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Animatic
A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios. Origins Many large budget silent films were storyboarded, but most of this material has been lost during the reduction of the studio archives during the 1970s and 1980s. Special effects pioneer Georges Méliès is known to have been among the first filmmakers to use storyboards and pre-production art to visualize planned effects. However, storyboarding in the form widely known today was developed at the Walt Disney studio during the early 1930s. In the biography of her father, ''The Story of Walt Disney'' (Henry Holt, 1956), Diane Disney Miller explains ...
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Storyboard For The Radio Adventures Of Dr
A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of Previsualization, pre-visualizing a film, motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Animation Studios, Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios. Origins Many large budget silent films were storyboarded, but most of this material has been lost during the reduction of the studio archives during the 1970s and 1980s. Special effects pioneer Georges Méliès is known to have been among the first filmmakers to use storyboards and pre-production art to visualize planned effects. However, storyboarding in the form widely known today was developed at the Walt Disney Feature Animation, Walt Disney studio during the early 1930s. In the biography of her fa ...
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Previsualization
Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie, prior to filming. It is also a concept in various creative practices, including animation, performing arts, video game design, and still photography. Previsualization is typically used to describe techniques such as storyboarding, either in the form of sketches (using traditional and/or digital drawing tools) or in digital technology, in the planning and conceptualization of movie scenes. Description The advantage of previsualization is that it allows a director, cinematographer, production supervisor, or VFX supervisor to experiment with different staging and art direction options—such as lighting, camera placement and movement, stage direction and editing—without having to incur the costs of actual production.Bill Ferster (1998-04)"Idea Editing: Previsualization for Feature Films" ''POST Magazine''. Retrieved on ...
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Storyboard For 8-minute Cartoon
A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Animation Studios, Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios. Origins Many large budget silent films were storyboarded, but most of this material has been lost during the reduction of the studio archives during the 1970s and 1980s. Special effects pioneer Georges Méliès is known to have been among the first filmmakers to use storyboards and pre-production art to visualize planned effects. However, storyboarding in the form widely known today was developed at the Walt Disney Feature Animation, Walt Disney studio during the early 1930s. In the biography of her father, ''The Story of Wa ...
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Animator
An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video games. Animation is closely related to filmmaking and like filmmaking is extremely labor-intensive, which means that most significant works require the collaboration of several animators. The methods of creating the images or frames for an animation piece depend on the animators' artistic styles and their field. Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery"). Animated films share some film crew positions with regular live action films, such as director, producer, sound engineer, and editor, but differ radically ...
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Television Commercial
A television advertisement (also called a television commercial, TV commercial, commercial, spot, television spot, TV spot, advert, television advert, TV advert, television ad, TV ad or simply an ad) is a span of television programming produced and paid for by an organization. It conveys a message promoting, and aiming to market, a product, service or idea. Advertisers and marketers may refer to television commercials as TVCs. Advertising revenue provides a significant portion of the funding for most privately-owned television networks. During the 2010s, the number of commercials has grown steadily, though the length of each commercial has diminished. Advertisements of this type have promoted a wide variety of goods, services, and ideas ever since the early days of the history of television. The viewership of television programming, as measured by companies such as Nielsen Media Research in the United States, or BARB in the UK, is often used as a metric for television advertis ...
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Cinematographers
The cinematographer or director of photography (sometimes shortened to DP or DOP) is the person responsible for the photographing or recording of a film, television production, music video or other live action piece. The cinematographer is the chief of the camera and light crews working on such projects and would normally be responsible for making artistic and technical decisions related to the image and for selecting the camera, film stock, lenses, filters, etc. The study and practice of this field is referred to as cinematography. The cinematographer is a subordinate of the director, tasked with capturing a scene in accordance with director’s vision. Relations between the cinematographer and director vary. In some instances, the director will allow the cinematographer complete independence, while in others, the director allows little to none, even going so far as to specify exact camera placement and lens selection. Such a level of involvement is less common when the director ...
