Akane-iro Ni Somaru Saka
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Akane-iro Ni Somaru Saka
, also known in short as ''Akasaka'', is a Japanese adult visual novel developed by Feng and first released for Windows as a DVD on July 27, 2007. A version without adult content was released under the title ''Akaneiro ni Somaru Saka: Parallel'' on July 31, 2008, by GN Software for the PlayStation 2. A port of this version of the game was released for the PlayStation Portable on December 17, 2009, under the title ''Akaneiro ni Somaru Saka: Portable''. The gameplay in ''Akaneiro ni Somaru Saka'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the six female main characters. Two light novels were produced in December 2007 and February 2008 written by different authors, and an Internet radio show began in April 2008. A manga adaptation began serialization in Kadokawa Shoten's seinen magazine ''Comp Ace'' on June 26, 2008, illustrated by Homare Sakazuki. An anime adaptation produced by TNK and directed by Keitaro ...
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Harem (genre)
is a genre of light novels, manga, anime, hentai, and video games originating in Japan in the 1970s but exploding late 1980s and 1990s with dating simulator games and focused on polygynous or polyandrous relationships, where a protagonist is surrounded by three or more androphilic/gynephilic love interests or sexual partners. Harem works are frequently comedies that rely on self-insertion protagonists allowing the audience to project themselves unto, and on having relatable and interesting ensemble cast of characters. A story featuring a heterosexual male or homosexual female protagonist paired with an all-female/yuri harem series is informally referred to as a or , while a heterosexual female or gay male protagonist paired with an all-male/yaoi harem series is informally referred to as a , , or . Although originating in Japan, the genre later inspired variants in Western media. Structure A harem structure is ambiguous. The most distinguishable trait is the group of po ...
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TV Saitama
abbreviated TVS, doing business as is a Japanese fee-free terrestrial commercial television broadcasting company headquartered in Urawa-ku, Saitama City, Saitama Prefecture, Japan. Its intended coverage is Saitama Prefecture but with some spill-overs in surrounding prefectures. Teletama is an "independent" terrestrial television station, which means not belonging to any major national networks keyed in Tokyo and Osaka. It is a member of the Japanese Association of Independent Television Stations (JAITS) and co-produces, exchanges programs and sells advertising opportunity with other members. Data *Callsign: JOUS-DTV (digital), JOUS-TV (analogue), *Channels: channel 32 (digital), channel 38 (analogue) *Transmitters: Hiranohara Transmitting Station, Sakura-ku, Saitama, Saitama and other relay stations. Programming Being in the coverage of major stations in Tokyo, its major expected role is to provide prefecture specific programming to Saitama prefecture's residents. Local ...
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Wataru Hatano
is a Japanese voice actor and singer affiliated with 81 Produce. At the 2nd Seiyu Awards in 2008, Hatano won the Best Male Rookie Award for his roles as Sam Houston in ''Toward the Terra'' and Tenshi Yuri in ''Saint Beast: Kouin Jojishi Tenshitan''. Other major roles voiced include Haruta Shigemo in ''Jujutsu Kaisen'', Gajeel Redfox in ''Fairy Tail'', Metal Bat in ''One Punch Man'' and Yūto Ayase in ''Nogizaka Haruka no Himitsu''. In video games, he voices Josuke Higashikata in the ''CyberConnect2'' developed ''JoJo's Bizarre Adventure'' games, and Rufus in the ''Street Fighter'' franchise. On April 2, 2018, he announced his marriage with fellow voice actress Mai Hashimoto. Career After passing the summer audition held by Amuse, he attended the Voice Actor Talent Department of Amusement Media Academy as a special student, and later became a member of 81 after attending the 81 Produce Acting Institute (a training school directly under 81). After playing the role of an announce ...
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Dialogue
Dialogue (sometimes spelled dialog in American English) is a written or spoken conversational exchange between two or more people, and a literary and theatrical form that depicts such an exchange. As a philosophical or didactic device, it is chiefly associated in the West with the Socratic dialogue as developed by Plato, but antecedents are also found in other traditions including Indian literature. Etymology The term dialogue stems from the Greek διάλογος (''dialogos'', conversation); its roots are διά (''dia'': through) and λόγος (''logos'': speech, reason). The first extant author who uses the term is Plato, in whose works it is closely associated with the art of dialectic. Latin took over the word as ''dialogus''. As genre Antiquity and the Middle Ages Dialogue as a genre in the Middle East and Asia dates back to ancient works, such as Sumerian disputations preserved in copies from the late third millennium BC, Rigvedic dialogue hymns and the ''Mahab ...
