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Afterlife (video Game)
''Afterlife'' is a god game released by LucasArts in July 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet. The player does not assign citizens to their various punishments and rewards since the game does this automatically. Instead, the player creates the infrastructure (roads, zones for the various sins/virtues, reincarnation centers) that allows the afterlife to function properly. Players are accountable for the job that they do because of their bosses, The Powers That Be, check in from time to time. The player also has the assistance of two advisors—Aria Goodhalo, an angel, and Jasper Wormsworth, a demon. Aria and Jasper provide warnings when things are going wrong with the afterlife, and offer tips on how to fix the problems. The game is very satirical, with various references to pop culture (such as a passing mention of a "San ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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Death Star
The Death Star is a fictional space station and Weapon of mass destruction, superweapon featured in the ''Star Wars'' Space opera, space-opera franchise. Constructed by the autocratic Galactic Empire (Star Wars), Galactic Empire, the Death Star is capable of annihilating entire planets into rubble, and serves to enforce the Empire's reign of terror. Appearing in the original 1977 film Star Wars (film), ''Star Wars'', the Death Star serves as a central plot point and setting for the movie, and is destroyed in an assault by the Rebel Alliance in the climax of the film. A larger Second Death Star is constructed in the events of the film ''Return of the Jedi'' featuring substantially improved capabilities compared to its predecessor, however it too is destroyed by the Rebel Alliance while under construction. Since its first appearance, the Death Star has become a cultural icon and a widely recognized element of the ''Star Wars'' franchise. It inspired numerous similar superweapons in ...
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Contentment
Contentment is an emotional state of satisfaction that can be seen as a mental state drawn from being at ease in one's situation, body and mind. Colloquially speaking, contentment could be a state of having accepted one's situation and is a milder and more tentative form of happiness. Contentment and the pursuit of contentment are a central thread through many philosophical or religious schools across diverse cultures, times and geographies. Siddhartha, the founder of Buddhism, once said "Health is the most precious gain and contentment, the greatest wealth". John Stuart Mill, centuries later, would write "I have learned to seek my happiness by limiting my desires, rather than in attempting to satisfy them." Marcus Aurelius wrote "Live with the gods. And he who does so constantly shows them that his soul is satisfied with what is assigned to them." Hebrews 13:5 reads "Keep your lives free from the love of money and be content with what you have, because God has said, 'Never w ...
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Lust
Lust is a psychological force producing intense desire for something, or circumstance while already having a significant amount of the desired object. Lust can take any form such as the lust for sexuality (see libido), money, or power. It can take such mundane forms as the lust for food (see gluttony) as distinct from the need for food or lust for redolence, when one is lusting for a particular smell that brings back memories. It is similar to but distinguished from passion, in that passion propels individuals to achieve benevolent goals whilst lust does not. In religion Religions tend to draw a distinction between passion and lust by further categorizing lust as an immoral desire and passion as morally accepted. Lust is defined as immoral because its object or action of affection is improperly ordered according to natural law and/or the appetite for the particular object (eg sexual desire) is governing the person's will and intellect rather than the will and intellect gove ...
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Wrath
Anger, also known as wrath or rage, is an intense emotional state involving a strong uncomfortable and non-cooperative response to a perceived provocation, hurt or threat. A person experiencing anger will often experience physical effects, such as increased heart rate, elevated blood pressure, and increased levels of adrenaline and noradrenaline. Some view anger as an emotion which triggers part of the fight or flight response. Anger becomes the predominant feeling behaviorally, cognitively, and physiologically when a person makes the conscious choice to take action to immediately stop the threatening behavior of another outside force. The English word originally comes from the term ''anger'' from the Old Norse language. Anger can have many physical and mental consequences. The external expression of anger can be found in facial expressions, body language, physiological responses, and at times public acts of aggression. Facial expressions can range from inward angling of the ...
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Pride
Pride is defined by Merriam-Webster as "reasonable self-esteem" or "confidence and satisfaction in oneself". A healthy amount of pride is good, however, pride sometimes is used interchangeably with "conceit" or "arrogance" (among other words) which are negative. Oxford defines it as "the quality of having an excessively high opinion of oneself or one's own importance." This may be related to one's own abilities or achievements, positive characteristics of friends or family, or one's country. Richard Taylor defined pride as "the justified love of oneself", as opposed to false pride or narcissism. Similarly, St. Augustine defined it as "the love of one's own excellence", and Meher Baba called it "the specific feeling through which egoism manifests." Philosophers and social psychologists have noted that pride is a complex secondary emotion which requires the development of a sense of self and the mastery of relevant conceptual distinctions (e.g. that pride is distinct from happi ...
