Andreas Thorstensson
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Andreas Thorstensson
Andreas Thorstensson (born 29 January 1979) is a Sweden, Swedish entrepreneur, web developer, video game developer and former professional gamer of ''Counter-Strike'', playing under the in-game name bds. Having worked alongside Alexander T. Müller-Rodic as one of two managing directors for the professional electronic sports organization SK Gaming from 2001 to 2009, he created a popular social platform for gaming enthusiasts to congregate and to introduce a stronger awareness to a wider audience. Of Thorstensson's achievements, he is well known for his gaming tools and articles about the ''Counter-Strike'' netcode and also for ''Frag or Die'', the single-most downloaded ''Counter-Strike'' video to date. He is widely regarded as one of the most influential innovators for esports, having assisted with establishing standards for player management and gaming communities. Beyond his esports career, he is well known for his many startups such as SPRAYdio, XSReality, ESN, Toborrow, EQ ...
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Stockholm, Sweden
Stockholm () is the capital and largest city of Sweden as well as the largest urban area in Scandinavia. Approximately 980,000 people live in the municipality, with 1.6 million in the urban area, and 2.4 million in the metropolitan area. The city stretches across fourteen islands where Lake Mälaren flows into the Baltic Sea. Outside the city to the east, and along the coast, is the island chain of the Stockholm archipelago. The area has been settled since the Stone Age, in the 6th millennium BC, and was founded as a city in 1252 by Swedish statesman Birger Jarl. It is also the county seat of Stockholm County. For several hundred years, Stockholm was the capital of Finland as well (), which then was a part of Sweden. The population of the municipality of Stockholm is expected to reach one million people in 2024. Stockholm is the cultural, media, political, and economic centre of Sweden. The Stockholm region alone accounts for over a third of the country's GDP, ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Cyberathlete Professional League
The Cyberathlete Professional League (CPL) was a professional sports tournament organization specializing in computer and console video game competitions. It was founded by Angel Munoz on June 27, 1997, in Dallas, Texas. The CPL is considered the pioneer in professional video game tournaments, which have been held worldwide. The CPL's tournaments are open to all registrants, but due to the ESRB content rating of some video games, CPL competitions are restricted to participants age 17 or older. The CPL has distributed more than US$3 million in cash prizes. In 2005, the CPL moved to a World Tour format. The 2005 CPL World Tour focused on the one-on-one deathmatch game ''Painkiller'', and had a total prize purse of $1 million. The winner of the CPL Grand Finals event, Johnathan "Fatal1ty" Wendel, went home with the grand prize of $150,000, while Sander "Vo0" Kaasjager took home the MVP trophy for having the most tournament wins. In March 2008, the CPL ceased operations, ...
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Ninjas In Pyjamas
Ninjas in Pyjamas (NIP) is a professional esports organisation based in Sweden that is best known for its ''Counter-Strike'' teams. In 2012, the team reformed with a '' Counter Strike: Global Offensive'' lineup upon the release of the game. Aside from ''Counter-Strike'', the organisation has teams in ''Valorant'', ''Rainbow Six Siege'', ''FIFA'', and ''League of Legends''. They formerly had teams in ''Fortnite Battle Royale'', ''Overwatch'', ''PlayerUnknown's Battlegrounds'' and ''Paladins''. History Ninjas in Pyjamas were formed in June 2000. Their biggest success was winning the 2001 Cyberathlete Professional League World Championships after an extremely close final with X3 (a forerunner to Team 3D). Ninjas in Pyjamas struggled to find a sponsor, and as a result, joined the prominent esports organization SK Gaming and were known by the names SK Scandinavia and later SK Sweden. At SK, they continued their success. The prize money from their tournament victories in 2003 total ...
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Schroet Kommando
SK Gaming is a professional esports organization based in Germany that has teams across the world competing in different titles. SK is particularly known for their success in ''Counter-Strike'' (CS) tournaments. SK's Brazilian ''CS'' team won the ESL One Cologne 2016 Major. SK currently has players and teams competing in ''League of Legends'' and ''Hearthstone''. SK Gaming was founded in 1997 by a small group of '' Quake'' players in Oberhausen. History Beginnings Schroet Kommando was founded in 1997 as a German '' Quake'' clan by four brothers and three accomplices in Oberhausen. The original line-up of Schroet Kommando consisted of Ralf "Griff" Reichert, Daniel "Godlike" Beames, Tim "Burke" Reichert, Benjamin "Kane" Reichert, Kristof "Speed" Salwiczek, Carsten "Storch" Kramer and Sven "Ramses" Tümmers. According to Ralf Reichert, the original naming of the organization originated from one of the members repeatedly shouting "Schröt!" This was a common occurrence fr ...
