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Annie Carlson
Annie VanderMeer (also credited as Annie VanderMeer Mitsoda, Annie Carlson, Annie VanderMeer Carlson, and Anne VanderMeer) is an American video game designer specializing in role-playing video games, best known for her narrative work on 2021's '' Unpacking'' and her design work on the 2012's ''Guild Wars 2''. Biography Annie VanderMeer attended Macalester College and earned an Honors B.A. in English in 2003, writing about science fiction and fantasy in contemporary American literature. After the discovery that there were limited opportunities to study and teach English/gaming in graduate school, VanderMeer (then Annie Carlson) started work at Papaya Studio in the summer of 2004, where she worked on ''Taxi Driver'', a video game "sequel" to the film of the same name. Soon after ''Taxi Driver'' was cancelled, VanderMeer joined Obsidian Entertainment in January 2006, beginning work on "Project New Jersey" (a rumored unreleased role-playing video game). When it was cancelled, Vander ...
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Storm Of Zehir
''Neverwinter Nights 2: Storm of Zehir'' is an expansion pack for the role-playing video game ''Neverwinter Nights 2'', developed by Obsidian Entertainment and published by Atari Interactive. It was released in late 2008 in North America, Europe, and Australia. Like previous entries in the ''Neverwinter Nights'' series, ''Storm of Zehir'' is based on the paper and pencil fantasy role-playing game '' Dungeons & Dragons'', and uses the game's 3.5 edition ruleset. ''Storm of Zehir'' was inspired by older video games like the ''Baldur's Gate'' and ''Icewind Dale'' franchises. The storyline foreshadows the events of the fourth edition of ''Dungeons & Dragons'' and follows the adventures of a group of merchants in the Samarach and Sword Coast areas of the Forgotten Realms campaign setting. ''Storm of Zehir'' received mixed reviews from critics. Reviewers were pleased with new features introduced in the game, like more options for party customization and an overland map, bu ...
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Mask Of The Betrayer
''Neverwinter Nights 2: Mask of the Betrayer'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is an expansion pack for ''Neverwinter Nights 2''. It was released in Autumn 2007 for the PC in North America, Europe, and Australia. Like the first game, ''Mask of the Betrayer'' is set in the Forgotten Realms campaign setting of the fantasy tabletop role-playing game '' Dungeons & Dragons'' and employs the 3.5 edition rules. ''Mask of the Betrayer'' continues the story of ''Neverwinter Nights 2'' by following the main character, the Shard-bearer, who is afflicted by a curse that requires the devouring of spirits (and occasionally souls) to survive, and the character's quest to determine the nature of the curse. The game takes place in two nations of the Forgotten Realms, Rashemen and Thay, which are considered part of Faerûn's "Unapproachable East". The expansion received generally favorable reviews upon its releas ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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PAX (event)
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was previously held annually in San Antonio in the United States. PAX was originally created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the ''Penny Arcade (webcomic), Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. Defining characteristics of the shows include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party Multiplayer video game, multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first PAX, known at the time as the ''Penny Arcade'' Expo, was held on August 28–29, 2004, in Bellevue, Washington, at th ...
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Runebound
''Runebound'' is a high fantasy adventure board game created by Martin Wallace and Darrel Hardy and published by Fantasy Flight Games in 2004. A second edition was published in 2005. A third edition was released in 2015. In ''Runebound'', one to six players take the roles of adventurers who seek out quests (indicated by markers on the map). The quests are then resolved with either victory for the player, or a loss of some item. Each player is seeking quests and trying to gain experience which results in greater power and combat skill. ''Runebound'' is one of a number of fantasy games published by FFG set in the fictional world of Terrinoth including '' Descent: Journeys in the Dark'', ''Rune Age'', ''BattleLore'', ''Dungeonquest'', '' Runewars'', and '' Legacy of Dragonholt'', with which it shares the same heroes, artwork and some items. The first large expansion, to Runebound, ''Runebound: Island of Dread'', was released in 2005. Many other expansions to Runebound have been r ...
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Arkham Horror
''Arkham Horror'' is a cooperative adventure board game designed by Richard Launius, originally published in 1987 by Chaosium. The game is based on Chaosium's roleplaying game ''Call of Cthulhu'', which is set in the Cthulhu mythos of H.P. Lovecraft and other horror writers. The game's second edition was released by Fantasy Flight Games in 2005, with a third edition in 2018. Overview The game board is set in Lovecraft's fictional Massachusetts town of Arkham in 1926. Street, building and outdoor locations are featured. Gates to other planes open throughout the town (represented by tokens placed on the board.) Players take on the role of investigators, represented by a character card. Each investigator has several attributes (such as "sanity"), and cards representing items, spells, and other things. The investigators travel through the city, avoiding or fighting the monsters that enter through the gates, visiting city locations to acquire tools, and ultimately entering th ...
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Legend Of The Five Rings
Legend of the Five Rings (often abbreviated ''L5R'') is a fictional setting created by John Zinser, Dave Seay, Ryan Dancey, Dave Williams, DJ Trindle, Matt Wilson and John Wick and first published by a joint venture between Alderac Entertainment Group and ISOMEDIA in 1995. The setting primarily involves the fictional empire of Rokugan, though some additional areas and cultures have been discussed. Rokugan is based roughly on feudal Japan with influences from other East Asian cultures such as China, Mongolia and Korea. This setting is the basis for the Legend of the Five Rings Collectible Card Game as well as the Legend of the Five Rings Roleplaying Game. Legend of the Five Rings was also the "featured campaign setting" of the ''Oriental Adventures'' expansion to the third edition of ''Dungeons & Dragons'', though this book is now out of print. The timeline of the ''Legends of the Five Rings'' setting can be influenced by players of the collectible card game, and to a lesser e ...
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Fantasy Flight Games
Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publishing was founded in 1995 by its CEO Christian T. Petersen. Since the release of its first game product (''Twilight Imperium'') in 1997, the company has been doing business as Fantasy Flight Games (FFG). Since that time, FFG has become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. In 2008, FFG partnered with Games Workshop to represent ''Warhammer'' and ''Warhammer 40,000'' settings in role-playing, board, and card games. FFG announced the end of that partnership on September 9, 2016. Effective February 28, 2017, FFG no longer offers for sale any games made in conjunction with Games Worksho ...
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