Fighters Megamix
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is a 1996
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developed by
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
for the
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. It is a video game crossover of various 3D arcade blockbusters by Sega, from the complete cast of ''
Virtua Fighter 2 is a 1994 fighting game, fighting video game developed by Sega. It is the sequel to 1993's ''Virtua Fighter (video game), Virtua Fighter'' and the second game in the ''Virtua Fighter'' series. It was created by Sega's Yu Suzuki-headed Sega AM2, ...
'' and ''
Fighting Vipers ''Fighting Vipers'' (ファイティングバイパーズ'' Faitingu Vaipāzu'') is a 3D fighting video game developed by Sega AM2. It uses the same game engine as AM2's ''Virtua Fighter 2'' but features enclosed arenas and an armor mechanic, and ...
'' to Janet from ''
Virtua Cop 2 ''Virtua Cop 2'' is a light gun shooter arcade game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to the Sega Saturn in 1996, PC in 1997, and Sega Dreamcast in 2000. It was bundled with '' Virtua Cop'' ...
'' and the Hornet car from ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted ...
''. It allows gamers to play as the bosses of both ''Virtua Fighter 2'' and ''Fighting Vipers'' without
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. Intended as an introduction to ''
Virtua Fighter 3 is the sequel to 1994's '' Virtua Fighter 2'' and the third fighting game in the ''Virtua Fighter'' series, developed by Sega AM2 and published by Sega in 1996. It was the first arcade game to run on the Sega Model 3 system board. Like its p ...
'' (which was announced but never released for the Saturn), ''Fighters Megamix'' utilized the concept originally used by ''
The King of Fighters ''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of ''The King of Fighters '94'' in 1994. The series was developed originally for SNK's Neo Geo MVS arcade hardware. This served as the main plat ...
'', whereby characters and styles from different games were mixed together. The open ended rings from ''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original ''Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' game ...
'' are present (but with no ring-out), and also the closed cages from ''Fighting Vipers''. ''Virtua Fighter'' characters have new moves taken from ''Virtua Fighter 3'', including the dodge move, which allows characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Upon release it was hailed as one of the Saturn's best games, with critics deeming its crossover mechanics a complete success, and met with strong sales. Unlike most of AM2's games of the era, ''Fighters Megamix'' did not have an arcade release. In 1998 an adaptation for the
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was released by
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.


Gameplay

''Fighters Megamix'' includes a training mode, a survival mode, a two-player vs. mode, a team battle mode, and a one-player mode split into nine tracks: * Novice Trial (beginners) * Virtua Fighter (all characters from ''Virtua Fighter'') * Fighting Vipers (all characters from ''Fighting Vipers'') * Girls (female characters) * Muscle (strong characters) * Smart guys (tactical fighters) * Dirty fighters (sneaky fighters) * Bosses (hidden characters played last) * Secrets (the rest of the bonus characters not fought in ''bosses'') Each track consists of six fights against currently available characters followed by a final battle against a hidden character. Once the first four tracks are completed, the next three become unlocked. After beating those, the next track (bosses) becomes unlocked, and then the final (bonus). The player has the option of switching play type between ''Fighting Vipers'' and ''Virtua Fighter'', which causes the characters to fight in either the walled arenas of the former or the open arenas of the latter and use the basic fighting style of the corresponding game. The default is ''Fighting Vipers''. The default cast of characters consists of the entire cast from ''Virtua Fighter 2'' and ''Fighting Vipers'', as well as Kuma-Chan, a bear mascot in a hat that has no points of articulation. The ''Virtua Fighter 2'' characters have some (but not all) of their new moves from ''Virtua Fighter 3'' added. The announcer is also the same as in ''Virtua Fighter 3''. The ''Fighting Vipers'' characters still have their armor from that game, and the ''Virtua Fighter 2'' characters accordingly have new moves for breaking armor.


