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ABA Problem
In multithreaded computing, the ABA problem occurs during synchronization, when a location is read twice, has the same value for both reads, and "value is the same" is used to indicate "nothing has changed". However, another thread can execute between the two reads and change the value, do other work, then change the value back, thus fooling the first thread into thinking "nothing has changed" even though the second thread did work that violates that assumption. The ABA problem occurs when multiple threads (or processes) accessing shared data interleave. Below is a sequence of events that illustrates the ABA problem: # Process P_1 reads value A from some shared memory location, # P_1 is preempted, allowing process P_2 to run, # P_2 writes value B to the shared memory location # P_2 writes value A to the shared memory location # P_2 is preempted, allowing process P_1 to run, # P_1 reads value A from the shared memory location, # P_1 determines that the shared memory value has n ...
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Thread (computer Science)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems. In Modern Operating Systems, Tanenbaum shows that many distinct models of process organization are possible.TANENBAUM, Andrew S. Modern Operating Systems. 1992. Prentice-Hall International Editions, ISBN 0-13-595752-4. In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non- thread-local global variables at any given time. History Threads made an early appearance under the name of "tasks ...
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Hazard Pointer
In a multithreaded computing environment, hazard pointers are one approach to solving the problems posed by dynamic memory management of the nodes in a lock-free data structure. These problems generally arise only in environments that don't have automatic garbage collection.Anthony Williams. ''C++ Concurrency in Action: Practical Multithreading.'' Manning:Shelter Island, 2012. See particularly Chapter 7.2, "Examples of lock-free data structures". Any lock-free data structure that uses the compare-and-swap primitive must deal with the ABA problem. For example, in a lock-free stack represented as an intrusively linked list, one thread may be attempting to pop an item from the front of the stack (A → B → C). It remembers the second-from-top value "B", and then performs compare_and_swap(target=&head, newvalue=B, expected=A). Unfortunately, in the middle of this operation, another thread may have done two pops and then pushed A back on top, resulting in the stack (A → C). The com ...
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ARM Architecture
ARM (stylised in lowercase as arm, formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a family of reduced instruction set computer (RISC) instruction set architectures for computer processors, configured for various environments. Arm Ltd. develops the architectures and licenses them to other companies, who design their own products that implement one or more of those architectures, including system on a chip (SoC) and system on module (SOM) designs, that incorporate different components such as memory, interfaces, and radios. It also designs cores that implement these instruction set architectures and licenses these designs to many companies that incorporate those core designs into their own products. There have been several generations of the ARM design. The original ARM1 used a 32-bit internal structure but had a 26-bit address space that limited it to 64 MB of main memory. This limitation was removed in the ARMv3 series, which ...
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RISC-V
RISC-V (pronounced "risk-five" where five refers to the number of generations of RISC architecture that were developed at the University of California, Berkeley since 1981) is an open standard instruction set architecture (ISA) based on established RISC principles. Unlike most other ISA designs, RISC-V is provided under open source licenses that do not require fees to use. A number of companies are offering or have announced RISC-V hardware, open source operating systems with RISC-V support are available, and the instruction set is supported in several popular software toolchains. As a RISC architecture, the RISC-V ISA is a load–store architecture. Its floating-point instructions use IEEE 754 floating-point. Notable features of the RISC-V ISA include instruction bit field locations chosen to simplify the use of multiplexers in a CPU, a design that is architecturally neutral, and most-significant bits of immediate values placed at a fixed location to speed sign extension. ...
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PowerPC
PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., Apple–IBM–Motorola alliance, known as AIM alliance, AIM. PowerPC, as an evolving instruction set, has been named Power ISA since 2006, while the old name lives on as a trademark for some implementations of Power Architecture–based processors. PowerPC was the cornerstone of AIM's PReP and Common Hardware Reference Platform (CHRP) initiatives in the 1990s. Originally intended for personal computers, the architecture is well known for being used by Apple's Power Macintosh, PowerBook, iMac, iBook, eMac, Mac Mini, and Xserve lines from 1994 until 2005, when Mac transition to Intel processors, Apple migrated to Intel's x86. It has since become a niche in personal computers, but remains popular for embedded system, embedded and high-performanc ...