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LinkedIn
LinkedIn () is an American business and employment-oriented online service that operates via websites and mobile apps. Launched on May 5, 2003, the platform is primarily used for professional networking and career development, and allows job seekers to post their CVs and employers to post jobs. From 2015 most of the company's revenue came from selling access to information about its members to recruiters and sales professionals. Since December 2016, it has been a wholly owned subsidiary of Microsoft. LinkedIn has 830+ million registered members from over 200 countries and territories. LinkedIn allows members (both workers and employers) to create profiles and connect with each other in an online social network which may represent real-world professional relationships. Members can invite anyone (whether an existing member or not) to become a connection. LinkedIn can also be used to organize offline events, join groups, write articles, publish job postings, post photos and vide ...
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Abel & Baker
Abel & Baker was a digital marketing agency that has since become a part of the group DigitasLBi, a part of the Publicis Groupe. History Abel & Baker was formed in 1999 from a merger of the three digital agencies Speedway Digital Army, Out There Communication and Nation. The agency had offices in Stockholm, Malmö, Copenhagen, Helsinki, London and Paris. The agency closed down in 2002 following the IT crash, and the London operations were acquired by Wheel: Group. The Abel & Baker brand was used until 2003, when Wheel: redesigned its group structure. Wheel: was acquired by LBi in 2006, and LBi and Digitas were subsequently both acquired by Publicis Groupe Publicis Groupe is a French multinational advertising and public relations company. One of the oldest and largest marketing and communications companies in the world by revenue, it is headquartered in Paris. After 1945, the little-known Paris ... and were merged to form DigitasLBi in 2013. References {{DEFAULTSORT:Abel ...
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Digital Marketing
Digital marketing is the component of marketing that uses the Internet and online based digital technologies such as desktop computers, mobile phones and other digital media and platforms to promote products and services. Its development during the 1990s and 2000s changed the way brands and businesses use technology for marketing. As digital platforms became increasingly incorporated into marketing plans and everyday life, and as people increasingly use digital devices instead of visiting physical shops, digital marketing campaigns have become prevalent, employing combinations of search engine optimization (SEO), search engine marketing (SEM), content marketing, influencer marketing, content automation, campaign marketing, data-driven marketing, e-commerce marketing, social media marketing, social media optimization, e-mail direct marketing, display advertising, e–books, and optical disks and games have become commonplace. Digital marketing extends to non-Internet channels ...
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Razorfish (company)
Razorfish, a part of Publicis Groupe, is an interactive agency. Razorfish provides services including web development, media planning and buying, technology and innovation, emerging media, analytics, mobile, advertising, creative, social influence marketing and search. Razorfish had more than 2,000 employees worldwide, with U.S. offices in New York, Chicago, Boston, Seattle, San Francisco, Philadelphia, Portland, Los Angeles, Atlanta, and Austin. In 2005–2007, it expanded overseas through acquisitions in London, Paris, Sydney, Hong Kong, Shanghai, Beijing, Berlin, Frankfurt, Singapore and a joint venture in Tokyo. In 2013, Razorfish launched its operations in India through the acquisition of Neev Technologies. Razorfish Neev was based in Bangalore and provides outsourced product and application development solutions. In October 2016, Razorfish merged with Sapient Corporation's division SapientNitro (a Publicis Groupe sister company) to form SapientRazorfish. In July 2018, Pu ...
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Spray Network
Spray Network AB is a Swedish Internet company that runs the web portal spray.se. Spray was founded in 1995, was bought by Lycos Europe, but was sold to Allers in 2006. spray.se has about 750 000 visitors per week. In 2004 Spray bought the Swedish Internet service business from Tiscali Tiscali S.p.a. () is an Italian telecommunications company, based in Cagliari, Sardinia, that provides internet and telecommunications services to its domestic market. It previously had operations in other European nations through its acquisitio .... The telecom subsidiary, ''Spray Telekom'' was later sold to Glocalnet in 2007. It is the owner of Spray Date. References {{reflist External links Spray.se Web portals Swedish websites ...
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Programmer
A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates computer software or applications by providing a specific programming language to the computer. Most programmers have extensive computing and coding experience in many varieties of programming languages and platforms, such as Structured Query Language (SQL), Perl, Extensible Markup Language (XML), PHP, HTML, C, C++ and Java. A programmer's most often-used computer language (e.g., Assembly, C, C++, C#, JavaScript, Lisp, Python, Java, etc.) may be prefixed to the aforementioned terms. Some who work with web programming languages may also prefix their titles with ''web''. Terminology There is no industry-wide standard terminology, so "programmer" and "software engineer" might refer to the same role at different companies. Most typically, ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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