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Ad Hoc Routing Protocol
An ad hoc routing protocol is a convention, or standard, that controls how nodes decide which way to route packets between computing devices in a mobile ad hoc network. In ad hoc networks, nodes are not familiar with the topology of their networks. Instead, they have to discover it: typically, a new node announces its presence and listens for announcements broadcast by its neighbors. Each node learns about others nearby and how to reach them, and may announce that it too can reach them. Note that in a wider sense, ad hoc protocol can also be used literally, to mean an improvised and often impromptu protocol established for a specific purpose. The following is a list of some ad hoc network routing protocols. Table-driven (proactive) routing This type of protocols maintains fresh lists of destinations and their routes by periodically distributing routing tables throughout the network. The main disadvantages of such algorithms are: # Respective amount of data for maintenance. # ...
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Node (networking)
In telecommunications networks, a node (, ‘knot’) is either a redistribution point or a communication endpoint. The definition of a node depends on the network and protocol layer referred to. A physical network node is an electronic device that is attached to a network, and is capable of creating, receiving, or transmitting information over a communication channel. A passive distribution point such as a distribution frame or patch panel is consequently not a node. Computer networks In data communication, a physical network node may either be data communication equipment (DCE) such as a modem, hub, bridge or switch; or data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer. If the network in question is a local area network (LAN) or wide area network (WAN), every LAN or WAN node that participates on the data link layer must have a network address, typically one for each network interface controller it possesses. Examples are compu ...
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Ad Hoc On-Demand Distance Vector Routing
Ad hoc On-Demand Distance Vector (AODV) Routing is a routing protocol for mobile ad hoc networks (MANETs) and other wireless ad hoc networks. It was jointly developed in July 2003 in Nokia Research Center, University of California, Santa Barbara and University of Cincinnati by C. Perkins, E. Belding-Royer and S. Das. AODV is the routing protocol used in ZigBee – a low power, low data rate wireless ad hoc network. There are various implementations of AODV such as MAD-HOC, Kernel-AODV, AODV-UU, AODV-UCSB and AODV-UIUC. One of the original publications on this technique won SIGMOBILE Test of Time Award in 2018. See also *Wireless ad hoc networks *Backpressure routing *Mesh networking * Wireless mesh network § Routing protocols **List of ad hoc routing protocols An ad hoc routing protocol is a convention, or standard, that controls how nodes decide which way to route packets between computing devices in a mobile ad hoc network. In ad hoc networks, nodes are not familiar with t ...
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Wireless Networking
A wireless network is a computer network that uses wireless data connections between network nodes. Wireless networking is a method by which homes, telecommunications networks and business installations avoid the costly process of introducing cables into a building, or as a connection between various equipment locations. Admin telecommunications networks are generally implemented and administered using radio communication. This implementation takes place at the physical level (layer) of the OSI model network structure. Examples of wireless networks include cell phone networks, wireless local area networks (WLANs), wireless sensor networks, satellite communication networks, and terrestrial microwave networks. History Wireless networks The first professional wireless network was developed under the brand ALOHAnet in 1969 at the University of Hawaii and became operational in June 1971. The first commercial wireless network was the WaveLAN product family, developed by NCR i ...
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Mobile Wireless Sensor Network
A mobile wireless sensor network (MWSN)T. Hayes and F.H. Ali. 2016"Mobile Wireless Sensor Networks: Applications and Routing Protocols" Handbook of Research on Next Generation Mobile Communications Systems. IGI Global. . pp. 256–292. can simply be defined as a wireless sensor network (WSN) in which the sensor nodes are mobile. MWSNs are a smaller, emerging field of research in contrast to their well-established predecessor. MWSNs are much more versatile than static sensor networks as they can be deployed in any scenario and cope with rapid topology changes. However, many of their applications are similar, such as environment monitoring or surveillance. Commonly, the nodes consist of a radio transceiver and a microcontroller powered by a battery, as well as some kind of sensor for detecting light, heat, humidity, temperature, etc. Challenges Broadly speaking, there are two sets of challenges in MWSNs; hardware and environment. The main hardware constraints are limited battery power ...
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Ad Hoc Configuration Protocol
{{Unreferenced, date=April 2022 The Ad Hoc Configuration Protocol (AHCP) is an autoconfiguration protocol for IPv6 and dual-stack IPv6/IPv4 networks designed to be used in place of router discovery and DHCP on networks where it is difficult or impossible to configure a server within every link-layer broadcast domain, for example mobile ad hoc networks. AHCP will automatically configure IPv4 and IPv6 addresses, name servers and NTP servers. It will not configure default routes, since it is designed to be run together with a routing protocol (such as Babel or OLSR The Optimized Link State Routing Protocol (OLSR) is an IP routing protocol optimized for mobile ad hoc networks, which can also be used on other wireless ad hoc networks. OLSR is a proactive link-state routing protocol, which uses ''hello'' ...). External links AHCP development home page IPv6 Application layer protocols ...