Characters

From ''
Virtua Fighter 2 is a 1994 fighting game, fighting video game developed by Sega. It is the sequel to 1993's ''Virtua Fighter (video game), Virtua Fighter'' and the second game in the ''Virtua Fighter'' series. It was created by Sega's Yu Suzuki-headed Sega AM2, ...
'': *
Akira Yuki Akira Yuki is a fictional character in the ''Virtua Fighter'' fighting game franchise by Sega. As the series' main protagonist and mascot, Akira appears in every ''Virtua Fighter'' game as a playable character, and is usually shown on the games ...
*
Pai Chan The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
*
Lau Chan The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
*
Wolf Hawkfield The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
*
Jeffry McWild The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
* Kage Maru * Sarah Bryant *
Jacky Bryant The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well as ...
* Shun Di *
Lion Rafale The following is a list of characters from the ''Virtua Fighter'' fighting game series released by Sega. Starting with ''Virtua Fighter'', this series has spanned five games (not including updates) and has been released on arcade systems as well ...
*
Dural Dural is a suburb of Sydney, in the state of New South Wales, Australia 36 kilometres north-west of the Sydney central business district in the local government areas of Hornsby Shire and The Hills Shire. Dural is part of the Hills District. ...
From ''
Fighting Vipers ''Fighting Vipers'' (ファイティングバイパーズ'' Faitingu Vaipāzu'') is a 3D fighting video game developed by Sega AM2. It uses the same game engine as AM2's ''Virtua Fighter 2'' but features enclosed arenas and an armor mechanic, and ...
'': * Grace * Bahn * Raxel * Tokio * Sanman * Jane * Candy (named Honey in the Japanese version, as in the original ''Fighting Vipers'') * Picky * Mahler * B.M. * Kumachan/Pandachan There are twelve hidden characters from other Sega games. They are unlocked by completing all of the single-player mode sections except for Novice Trial, which unlocks a separate costume for Candy. Each character either plays as a ''Fighting Vipers'' character (with armour that can be smashed off) or a ''Virtua Fighter'' character (without armour): Bark the Polar Bear – one of AM2's creations for ''
Sonic the Fighters also known as ''Sonic Championship'' on arcade versions outside Japan, is a fighting game developed by Sega AM2. First released in 1996 in arcades on Sega's Model 2 arcade system, ''Sonic the Fighters'' pits players in one-on-one battles w ...
''. Bark is a cream bear with large tufts of hair sticking out from the front and back of his 'beanie' hat. He wears a scarf and mittens. His alternate costume is a
Santa Claus Santa Claus, also known as Father Christmas, Saint Nicholas, Saint Nick, Kris Kringle, or simply Santa, is a Legend, legendary figure originating in Western Christianity, Western Christian culture who is said to Christmas gift-bringer, bring ...
-esque suit. He plays like a ''Virtua Fighter'' character and is unlocked by defeating the 'Muscle' section. He retains his home stage from ''Sonic the Fighters'', albeit without the walls and with the background music from ''Sonic the Fighters''s Flying Carpet stage instead. Bean the Dynamite – the other of AM2's creations for ''Sonic the Fighters''. Bean is a green duck who wears a neck-a-chief and
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
's shoes, without the socks. He is based on the Sega arcade game ''
Dynamite Düx ''Dynamite Düx'' is a beat 'em up video game developed by Sega AM2 and released by Sega for arcades in 1988. Produced by Yu Suzuki and with music composed by Hiroshi Kawaguchi, the game uses the Sega System 16 arcade board, the same board used ...
'', hence his name 'The Dynamite'. In his alternate "costume" in this game, he becomes blue and looks exactly like the character Bin from that game. His trademark bombs are still present, though changed in appearance and some functions, but he still has his three main bomb-related moves (overhead bomb spread, bomb kick, and tossing a bomb onto a fallen foe and covering his ears). He plays like a ''Virtua Fighter'' character and is unlocked by defeating the 'Muscle' section (though he is not fought until the Bonus section). His home stage is not his own from ''Sonic the Fighters'' but actually Knuckles', the South Island stage. Deku – The only original character created for the game, Deku is a comical Mexican green bean in a hat. When his hat is smashed off, a bird is under it, perched on his head. He plays like a ''Fighting Vipers'' character and is unlocked by defeating the 'Dirty Fighters' section. His home stage is the same generic arena seen in the training mode. Janet – Janet is from ''Virtua Cop 2'' and has a fondness for countering. Her moves are those of Aoi Umenokoji (from ''Virtua Fighter 3'') and can be unlocked by defeating the 'Girls' section. Her arena, Virtua City, is based upon the first stage from the original ''
