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8ing
, stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as . It is known for its shoot 'em ups and its licensed fighting games. History Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's demise. The company featured a handful of former Compile employees, mainly those who worked on ''Musha Aleste'', including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakashima, a ...
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Sorcer Striker
''Sorcer Striker'' is a 1993 in video gaming, 1993 Shoot 'em up#Types, vertically scrolling shooter arcade game originally developed by Raizing (now known as Eighting) and published by Able Corporation in Japan and Europe. In the game, players assume the role from one of the four bounty hunters to overthrow the Goblin empire led by King Gobligan and reclaim the bounty placed by King Codwenna of Violent Kingdom over Gobligan's head. It is the first entry in the ''Mahō Daisakusen'' trilogy, which includes ''Kingdom Grand Prix'' and ''Dimahoo'', and the first video game to be created by Raizing. ''Sorcer Striker'' served as the debut project of Raizing, a development company founded by former Naxat Soft and Compile (company), Compile staff who previously worked on the ''Aleste'' series. Though first released in arcades, the game was later Porting#Porting in gaming, ported to other Video game#Platforms, platforms, each one featuring various changes compared to the original version a ...
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Dimahoo
''Dimahoo'' is a medieval-themed manic shooter video game developed by 8ing/Raizing and published by Capcom on the arcade cabinets in 2000. It was released in Japan as . It is a sequel to 1993's ''Sorcer Striker'' and 1994's ''Kingdom Grand Prix''. The game's soundtrack was published by Suleputer. Gameplay The game is set in a futuristic environment with dragons, little turtles with lasers on their back, and little green goblins with red eyes. The player picks one of four friends to travel with. The two characters fly through the levels in the game and collect items. Each item has a point value and the points are used to fill up a chart at the end. The items include: food, swords, armors, boots, etc. Towards the end of the game, the bosses become incredibly hard. The fast backgrounds create a confusing state of mind for the player. All of the characters in ''Dimahoo'' have a machine gun style shot, their own special bomb attack which ultimately makes them invincible for a se ...
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Battle Garegga
is a vertically scrolling shoot'em up arcade game developed by Raizing and published by Eighting in 1996. It was later ported to the Sega Saturn in 1998, and an updated version, ''Battle Garegga Rev.2016'' was released in 2016. It was followed by a spiritual successor titled '' Battle Bakraid'' in 1999. Gameplay In addition to the player's main shot, picking up green Option power-ups will add up to four support pods to the craft. The formation of these Options can be changed to one of five presets and there are additional secret formations that can be accessed by dropping a certain number of power-ups before picking up the next. Both shot and options are fired by holding the A button. Upon killing a regular enemy on the ground, a red Small Bomber token will appear. Picking up enough of these gives the player one Large Bomber token, but the player can use their remaining Small Bombers without a Large Bomber in stock; the duration or strength of the bomb will merely be reduc ...
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Battle Bakraid
is a vertical scrolling shoot 'em up arcade game by Eighting released in 1999. It is the spiritual successor (sometimes incorrectly thought of as a sequel) to the 1996 arcade game ''Battle Garegga''. Players control one of nine fighter jets and shoot enemies, collect power-ups, and defeat bosses to advance through the game. In 2022, the game will be included as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console, marking its first appearance outside the arcades. Gameplay Stages * Training: There are less enemies and bullets, and player's fighter automatically uses a bomb when being hit. The game ends after four stages. * Normal: A course of medium difficulty with six stages. * Advance: A course with eight stages, with increased enemy firing rate and bullet density. * Special/Only Boss: When selected without specifying stage or boss, player plays a course consists of all the boss segments of all stages. When specifying a ...
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Kingdom Grand Prix
''Kingdom Grand Prix'' is a scrolling shooter/racing hybrid arcade game developed by Raizing and published by Eighting. It was later ported to the Sega Saturn. It is the second entry in the '' Mahou Daisakusen'' series, but the first to be a shooter/racing hybrid. Gameplay The game consists of a vertically scrolling field where the player races against seven contestants while shooting enemies and avoiding enemy bullets. Tapping the fire button fires the player's weapons; holding it down gives the player a speed boost. In addition to these speed boosts, overall speed will increase or decrease depending on screen position (the higher up the player craft is onscreen, the faster it travels). Overall speed decreases every time a life is lost or the next stage is reached. The player is also given a limited amount of bombs which destroy most on-screen enemies and slow down the opponent racers. There are four power-ups in ''Kingdom Grandprix''. All have a cumulative effect on overal ...
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