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MIPS Architecture
MIPS (Microprocessor without Interlocked Pipelined Stages) is a family of reduced instruction set computer (RISC) instruction set architectures (ISA)Price, Charles (September 1995). ''MIPS IV Instruction Set'' (Revision 3.2), MIPS Technologies, Inc. developed by MIPS Computer Systems, now MIPS Technologies, based in the United States. There are multiple versions of MIPS: including MIPS I, II, III, IV, and V; as well as five releases of MIPS32/64 (for 32- and 64-bit implementations, respectively). The early MIPS architectures were 32-bit; 64-bit versions were developed later. As of April 2017, the current version of MIPS is MIPS32/64 Release 6. MIPS32/64 primarily differs from MIPS I–V by defining the privileged kernel mode System Control Coprocessor in addition to the user mode architecture. The MIPS architecture has several optional extensions. MIPS-3D which is a simple set of floating-point SIMD instructions dedicated to common 3D tasks, MDMX (MaDMaX) which is a more exten ...
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DEC Alpha
Alpha (original name Alpha AXP) is a 64-bit reduced instruction set computer (RISC) instruction set architecture (ISA) developed by Digital Equipment Corporation (DEC). Alpha was designed to replace 32-bit VAX complex instruction set computers (CISC) and to be a highly competitive RISC processor for Unix workstations and similar markets. Alpha is implemented in a series of microprocessors originally developed and fabricated by DEC. These microprocessors are most prominently used in a variety of DEC workstations and servers, which eventually formed the basis for almost all of their mid-to-upper-scale lineup. Several third-party vendors also produced Alpha systems, including PC form factor motherboards. Operating systems that support Alpha included OpenVMS (formerly named OpenVMS AXP), Tru64 UNIX (formerly named DEC OSF/1 AXP and Digital UNIX), Windows NT (discontinued after NT 4.0; and prerelease Windows 2000 RC2), Linux ( Debian, SUSE, Gentoo and Red Hat), BSD UNIX ( Ne ...
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Load-Link/Store-Conditional
In computer science, load-linked/store-conditional (LL/SC), sometimes known as load-reserved/store-conditional (LR/SC), are a pair of instructions used in multithreading to achieve synchronization. Load-link returns the current value of a memory location, while a subsequent store-conditional to the same memory location will store a new value only if no updates have occurred to that location since the load-link. Together, this implements a lock-free atomic read-modify-write operation. "Load-linked" is also known as load-link, load-reserved, and load-locked. LL/SC was originally proposed by Jensen, Hagensen, and Broughton for the S-1 AAP multiprocessor at Lawrence Livermore National Laboratory. Comparison of LL/SC and compare-and-swap If any updates have occurred, the store-conditional is guaranteed to fail, even if the value read by the load-link has since been restored. As such, an LL/SC pair is stronger than a read followed by a compare-and-swap (CAS), which will not detect up ...
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Z/Architecture
z/Architecture, initially and briefly called ESA Modal Extensions (ESAME), is IBM's 64-bit complex instruction set computer (CISC) instruction set architecture, implemented by its mainframe computers. IBM introduced its first z/Architecture-based system, the z900, in late 2000. Later z/Architecture systems include the IBM z800, z990, z890, System z9, System z10, zEnterprise 196, zEnterprise 114, zEC12, zBC12, z13, z14, z15 and z16. z/Architecture retains backward compatibility with previous 32-bit-data/31-bit-addressing architecture ESA/390 and its predecessors all the way back to the 32-bit-data/24-bit-addressing System/360. The IBM z13 is the last z Systems server to support running an operating system in ESA/390 architecture mode. However, all 24-bit and 31-bit problem-state application programs originally written to run on the ESA/390 architecture will be unaffected by this change. Each z/OS address space, called a 64-bit address space, is 16 exabytes in size. C ...
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Read-copy-update
In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables). Whenever a thread is inserting or deleting elements of data structures in shared memory, all readers are guaranteed to see and traverse either the older or the new structure, therefore avoiding inconsistencies (e.g., dereferencing null pointers). It is used when performance of reads is crucial and is an example of space–time tradeoff, enabling fast operations at the cost of more space. This makes all readers proceed as if there were no synchronization involved, hence they will be fast, but also making updates more difficult. Name and overview The name comes from the way that RCU is used to update a linked structure in place. A thread wishing to do this uses the following steps: * create a new ...
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Garbage Collection (computer Science)
In computer science, garbage collection (GC) is a form of automatic memory management. The ''garbage collector'' attempts to reclaim memory which was allocated by the program, but is no longer referenced; such memory is called '' garbage''. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual memory management in Lisp. Garbage collection relieves the programmer from doing manual memory management, where the programmer specifies what objects to de-allocate and return to the memory system and when to do so. Other, similar techniques include stack allocation, region inference, and memory ownership, and combinations thereof. Garbage collection may take a significant proportion of a program's total processing time, and affect performance as a result. Resources other than memory, such as network sockets, database handles, windows, file descriptors, and device descriptors, are not typically handled by garbage collection, but ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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