Virtua Cop (known as ''Virtua Squad'' for the North American Windows version) is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki. It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in ...
''. Kids Akira –
Akira Yuki Akira Yuki is a fictional character in the ''Virtua Fighter'' fighting game franchise by Sega. As the series' main protagonist and mascot, Akira appears in every ''Virtua Fighter'' game as a playable character, and is usually shown on the games ...
's
super deformed Chibi, also known as super deformation, or S.D. is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and m ...
form from ''
Virtua Fighter Kids is an installment in the Sega AM2 ''Virtua Fighter (series), Virtua Fighter'' fighting game series. A super deformed version of ''Virtua Fighter 2'', it was released in the video arcade, arcade and on the Sega Saturn in 1996. Unlike ''Virtua Fight ...
''. He is unlocked by defeating the 'Virtua Fighter' section. The default is ''Fighting Vipers''. He retains his home stage from ''Virtua Fighter Kids''. Kids Sarah – Sarah Bryant's super deformed form from ''Virtua Fighter Kids''. She is unlocked by defeating the ''Virtua Fighter'' section (though she is not fought until the Bonus section). Her stage is actually Sarah's ''Virtua Fighter 1'' stage, now with the addition of neon letters that act as walls, spelling "MEGAMIX." Hornet – Hornet is a car (number 41) from ''Daytona USA'', the car humorously stands on back wheels and boxes with its front. It plays like a ''Fighting Vipers'' character and can have its shell knocked off, revealing body, engine and other parts below. Its voice is sounds of an engine and many other sound effects from ''Daytona USA'', such as screeching tires. Both of Hornet's costumes are a reference to its automatic (Red and Blue) or manual (Red and Yellow) transmissions. Its stage is based upon a racecourse from ''Daytona USA'' (the Beginner's course from the arcade game, "Three-Seven Speedway"). Once its armor is removed, it fights using Bahn's move set. It is unlocked by defeating the 'Secrets' section. Rent-A-Hero – from the Japan only game ''
Rent a Hero ''Rent A Hero'' is an action role-playing video game series released by Sega for the Mega Drive console in 1991 with a large emphasis on humor. The game features the same graphic engine previously used in the development of '' Sword of Vermilio ...
'' for the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. Rent-A-Hero plays like a ''Fighting Vipers'' character, but he has an additional handicap, battery life, measured by battery shaped red symbols above his health meter. If they all disappear, Rent-A-Hero shuts down. He is unlocked by defeating the 'Smart Guys' section. His stage is the "Chicago" stage from ''Virtua Fighter 2'' (the stage the player gets if Jacky and Sarah face each other in a match). It is actually unlocked before Rent-A-Hero, with the original ''Virtua Fighter 2'' music, but when Rent-A-Hero fights in the stage, the Rent-A-Hero theme music plays instead. Rent-A-Hero's stage music was changed in the North American and European release. In the Japanese version his stage music is a remake of the title screen music played in the Sega Mega Drive version of ''Rent-A-Hero'', which is similar to that of a Japanese sentai show theme song, while the North American and European versions have an instrumental version of the song.
Siba Siba or SIBA may refer to: Places * Siba, Luocheng County, Guangxi, China, a town * Siba State, a princely state of India until 1947 * Siba subdistrict, Basra Governorate, Iraq * Šiba, a village in Bardejov District, Slovakia * Siba Castle, ...
 – Siba is from a prototype of ''Virtua Fighter'' but was cut from the cast by the time of game's actual release, though an icon featuring him (and mislabeled as "Akira") appears on older ''Virtua Fighter'' arcade cabinets. Siba is an
Arab The Arabs (singular: Arab; singular ar, عَرَبِيٌّ, DIN 31635: , , plural ar, عَرَب, DIN 31635: , Arabic pronunciation: ), also known as the Arab people, are an ethnic group mainly inhabiting the Arab world in Western Asia, ...
in a white and purple outfit equipped with a sword that charges with green energy. He is unlocked by defeating the 'Bosses' section. His stage is based upon Wolf's "desert" stage from ''Virtua Fighter 3''. URA Bahn – a super-powered version of Bahn from ''Fighting Vipers''. He is unlocked by defeating the 'Fighting Vipers' section. His stage is on the outskirts of Old Armstone town, with the buildings from regular Bahn's arena visible in the distance. AM2 Palm Tree – the developer's emblem is available as a playable character by clocking up 84 hours of game time, then selecting the Kumachan character with the Z button. Mr Meat (Niku) – this odd character becomes available after the game has been booted up 30 times. Mr Meat is selectable by placing the cursor on Kumachan and pressing X and opting to play "course I".


