Algorithmic Information Theory
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Algorithmic Information Theory
Algorithmic information theory (AIT) is a branch of theoretical computer science that concerns itself with the relationship between computation and information of computably generated objects (as opposed to stochastically generated), such as strings or any other data structure. In other words, it is shown within algorithmic information theory that computational incompressibility "mimics" (except for a constant that only depends on the chosen universal programming language) the relations or inequalities found in information theory. According to Gregory Chaitin, it is "the result of putting Shannon's information theory and Turing's computability theory into a cocktail shaker and shaking vigorously." Besides the formalization of a universal measure for irreducible information content of computably generated objects, some main achievements of AIT were to show that: in fact algorithmic complexity follows (in the self-delimited case) the same inequalities (except for a constant) tha ...
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Theoretical Computer Science
Theoretical computer science (TCS) is a subset of general computer science and mathematics that focuses on mathematical aspects of computer science such as the theory of computation, lambda calculus, and type theory. It is difficult to circumscribe the theoretical areas precisely. The Association for Computing Machinery, ACM's ACM SIGACT, Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: History While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved. Information theory was added to the field with a 1948 mathematical theory of communication by Claude Shannon. In the same decade, Donald Hebb introduced a mathematical model of Hebbian learning, learning in the brain. With mounting biological data supporting this hypothesis with some modification, the fields of n ...
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Bayesian Inference
Bayesian inference is a method of statistical inference in which Bayes' theorem is used to update the probability for a hypothesis as more evidence or information becomes available. Bayesian inference is an important technique in statistics, and especially in mathematical statistics. Bayesian updating is particularly important in the dynamic analysis of a sequence of data. Bayesian inference has found application in a wide range of activities, including science, engineering, philosophy, medicine, sport, and law. In the philosophy of decision theory, Bayesian inference is closely related to subjective probability, often called "Bayesian probability". Introduction to Bayes' rule Formal explanation Bayesian inference derives the posterior probability as a consequence of two antecedents: a prior probability and a "likelihood function" derived from a statistical model for the observed data. Bayesian inference computes the posterior probability according to Bayes' theorem: ...
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Kolmogorov Complexity
In algorithmic information theory (a subfield of computer science and mathematics), the Kolmogorov complexity of an object, such as a piece of text, is the length of a shortest computer program (in a predetermined programming language) that produces the object as output. It is a measure of the computational resources needed to specify the object, and is also known as algorithmic complexity, Solomonoff–Kolmogorov–Chaitin complexity, program-size complexity, descriptive complexity, or algorithmic entropy. It is named after Andrey Kolmogorov, who first published on the subject in 1963 and is a generalization of classical information theory. The notion of Kolmogorov complexity can be used to state and prove impossibility results akin to Cantor's diagonal argument, Gödel's incompleteness theorem, and Turing's halting problem. In particular, no program ''P'' computing a lower bound for each text's Kolmogorov complexity can return a value essentially larger than ''P'''s own leng ...
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Rigour
Rigour (British English) or rigor (American English; American and British English spelling differences#-our, -or, see spelling differences) describes a condition of stiffness or strictness. These constraints may be environmentally imposed, such as "the rigours of famine"; logically imposed, such as mathematical proofs which must maintain Consistency, consistent answers; or socially imposed, such as the process of defining ethics and law. Etymology "Rigour" comes to English language, English through old French (13th c., Modern French language, French ''Wiktionary:fr:rigueur, rigueur'') meaning "stiffness", which itself is based on the Latin ''rigorem'' (nominative ''rigor'') "numbness, stiffness, hardness, firmness; roughness, rudeness", from the verb ''rigere'' "to be stiff". The noun was frequently used to describe a condition of strictness or stiffness, which arises from a situation or constraint either chosen or experienced passively. For example, the title of the book '' ...
