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Akira Yuki
Akira Yuki is a fictional character in the ''Virtua Fighter'' fighting game franchise by Sega. As the series' main protagonist and mascot, Akira appears in every ''Virtua Fighter'' game as a playable character, and is usually shown on the games' box arts. His fighting style is Bajiquan. Akira strives for perfection and will drive himself relentlessly to master his techniques. He seeks worthy opponents to fight in order to find flaws in his skills to further attain mastery. Beyond ''Virtua Fighter'', Akira appears as a guest character in '' Dead or Alive 5'' and is featured in the crossover fighting game '' Dengeki Bunko: Fighting Climax''. He's also a selectable racer in '' Sonic & Sega All-Stars Racing'', where he and Jacky Bryant share the same kart. Concept and creation Despite being the main protagonist of ''Virtua Fighter'', Akira was actually the final addition to the game prior to release, being added late into development. Co-creator Yu Suzuki's growing interest in Baji ...
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Bajiquan
Bajiquan () is a Chinese martial art that features explosive, short-range power and is famous for its elbow and shoulder strikes. Its full name is kaimen ba ji quan (). Origins Baji quan was originally called bazi quan ( or ) or "rake fist" because the fists, held loosely and slightly open, are used to strike downwards in a rake-like fashion. The name was considered to be rather crude in its native tongue, so it was changed to ''baji quan''. The term ''baji'' comes from the Chinese classic, the Yijing (I-Ching), and signifies an “extension of all directions”. In this case, it means “including everything” or “the universe”. Some writers see the first written reference to Baji Quan in a military treaty called "Jixiao Xin Shu" (纪效新书) written by general Qi JiGuang (戚继光, 1528 - 1588). Due to that, certain scholars consider the reference made by Qi JiGuang as an indication that Baji Quan already existed during the 16th Century. The first recorded baji quan ...
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Sonic & Sega All-Stars Racing
is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple List of Sega video game franchises, Sega franchises. The game is the third title in the ''Sega All-Stars'' series, preceded by ''Sega Superstars Tennis''. A mobile game, mobile version was developed by Gameloft, and released for iOS in June 2011, as a paid download. A version for OS X was released by Feral Interactive in April 2013. The game received mostly positive reviews from critics. A sequel, ''Sonic & All-Stars Racing Transformed'', was released in 2012, featuring more characters and representing a wide-variety of Sega-owned franchises. Gameplay The game is a mascot kart racing game, similar to other games in its genre like ''Mario Kart'', ''Konami Krazy Racers'' and ''Crash Team Racing''. Players can choose to race as one of 20 characters from various Sega franchises such as ''Sonic the Hedg ...
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Karate Gi
''Karategi'' (空手着 or 空手衣), also called keikogi or dogi, is the formal Japanese name for the traditional uniform used for Karate practice and competition. A karategi is somewhat similar to a judogi (柔道着 or 柔道衣, ''Judo uniform'') as it shares a common origin; however, the material and cut of the uniform is generally much lighter and looser fitting. The heaviest of Karategi are only compared to some judogi at . Because of the nature of Karate training which emphasizes striking, kicking and a more limited range of standing throws compared to Judo the karategi has evolved in a manner that maximizes mobility and speed without the extremely coarse and strong fabric required for grappling and throwing found in Judo. They are made from smooth cotton which may be brushed or ribbed for unrestricted movement and added comfort. Reinforced stitching is common, as to compensate for the stresses put on the gi. Inferior karategi are often cut from a light fabric similar t ...
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Action-adventure Game
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are fast ...
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Kazuma Kiryu
is a fictional character and the protagonist of Sega's action-adventure beat'em'up Japanese role-playing game series ''Yakuza''. He is popularly known as due to the tattoo of a dragon on his back and him originally being a fearsome member of the yakuza group known as the Dojima Family, a subsidiary of the Tojo Clan. He was introduced in the series' debut 2005 game, where he took the blame for his boss's death to protect his best friend Akira Nishikiyama, resulting in his expulsion from the clan and a ten-year stay in prison. After leaving prison, he fights against the new threats in his life, during which he meets Haruka Sawamura, to whom he eventually becomes an adoptive father. He is voiced by Takaya Kuroda in Japanese and by Darryl Kurylo in the English version of the first game which he reprises 15 years later for '' Yakuza: Like a Dragon''. Besides the two ''Yakuza'' live-action films, the character has also appeared in other video games including ''Project X Zone 2'' and as ...
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Super Smash Bros
''Super Smash Bros.'' is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars. The original '' Super Smash Bros.'' was released in 1999 for the Nintendo 64. The series achieved even greater success with the release of '' Super Smash Bros. Melee'', which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, ''Super Smash Bros. Brawl'', was released in 2008 for the Wii. Although HAL Laboratory had been the developer for the first two games, the third game was developed through the collaboration of several companies. The fourth installment, ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', was released in 2014 for th ...