Regional differences

The rendered images seen in the game credits after completing a section of the single-player mode are unlocked and can be viewed in a gallery in 'Extra Options'. However, two of these images were altered between the Japanese, PAL and American versions of the game. At the end of the "girls" course, the second portrait to appear in Japanese releases was Honey (Candy in releases outside Japan) in just her bra and thong. In the US, this was replaced by a portrait of Candy fully clothed and sporting her original "player 2" colors (blond hair, blue dress) from ''Fighting Vipers''. The image of Tokio with his shirt open from the "Smart Guys" course ending was changed. Both of these images are retained for the PAL release of the game.


Differences from ''Fighting Vipers'' & ''Virtua Fighter 2''

* The ''Fighting Vipers'' characters' "player 2" colours in Fighters Megamix differ from the original ''Fighting Vipers'' game. For example, in ''Vipers'' player 2 Raxel had red hair and a purple guitar whereas in ''Megamix'' this was changed to purple hair and a blue guitar. Also, Candy's blond hair/blue dress player 2 palette was changed to auburn hair with a yellow dress. With the exceptions of Kumachan (the "player 2" panda version can be selected with the C button as normal), Candy (who has a new unlockable outfit she wears instead), and Mahler (who has been given a new design in Megamix to differentiate him from B.M.), the original "player 2" colours for the Vipers can be chosen with the X button. * Each ''Virtua Fighter 2'' character has their respective stage from that game, except for Dural-instead she has her ''Virtua Fighter 1'' stage. Her ''Virtua Fighter 2'' underwater stage is still in the game but it belongs to the ''Fighting Vipers'' character Mahler instead. * Pai and Kage don't lose their head accessories when they are knocked to the ground, unlike in ''Virtua Fighter 2''. * There is a small percentage of critical hit flashes and blood throughout ''Fighting Vipers'' matches.


Development

Asked what the impetus for the game was, AM2 stated, "Towards the end of the year we always think about having a festive game for all the users who support the Sega Saturn." The ''Fighters Megamix'' project was kept secret, with the game not being announced until a November 6, 1996 press conference - less than two months before its initial release. AM2 described ''Fighters Megamix'' as a fairly easy game to create. Though getting all the moves from ''Virtua Fighter 2'' to fit onto a single disc had required the team to spend months developing new compression techniques, later advances in compression technology made fitting ''Fighters Megamix''s much larger selection of moves a relatively simple task. As a promotional effort, DJs Commander Tom and DJ MARS created a dance club mix from the music in ''Fighters Megamix''. The song, titled "Fighters", was released as a
single Single may refer to: Arts, entertainment, and media * Single (music), a song release Songs * "Single" (Natasha Bedingfield song), 2004 * "Single" (New Kids on the Block and Ne-Yo song), 2008 * "Single" (William Wei song), 2016 * "Single", by ...
.


Reception

''Fighters Megamix'' met with critical acclaim upon release. The game was awarded a 9.25/10 from ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'', the highest score any Saturn game received from the magazine. They praised the game's roster and variety of move sets. ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
''s Rich Leadbetter stated that the game was "different enough to ''VF2'' and indeed ''VF3'' to warrant immediate purchase. The fact that it has huge depth and gargantuan levels of playability helps too."Leadbetter, Rich. "Fighters Megamix." Sega Saturn Magazine. Issue 20. June 1997. Pages 60-61.
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in th ...
's ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' review stated that "if you don't own a Saturn and have even a passing interest in the ''VF'' series, this is probably the game you could use to justify purchasing the system." ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' gave it a 4.5 out of 5 for graphics and a perfect 5.0 in every other category (sound, fun factor, and control), remarking that "Matching up brawlers from ''Fighting Vipers'' and ''Virtua Fighter 2'' is inspired thinking, and though ''Megamix'' isn't perfect, it's close to it." '' Next Generation'' summarized, "Simply put, this is the best fighting game ever on a system that's already chock full of great fighting games." Despite their positive overall assessments, most reviewers voiced a few criticisms of the game. Gerstmann and ''Next Generation'' both noted that the graphics, while good, use fewer polygons and a lower resolution than the Saturn version of ''Virtua Fighter 2''. A number of critics also found the enemy AI too easy, though Leadbetter remarked that the difficulty was dramatically increased in the PAL version. Critics generally concluded that these issues were eclipsed by the vast and well-designed selection of characters and the interesting gameplay dynamics which result when ''Virtua Fighter'' characters are pitted against ''Fighting Vipers'' characters. ''
Digitiser ''Digitiser'' was a video games magazine that was broadcast on Teletext in the UK between 1993 and 2003. It originally billed itself a"The World's Only Daily Game Magazine" The page was launched on 1 January 1993 on page 370 of the Teletext serv ...
'' ranked it the third best game of 1997, below ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Su ...
'' and ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
''. The game became one of the best-selling Sega Saturn games, with over 600,000 copies sold in Japan alone. In the United States, it was the top Saturn
video game rental A video rental shop/store is a physical retail business that rents home videos such as movies, prerecorded TV shows, video game discs and other media content. Typically, a rental shop conducts business with customers under conditions and terms a ...
for three months in 1997, from June to August. In 2017, ''
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'' included it in their list of the best Sega Saturn games, claiming that "Sega AM2’s bash-up mashup offers a staggering array of content for dedicated players to get to grips with."


References


External links

* {{Virtua Fighter series 1996 video games 3D fighting games Crossover fighting games Fighting games Game.com games Golden Joystick Award winners Sega video games Sega-AM2 games Sega Saturn games Video games scored by Takenobu Mitsuyoshi Video games developed in Japan