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Akaneiro Ni Somaru Saka Screenshot
is the Japanese word for the color of dye from the Madder plant, a dark shade of red. Akaneiro may also refer to: * ''Akaneiro ni Somaru Saka , also known in short as ''Akasaka'', is a Japanese adult visual novel developed by Feng and first released for Windows as a DVD on July 27, 2007. A version without adult content was released under the title ''Akaneiro ni Somaru Saka: Parall ...'', an adult visual novel * '' Akaneiro: Demon Hunters'', an ARPG videogame {{Disambig ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Seinen
is an editorial category of Japanese comics marketed toward young adult men. In Japanese, the word ''seinen'' literally means "youth", but the term "''seinen'' manga" is also used to describe the target audience of magazines like ''Weekly Manga Times'' and ''Weekly Manga Goraku'' which cater specifically to men's interests, and are marketed towards a demographic of young adult men between the ages of 18 and 40. ''Seinen'' manga are distinguished from ''shōnen'' manga which are for young teen boys, although some ''seinen'' manga like '' xxxHolic'' share similarities with ''shōnen'' manga. ''Seinen'' manga can focus on action, politics, science fiction, fantasy, relationships, sports, or comedy. The female equivalent to ''seinen'' manga is ''josei'' manga. ''Seinen'' manga have a wide variety of art styles and variation in subject matter. Examples of ''seinen'' series include: '' Berserk'', '' AKIRA'', '' 20th Century Boys'', ''One Punch Man'', ''Golden Kamuy'', ''Ghost in ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Internet Radio
Online radio (also web radio, net radio, streaming radio, e-radio, IP radio, Internet radio) is a digital audio service transmitted via the Internet. Broadcasting on the Internet is usually referred to as webcasting since it is not transmitted broadly through wireless means. It can either be used as a stand-alone device running through the Internet, or as a software running through a single computer. Internet radio is generally used to communicate and easily spread messages through the form of talk. It is distributed through a wireless communication network connected to a switch packet network (the internet) via a disclosed source. Internet radio involves streaming media, presenting listeners with a continuous stream of audio that typically cannot be paused or replayed, much like traditional broadcast media; in this respect, it is distinct from on-demand file serving. Internet radio is also distinct from podcasting, which involves downloading rather than streaming. Internet ra ...
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Light Novel
A light novel (, Hepburn: ''raito noberu'') is a style of young adult novel primarily targeting high school and middle school students. The term "light novel" is a ''wasei-eigo'', or a Japanese term formed from words in the English language. Light novels are often called or, in English, LN. The average length of a light novel is about 50,000 words, and is published in the '' bunkobon'' format ( A6, 10.5 cm×14.8 cm or 4.1"x5.8"). Light novels are subject to dense publishing schedules, with new installations being published in 3–9-month intervals. Light novels are commonly illustrated in a manga art style and are often adapted into manga and anime. While most light novels are published only as books, some have their chapters first serialized monthly in anthology magazines before being collected and compiled into book format, similar to how manga is published. Details Light novels developed from pulp magazines. To please their audience, in the 1970s, most o ...
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Gameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Video game gameplay is distinct from graphics and audio elements. In card games, the equivalent term is play. Overview Arising alongside video game development in the 1980s, the term ''gameplay'' was used solely within the context of video games, though now its popularity has begun to see use in the description of other, more traditional, game forms. Generally, gameplay is considered the overall experience of playing a video game, excluding factors like graphics and sound. Game mechanics, on the other hand, is the sets of rules in a game that are intended to produce an enjoyable gaming experience. Academic discussions tend to favor ''game mechanics'' specifically to avoid ''gameplay'' since the latter is too vagu ...
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Visual Novel
A , often abbreviated as VN, is a form of digital semi-interactive fiction. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the ''wasei-eigo'' term , which is more often used in Japanese. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and adventure games are commonly referred to as "visual n ...
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