised in 1943 by British board game designer Anthony E. Pratt. The game was first manufactured by Waddingtons in the United Kingdom in 1949. Since then, it has been relaunched and updated several times, and it is currently owned and published by the American game and toy company Hasbro. The object of the game is to determine who murdered the game's victim, where the crime took place, and which weapon was used. Each player assumes the role of one of the six suspects and attempts to deduce the correct answer by strategically moving around a game board representing the rooms of a mansion and collecting clues about the circumstances of the murder from the other players. Numerous games, books, a film, television series, and a musical have been released as part of the ''Cluedo'' franchise. Several spinoffs have been released featuring various ext ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Pregnant
Pregnancy is the time during which one or more offspring develops (gestation, gestates) inside a woman, woman's uterus (womb). A multiple birth, multiple pregnancy involves more than one offspring, such as with twins. Pregnancy usually occurs by sexual intercourse, but can also occur through assisted reproductive technology procedures. A pregnancy may end in a Live birth (human), live birth, a miscarriage, an Abortion#Induced, induced abortion, or a stillbirth. Childbirth typically occurs around 40 weeks from the start of the Menstruation#Onset and frequency, last menstrual period (LMP), a span known as the Gestational age (obstetrics), gestational age. This is just over nine months. Counting by Human fertilization#Fertilization age, fertilization age, the length is about 38 weeks. Pregnancy is "the presence of an implanted human embryo or fetus in the uterus"; Implantation (embryology), implantation occurs on average 8–9 days after fertilization. An ''embryo'' ...
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Non-player Characters
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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