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Formal System
A formal system is an abstract structure used for inferring theorems from axioms according to a set of rules. These rules, which are used for carrying out the inference of theorems from axioms, are the logical calculus of the formal system. A formal system is essentially an "axiomatic system". In 1921, David Hilbert proposed to use such a system as the foundation for the knowledge in mathematics. A formal system may represent a well-defined abstraction, system of abstract thought. The term ''formalism'' is sometimes a rough synonym for ''formal system'', but it also refers to a given style of notation, for example, Paul Dirac's bra–ket notation. Background Each formal system is described by primitive Symbol (formal), symbols (which collectively form an Alphabet (computer science), alphabet) to finitely construct a formal language from a set of axioms through inferential rules of formation. The system thus consists of valid formulas built up through finite combinations of the ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Program (computing)
A computer program is a sequence or set of instructions in a programming language for a computer to execute. Computer programs are one component of software, which also includes documentation and other intangible components. A computer program in its human-readable form is called source code. Source code needs another computer program to execute because computers can only execute their native machine instructions. Therefore, source code may be translated to machine instructions using the language's compiler. (Assembly language programs are translated using an assembler.) The resulting file is called an executable. Alternatively, source code may execute within the language's interpreter. If the executable is requested for execution, then the operating system loads it into memory and starts a process. The central processing unit will soon switch to this process so it can fetch, decode, and then execute each machine instruction. If the source code is requested for execution, ...
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signal. ...
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Asymptotic Complexity
In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory. Both areas are highly related, as the complexity of an algorithm is always an upper bound on the complexity of the problem solved by this algorithm. Moreover, for designing efficient algorithms, it is often fundamental to compare the complexity of a specific algorithm to the complexity of the problem to be solved. Also, in most cases, the only thing that is known about the complexity of a problem is that it is lower than the c ...
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Algorithmic Probability
In algorithmic information theory, algorithmic probability, also known as Solomonoff probability, is a mathematical method of assigning a prior probability to a given observation. It was invented by Ray Solomonoff in the 1960s. It is used in inductive inference theory and analyses of algorithms. In his general theory of inductive inference, Solomonoff uses the method together with Bayes' rule to obtain probabilities of prediction for an algorithm's future outputs. In the mathematical formalism used, the observations have the form of finite binary strings viewed as outputs of Turing machines, and the universal prior is a probability distribution over the set of finite binary strings calculated from a probability distribution over programs (that is, inputs to a universal Turing machine). The prior is universal in the Turing-computability sense, i.e. no string has zero probability. It is not computable, but it can be approximated. Overview Algorithmic probability is the main ingre ...
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Kolmogorov Complexity
In algorithmic information theory (a subfield of computer science and mathematics), the Kolmogorov complexity of an object, such as a piece of text, is the length of a shortest computer program (in a predetermined programming language) that produces the object as output. It is a measure of the computational resources needed to specify the object, and is also known as algorithmic complexity, Solomonoff–Kolmogorov–Chaitin complexity, program-size complexity, descriptive complexity, or algorithmic entropy. It is named after Andrey Kolmogorov, who first published on the subject in 1963 and is a generalization of classical information theory. The notion of Kolmogorov complexity can be used to state and prove impossibility results akin to Cantor's diagonal argument, Gödel's incompleteness theorem, and Turing's halting problem. In particular, no program ''P'' computing a lower bound for each text's Kolmogorov complexity can return a value essentially larger than ''P'''s own leng ...
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Stationary Process
In mathematics and statistics, a stationary process (or a strict/strictly stationary process or strong/strongly stationary process) is a stochastic process whose unconditional joint probability distribution does not change when shifted in time. Consequently, parameters such as mean and variance also do not change over time. If you draw a line through the middle of a stationary process then it should be flat; it may have 'seasonal' cycles, but overall it does not trend up nor down. Since stationarity is an assumption underlying many statistical procedures used in time series analysis, non-stationary data are often transformed to become stationary. The most common cause of violation of stationarity is a trend in the mean, which can be due either to the presence of a unit root or of a deterministic trend. In the former case of a unit root, stochastic shocks have permanent effects, and the process is not mean-reverting. In the latter case of a deterministic trend, the process is called ...
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