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Task Force Games was a game company started in 1979 by Allen Eldridge and Stephen V. Cole. TFG published many games, most notably including both ''Star Fleet Battles'' (currently published by the original designers, Amarillo Design Bureau) and the '' Starfire'' series of games (which is now published by Starfire Design Studio), which were later novelized by David Weber into such books as ''In Death Ground'', ''The Shiva Option'' and ''Insurrection''. Eldridge sold the company to New World Computing in 1988, which became a division of The 3DO Company in 1996 and went out of business in 2003. During the period that TFG was owned by New World Computing, the two companies attempted the first-ever simultaneous release of a board game and computer game. The two versions of King's Bounty wound up releasing about 9 months apart, and after NWC had sold TFG to John Olsen. Future versions of New World Computing's version of King's Bounty were called Heroes of Might & Magic to avoid co ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Cerberus (board Game)
''Cerberus'' is a 1979 board game designed by Stephen V. Cole and published by Task Force Games. Gameplay It is the year 2094. Combined American-Russian forces, who had fought each other for dominance of the asteroid belt in ''Asteroid Zero-Four'' (also designed by Stephen Cole and published by Task Force Games), now join forces to invade an alien planet. Reception In the September 1979 edition of ''Dragon'', Tim Kask found that although Cerberus was slightly more complex than Task Force Games's other offerings of the time, '' Starfire'' and ''Asteroid Zero-Four'', it was "still relatively simple." In the November 1979 issue of ''The Space Gamer'' (Issue No. 33) Greg Wilson characterized it as "a solid game, playable and re-playable. While the occasionally-plodding pace makes it less than perfect for a blood-and-thunder player, I think it is well worth the money... All in all, ''Cerberus'' is a Recommended" Reviews *''Fantastic Science Fiction ''Fantastic'' was an American ...
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Ultra-Warrior
''Ultra-Warrior'' is a 1981 board game published by Task Force Games. Gameplay ''Ultra-Warrior'' is a game of man-to-man combat in a far future in which armies have been replaced by single combatants protected by environmental control suits and energy barriers, wielding weapons capable of changing the very landscape upon which their opponents stand. Reception William A. Barton reviewed ''Ultra-Warrior'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 44. Barton commented that "Overall, ''Ultra-Warrior'' isn't a bad little game. Unless the idea of knights-errant jousting across the cosmos turns you off, you might find it a worthy selection for a quick play session with a moderate-level simulation." Tony Watson reviewed ''Ultra-Warrior'' in '' Ares Magaz ...
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Survival / The Barbarian
''Survival / The Barbarian'' is a package of two board games published by Task Force Games in 1979. Gameplay This is a package of two unrelated games: ''Survival'', a science fiction combat game set on an alien planet; and ''The Barbarian'', a fantasy quest game. Either game can be completed in 15 to 45 minutes. The components are an 8.5" x 5.5" 12-page rulebook with full-color cover; 108 multicolored die-cut counters; two 11" x 17" maps (one for each game); an information sheet; all of the components packaged in a ziplock bag. ''Survival'' In the basic solitaire game of ''Survival'', the player is the pilot of a scout spaceship that has crashed on an alien planet. The player must find his way across a hostile landscape to the nearest survival station, fighting off random monsters on the way. The game also contains a number of scenarios for 2-6 players. Before play begins, each player equips their character with weapons. Combat is simple: the player is allowed one round of ranged ...
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Starfire II
''Starfire II'' is a 1980 board wargame published by Task Force Games. Gameplay ''Starfire II'' is a game involving space ship-to-ship battles. Reception Stefan Jones reviewed ''Starfire II'' in '' The Space Gamer'' No. 35. Jones commented that "Despite its flaws, I recommend ''Starfire II''. It is quick-playing and fun." Reviews *''Dragon'' #47 (March 1981) *''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...'' #59 *'' Ares Magazine'' #8 References {{reflist Board games introduced in 1980 Task Force Games games ...
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Starfire (board Wargame)
''Starfire'' is a board wargame (a "4X", eXplore, eXpand, eXploit and eXterminate) simulating space warfare and empire building in the 23rd century, created by Stephen V. Cole in 1979. Editions The ''Starfire'' game is currently published by the Starfire Design Studio (SDS), but was formerly published by Task Force Games. There are six editions of the ''Starfire'' game. 1st edition ''Starfire'' The first edition consisted of three products: ''Starfire'' (1979), ''Starfire II'' (1980), and ''Starfire III: Empires'' (1981); the first by Stephen V. Cole; the second by Barry A Jacobs, and the last one by the notable military science fiction writer David Weber. Later versions combined the first two into ''Tactical Starfire'', and the third was largely rewritten as ''Strategic Starfire''. The original ''Starfire'' consisted of 10 two-player combat scenarios – designed to be played sequentially that involved maneuvering fleets of spaceships with different technologies, one of the ...