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Film Director
A film director controls a film's artistic and dramatic aspects and visualizes the screenplay (or script) while guiding the film crew and actors in the fulfilment of that vision. The director has a key role in choosing the cast members, production design and all the creative aspects of filmmaking. The film director gives direction to the cast and crew and creates an overall vision through which a film eventually becomes realized or noticed. Directors need to be able to mediate differences in creative visions and stay within the budget. There are many pathways to becoming a film director. Some film directors started as screenwriters, cinematographers, producers, film editors or actors. Other film directors have attended a film school. Directors use different approaches. Some outline a general plotline and let the actors improvise dialogue, while others control every aspect and demand that the actors and crew follow instructions precisely. Some directors also write thei ...
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Comics
a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate dialogue, narration, sound effects, or other information. There is no consensus amongst theorists and historians on a definition of comics; some emphasize the combination of images and text, some sequentiality or other image relations, and others historical aspects such as mass reproduction or the use of recurring characters. Cartooning and other forms of illustration are the most common image-making means in comics; '' fumetti'' is a form that uses photographic images. Common forms include comic strips, editorial and gag cartoons, and comic books. Since the late 20th century, bound volumes such as graphic novels, comic albums, and ' have become increasingly common, while online webcomics have proliferated in the 21st century. The histo ...
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Pace Gallery
The Pace Gallery is an American contemporary and modern art gallery with 9 locations worldwide. It was founded in Boston by Arne Glimcher in 1960. His son, Marc Glimcher, is now president and CEO. Pace Gallery operates in New York, London, Hong Kong, Palo Alto, Geneva, Seoul, East Hampton, and Palm Beach. The gallery is named after Glimcher's father's nickname "Pacey".Kelly Crow (August 26, 2011)Keeping Pace''Wall Street Journal''. It moved to Manhattan in 1963. Gallery spaces Pace In 1960, at the age of 22, Arnold (Arne) Glimcher founded The Pace Gallery in Boston, which he ran with his wife, Milly, and his mother, Eva. In 1963, Glimcher partnered with Fred Mueller to bring the gallery to New York, where it opened a location on east 57th Street with the help of Ivan Karp, a close friend of Glimcher's. In 1965, Glimcher closed the Boston gallery and moved his family permanently to New York. Three years later, the gallery moved to its long-time location at 32 East 57th Street. ...
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David O
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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Production Designer
In film and television, the production designer is the individual responsible for the overall aesthetic of the story. The production design gives the viewers a sense of the time period, the plot location, and character actions and feelings. Working directly with the director, cinematographer, and producer, production designers have a key creative role in the creation of motion pictures and television. The term ''production designer'' was coined by William Cameron Menzies while he was working on the film ''Gone with the Wind''. Production designers are commonly confused with '' art directors'' as the roles have similar responsibilities. Production designers decide the visual concept and deal with the many and varied logistics of filmmaking including, schedules, budgets, and staffing. Art directors manage the process of making the visuals, which is done by concept artists, graphic designers, set designers, costume designers, lighting designers, etc. The production designer and ...
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William Cameron Menzies
William Cameron Menzies (July 29, 1896 – March 5, 1957) was an American film production designer (a job title he invented) and art director as well as a film director and producer during a career spanning five decades. He began his career during the silent era, and later pioneered the use of color in film for dramatic effect. Early years Menzies was born in New Haven, Connecticut, to Scots immigrant parents, Charles A. and Helen originally from Aberfeldy, Scotland. He studied at Yale and the University of Edinburgh and, after serving in the United States Army during World War I, he attended the Art Students League of New York. Career Menzies joined Famous Players-Lasky, later to evolve into Paramount Pictures, working in special effects and design. He soon worked on such films as ''Robin Hood'' (1922), '' The Thief of Bagdad'' (1924), '' The Bat'' (1926), '' The Dove'' (1927), '' Sadie Thompson'' (1928), and ''Tempest'' (1928). His contributions to '' The Dove'' (1927) ...
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