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Project X Zone 2
''Project X Zone 2'' is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft and published by Bandai Namco Entertainment. Despite the game being the sequel to ''Project X Zone'', the plot is a homage to the events of its spiritual predecessor, ''Namco × Capcom'', while retaining a standalone story. The game is a crossover between various franchises from Bandai Namco, Capcom, and Sega, with special guests from Nintendo. The game was released in Japan in November 2015, and worldwide in February 2016. Plot It is set after the previous game's events. Members of the secret agency Shinra investigate the appearance of mysterious golden chains in multiple worlds, which are soon revealed to be connected to the villainous organisation Ouma. The game's story starts with Reiji and Xiaomu, the game's protagonists meeting with Chris Redfield and Jill Valentine. While investigating Kamurocho, they stumble across Heihachi, Phoenix Wright, Maya Fey, and Goro M ...
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Project X Zone
(pronounced as "Project Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS developed by Monolith Soft with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. The game is a follow up to the 2005 video game ''Namco × Capcom'' and features characters from Namco Bandai, Capcom, and Sega. The game was released on October 11, 2012 in Japan; June 25, 2013 in North America; and July 5, 2013 in Europe. The game received mixed to positive reviews on release; praise went towards the game's cast, combat system, and presentation, but criticism was directed at its repetitive gameplay and confusing storyline. A sequel, ''Project X Zone 2'', was released in Japan in November 2015 and in North America and Europe in February 2016. Gameplay Stages in ''Project X Zone'' take place in grid-based locations from the game's many crossover titles. Each friendly unit is made up of two characters (thus referred to as a Pair Unit), though a third cha ...
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Fighters Megamix
is a 1996 fighting video game developed by Sega AM2 for the Sega Saturn. It is a video game crossover of various 3D arcade blockbusters by Sega, from the complete cast of ''Virtua Fighter 2'' and ''Fighting Vipers'' to Janet from ''Virtua Cop 2'' and the Hornet car from ''Daytona USA''. It allows gamers to play as the bosses of both ''Virtua Fighter 2'' and ''Fighting Vipers'' without codes. Intended as an introduction to ''Virtua Fighter 3'' (which was announced but never released for the Saturn), ''Fighters Megamix'' utilized the concept originally used by ''The King of Fighters'', whereby characters and styles from different games were mixed together. The open ended rings from ''Virtua Fighter'' are present (but with no ring-out), and also the closed cages from ''Fighting Vipers''. ''Virtua Fighter'' characters have new moves taken from ''Virtua Fighter 3'', including the dodge move, which allows characters to sidestep, avoiding a dangerous blow and opening at the same time ...
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Virtua Quest
''Virtua Quest'', known in Japan as , is a ''Virtua Fighter'' spin-off title co-developed by TOSE and Sega AM2, and published by Sega for the GameCube and PlayStation 2 video game consoles. Plot The world of ''Virtua Quest'' is one where many people shrug off reality, and instead spend their free time in the Nexus, a vast virtual universe. Sei is a cheerful guy who's been tapped by his friend, Hayami, into trying out the life of a hunter, one who collects data chips from the far-flung reaches of the Nexus and then sells them for cash. Sei, curious about the occupation, yet slightly intimidated by the dangers involved, reluctantly accepts after a bit of influence from Hayami, and the thought about the bike that they are trying to finish in time for the race in the real world. After completing the Hunter's test and a brief explanation from Hayami about the Hunter's License rankings (LoA, HiA, and ExA), Sei finds the server address for Curio City, and makes his way to the location. ...
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Virtua Fighter Kids
is an installment in the Sega AM2 ''Virtua Fighter (series), Virtua Fighter'' fighting game series. A super deformed version of ''Virtua Fighter 2'', it was released in the video arcade, arcade and on the Sega Saturn in 1996. Unlike ''Virtua Fighter 2'', it was developed on the ST-V board. All the characters have big heads, and the video game music, music is at a faster pace. The gameplay itself is slightly tweaked from ''Virtua Fighter 2''. The Saturn version includes some new full motion video, FMVs and programmable button sequences to allow players to test and use pre-made combos. Despite being children, some of the fighters retain the adult characteristics of their ''Virtua Fighter 2'' counterparts, such as facial hair, muscles, and breasts. Release Merchandise for the game in Japan included a line of stuffed toys which sold very well even before development on the game was finished. In Japan, ''Virtua Fighter Kids'' was released on the Saturn as a promotional item in co-oper ...
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Virtua Fighter Animation
''Virtua Fighter Animation'', known in Japan as , is a 1996 fighting video game for the Game Gear and Master System. It is based on the Virtua Fighter (anime), ''Virtua Fighter'' anime series. Gameplay The main mode of gameplay is a story mode, which shows cut scenes between stages. Unusually for a Virtua Fighter game, this meant a restricted choice of characters, as each one is unlocked after being beaten in the story. Virtua Fighter Animation offers three viewing modes: Normal, Large, and Realtime. Realtime was an effort to recreate the zooming camera effects of the 3D Virtua Fighter games, by swapping between small and large sprites to represent distance. Characters Despite their appearances in the anime, Jeffry McWild, List of Virtua Fighter characters#Shun Di, Shun Di and Lion Rafale were not included in this game. * Akira Yuki * Pai Chan * Lau Chan * Wolf Hawkfield * Kage-Maru * Sarah Bryant (Virtua Fighter), Sarah Bryant * Jacky Bryant * Dural (Virtua Fighter), Dural Ve ...
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