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Star Fleet Battles Expansion 2
''Star Fleet Battles Expansion 2'' is a 1982 expansion for ''Star Fleet Battles'' published by Task Force Games. Gameplay ''Star Fleet Battles Expansion 2'' includes 19 pages of additional rules and errata, and introduces eight new scenarios and three new campaigns. Reception Jerry Silberman reviewed ''Star Fleet Battles Expansion 2'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 59. Silberman commented that "If you play ''Star Fleet Battles'' at all, buy ''Expansion 2''. Actually, for he price this expansion is higher-priced than a lot of complete games, but for the avid ''SFB'' player, the money is well spent." Steve List reviewed ''Star Fleet Battles Expansion Module #2'' in '' Ares Magazine'' #15 and commented that "All in all, this is another tr ...
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Star Fleet Battles Expansion 1
''Star Fleet Battles Expansion #1'' is a 1980 expansion for ''Star Fleet Battles'' published by Task Force Games. Gameplay ''Star Fleet Battles Expansion #1'' is an expansion kit with errata and rules clarifications based on the original ''Star Fleet Battles'' boxed set; also included are 30 new ship types with two new races and six near kinds of weapons, eight scenarios and two mini-campaign games. Reception Earl S. Cooley III reviewed ''Star Fleet Battles Expansion #1'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 37. Cooley commented that "If you play SFB, I highly recommend this expansion kit, if only for the errata." Steve List reviewed ''Star Fleet Battles: Expansion Module #1'' in '' Ares Magazine'' #8 and commented that "What has been publis ...
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Spellbinder (board Game)
''Spellbinder'' is a fantasy microgame published by Task Force Games in 1980 in which wizards compete to conquer the central castle. Description ''Spellbinder'' is a 2–4 player game in which each player controls a wizard. Yamantsar, the chief wizard of central Yof-Pintre castle, has left to go conquering, and the four remaining wizards, who occupy lesser castles in corners of the board, each decide to take over Yof-Piintre. Gameplay Each turn, the first player is chosen at random. The sequence of play is: * Movement * Magical combat: Each wizard chooses a spell secretly, and the two spells are revealed simultaneously. Spells can cause damage to the enemy army, but can also backfire, causing damage to the owning player's army. * Regular combat Scenarios The game comes with three scenarios: # Everyone vies for control of Yof-Pintre. # One player starts in control of Yof-Pintre and must defend it. # Yamantsar, the chief wizard, returns to fight the lesser wizards. There is also ...
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Robots!
''Robots!'' is a microgame (board games), microgame published by Task Force Games in 1980 in which players fight each other using combat robots. Description ''Robots!'' is a two-player game that takes place after Earth has been blasted with radiation, and the surviving space colonists must send robots to Earth to mine its resources, following up with factory ships to exploit the resources found. In order to control all the resources, competing colonists start to build robots to destroy the other robots and factory ships. Gameplay Each player starts the game with no robots, two factory ships and one heavily armed Q-ship camouflaged to look like a factory ship. Each player assembles a robot from random parts and sends it onto the map to capture a resource area. Once a resource area is captured, the player then lands one of their two factory ships to mine for more resource points with which to build more robots in order to capture more resource areas. Combat has been characterize ...
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Armor At Kursk
''Prochorovka: Armor at Kursk'' is a board wargame published by Task Force Games in 1979 that attempts to simulate the 1943 Battle of Prokhorovka. Background On 12 July 1943, the German 2nd SS Panzer Korps ran into the Soviet 5th Guards Tank Army near the village of Prochorovka. Nearly 1400 tanks and assault guns were involved in the battle, and nearly 300 tanks on each side were destroyed. Although the Russians withdrew from the village, the battle was the final strategic offensive that the Germans were able to launch on the Eastern Front. Description ''Prochorovka: Armor at Kursk'' is a microgame (board games), microgame that pits the SS Panzer Corps against the 5th Guards Tank Army at Prochorovka, the largest tank battle of World War II. Components The microgame, packaged in a ziplock bag, contains: *14-page rulebook *108 counters *20" x 16" paper hex grid two-color map scaled at 400 m (437 yd) per hex, and divided into three sectors by a river and a rail line *Set-up card ...
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