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Laziness
Laziness (also known as indolence) is disinclination to activity or exertion despite having the ability to act or to exert oneself. It is often used as a pejorative; terms for a person seen to be lazy include "couch potato", "slacker", and "bludger". Related concepts include ''sloth'', a Christian sin, and ''lethargy'', a state of lacking energy. Despite famed neurologist Sigmund Freud's discussion of the " pleasure principle", Leonard Carmichael noted in 1954 that "laziness is not a word that appears in the table of contents of most technical books on psychology". A 1931 survey found high-school students more likely to attribute their failing performance to laziness, while teachers ranked "lack of ability" as the major cause, with laziness coming in second. Laziness is not to be confused with avolition, a negative symptom of certain mental-health issues such as depression, ADHD, ASD, sleep disorders, substance use disorders and schizophrenia. Psychology Laziness may refl ...
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Gluttony
Gluttony ( la, gula, derived from the Latin ''gluttire'' meaning "to gulp down or swallow") means over-indulgence and over-consumption of food, drink, or wealth items, particularly as status symbols. In Christianity, it is considered a sin if the excessive desire for food causes it to be withheld from the needy.Okholm, Dennis"Rx for Gluttony" ''Christianity Today'', Vol. 44, No. 10, September 11, 2000, p.62 Some Christian denominations consider gluttony one of the seven deadly sins. Etymology In Deut 21:20 and Proverbs 23:21, it is זלל. The Gesenius Entry (lower left word) has indications of "squandering" and "profligacy" (waste). In Matthew 11:19 and Luke 7:34, it is φαγος ("" transliterated character for character), The LSJ Entry is tiny, and only refers to one external source, Zenobius Paroemiographus 1.73. The word could mean merely "an eater", since φαγω means "eat" In religion Judaism Rambam, for example, prohibits excessive eating and drinking in ...
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Avarice
Greed (or avarice) is an uncontrolled longing for increase in the acquisition or use of material gain (be it food, money, land, or animate/inanimate possessions); or social value, such as status, or power. Greed has been identified as undesirable throughout known human history because it creates behavior-conflict between personal and social goals. Nature of greed The initial motivation for (or purpose of) greed and actions associated with it may be the promotion of personal or family survival. It may at the same time be an intent to deny or obstruct competitors from potential means (for basic survival and comfort) or future opportunities; therefore being insidious or tyrannical and having a negative connotation. Alternately, the purpose could be defense or counteractive response to such obstructions being threatened by others. But regardless of purpose, ''greed'' intends to create an inequity of access or distribution to community wealth. Modern economic thought frequentl ...
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Envy
Envy is an emotion which occurs when a person lacks another's quality, skill, achievement, or possession and either desires it or wishes that the other lacked it. Aristotle defined envy as pain at the sight of another's good fortune, stirred by "those who have what we ought to have". Bertrand Russell said that envy was one of the most potent causes of unhappiness. Recent research considered the conditions under which it occurs, how people deal with it, and whether it can inspire people to emulate those they envy. Types of envy Some languages, such as Dutch, distinguish between "benign envy" (''benijden'' in Dutch) and "malicious envy" (''afgunst''), pointing to the possibility that there are two subtypes of envy. Research shows that malicious envy is an unpleasant emotion that causes the envious person to want to bring down the better-off even at their own cost, while benign envy involves recognition of other's being better-off, but causes the person to aspire to be as good. ...
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Seven Deadly Sins
The seven deadly sins, also known as the capital vices or cardinal sins, is a grouping and classification of vices within Christian teachings. Although they are not directly mentioned in the Bible, there are parallels with the seven things God is said to hate in the Book of Proverbs. Behaviours or habits are classified under this category if they directly give rise to other immoralities. According to the standard list, they are Hubris, pride, greed, wrath, envy, lust, Gluttony#Christianity, gluttony and sloth (deadly sin), sloth, which are contrary to the seven heavenly virtues, seven capital virtues. This classification originated with the Desert Fathers, especially Evagrius Ponticus. Evagrius' pupil John Cassian with his book ''The Institutes'' brought the classification to Europe, where it became fundamental to Catholic confessional practices as documented in penitential manuals, sermons such as "The Parson's Tale" from Chaucer's ''The Canterbury Tales, Canterbury Tales'' ...
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