Anima (Fire Emblem)
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Anima (Fire Emblem)
is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. Gameplay revolves around the tactical movement of characters across grid-based environments, while incorporating a story and characters similar to traditional role-playing video games. A notable aspect of gameplay is the permanent death of characters in battle, removing them from the rest of the game when they are defeated. In newer games, from '' Fire Emblem: New Mystery of the Emblem'' onwards, players get to choose between Classic Mode, in which fallen characters remain dead, or Casual Mode, in which fallen characters are revived for the next battle. The series title refers to the "Fire Emblem", a recurring element in the series that is usually portrayed as a royal weapon or shield representing the power of war and dragons. The development o ...
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Fire Emblem Awakening
''Fire Emblem Awakening'' is a tactical role-playing game developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS. It was released in April 2012 in Japan and 2013 internationally. It is the thirteenth installment in the ''Fire Emblem'' series and the first to be developed for the Nintendo 3DS family of systems. The gameplay, like previous ''Fire Emblem'' games, focuses on the tactical movement of characters across a grid-based battlefield and fighting enemy units. Other features include the ability to build and foster relationships between characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle. The story is set 2000 years after the events of the original ''Fire Emblem'' game and ''Fire Emblem Gaiden'' and focuses on Chrom, the prince of Ylisse, and his personal army, the "Shepherds". They rescue Robin (an Avatar whose name, g ...
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