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Order One Network Protocol
{{no footnotes, date=July 2014 The OrderOne MANET Routing Protocol is an algorithm for computers communicating by digital radio in a mesh network to find each other, and send messages to each other along a reasonably efficient path. It was designed for, and promoted as working with wireless mesh networks. OON's designers say it can handle thousands of nodes, where most other protocols handle less than a hundred. OON uses hierarchical algorithms to minimize the total amount of transmissions needed for routing. Routing overhead is limited to between 1% to 5% of node to node bandwidth in any network and does not grow as the network size grows. The basic idea is that a network organizes itself into a tree. Nodes meet at the root of the tree to establish an initial route. The route then moves away from the root by cutting corners, as ant-trails do. When there are no more corners to cut, a nearly optimum route exists. This route is continuously maintained. Each process can be perfo ...
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Fisheye State Routing
Fisheye State Routing (FSR) is a proposal for an implicit hierarchical routing protocol targeted to ad hoc networks. The basic principles of FSR are shared with other proactive, link-state routing protocols. In proactive link-state protocols every network node constantly updates a topology map that makes it possible to compute the shortest path (and thus the next hop) to any destination in the network. The originality of FSR is inspired by the " fisheye" technique to reduce the size of information required to represent graphical data: The eye of a fish captures with high detail the pixels near the focal point, while the detail decreases as the distance from the focal point increases. In routing, the fisheye approach translates into maintaining an updated information set about distance and path quality information for the immediate neighborhood of a node, against a progressively less updated information as the distance increases. Fisheye represents a valid trade-off between the accur ...
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CBRP
CBRP, or Cluster Based Routing Protocol, is a routing protocol for wireless mesh networks. CBRP was originally designed in mid 1998 by the National University of Singapore and subsequently published as an Internet Draft in August 1998. CBRP is one of the earlier hierarchical ad-hoc routing protocols. In CBRP, nodes dynamically form clusters to maintain structural routing support and to minimize excessive discovery traffic typical for ad-hoc routing. Many performance studies on CBRP have been conducted in the area of Vehicular Ad-Hoc Network (VANET). CBRP is shown to perform moderately well in large and high density mesh networks See also *Wireless ad hoc networks *Mesh networking *List of Ad Hoc Routing Protocols An ad hoc routing protocol is a convention, or standard, that controls how nodes decide which way to route packets between computing devices in a mobile ad hoc network. In ad hoc networks, nodes are not familiar with the topology of their network ... References ...
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Zone Routing Protocol
Zone Routing Protocol, or ZRP is a hybrid Wireless Networking routing protocol that uses both proactive and reactive routing protocols when sending information over the network. ZRP was designed to speed up delivery and reduce processing overhead by selecting the most efficient type of protocol to use throughout the route. How ZRP works If a packet's destination is in the same zone as the origin, the proactive protocol using an already stored routing table is used to deliver the packet immediately. If the route extends outside the packet's originating zone, a reactive protocol takes over to check each successive zone in the route to see whether the destination is inside that zone. This reduces the processing overhead for those routes. Once a zone is confirmed as containing the destination node, the proactive protocol, or stored route-listing table, is used to deliver the packet. In this way packets with destinations within the same zone as the originating zone are delivered im ...
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Dynamic Source Routing
Dynamic Source Routing (DSR) is a routing protocol for wireless mesh networks. It is similar to AODV in that it forms a route on-demand when a transmitting node requests one. However, it uses source routing instead of relying on the routing table at each intermediate device. Background Determining the source route requires accumulating the address of each device between the source and destination during route discovery. The accumulated path information is cached by nodes processing the route discovery packets. The learned paths are used to route packets. To accomplish source routing, the routed packets contain the address of each device the packet will traverse. This may result in high overhead for long paths or large addresses, like IPv6. To avoid using source routing, DSR optionally defines a flow id option that allows packets to be forwarded on a hop-by-hop basis. This protocol is truly based on source routing whereby all the routing information is maintained (continually u ...
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Chai Keong Toh
Chai Keong Toh is a Singaporean computer scientist, engineer and professor. He is currently an Expert Consultant to the Gerson Lehrman Group. He has performed research on wireless ad hoc networks, mobile computing, Internet Protocols, and multimedia for over two decades. Toh researches on Internet-of-Things (IoT), architectures, platforms, and applications behind the development of smart cities. Early life Born in Singapore, Toh studied in Singapore Polytechnic and then received his university education in the United Kingdom. He subsequently moved to live and work in the United States. He studied at King's College, Cambridge under a Cambridge Commonwealth Trust Scholarship, and received his Ph.D. in Computer Science from University of Cambridge, UK in 1996 and his undergraduate EE degrees at the University of Manchester Institute of Science and Technology in 1991. Industry, public sector and universities From 2002 to 2004, Toh was the Director of Research, Communication System ...
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Routing
Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the routes to ...
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