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6-sphere Coordinates
In mathematics, 6-sphere coordinates are a coordinate system for three-dimensional space obtained by inverting the 3D Cartesian coordinates across the unit 2-sphere x^2+y^2+z^2=1. They are so named because the loci where one coordinate is constant form spheres tangent to the origin from one of six sides (depending on which coordinate is held constant and whether its value is positive or negative). This coordinate system exists independently from and has no relation to the 6-sphere. The three coordinates are :u = \frac,\quad v = \frac,\quad w = \frac. Since inversion is an involution, the equations for ''x'', ''y'', and ''z'' in terms of ''u'', ''v'', and ''w'' are similar: :x = \frac,\quad y = \frac,\quad z = \frac. This coordinate system is R-separable for the 3-variable Laplace equation. See also *Multiplicative inverse (for 1-dimensional version) References * Moon, P. and Spencer, D. E. ''6-sphere Coordinates.'' Fig. 4.07 in ''Field Theory Handbook, Including Coordi ...
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Mathematics
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study of shapes and spaces that contain them), Mathematical analysis, analysis (the study of continuous changes), and set theory (presently used as a foundation for all mathematics). Mathematics involves the description and manipulation of mathematical object, abstract objects that consist of either abstraction (mathematics), abstractions from nature orin modern mathematicspurely abstract entities that are stipulated to have certain properties, called axioms. Mathematics uses pure reason to proof (mathematics), prove properties of objects, a ''proof'' consisting of a succession of applications of in ...
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Coordinate System
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine and standardize the position of the points or other geometric elements on a manifold such as Euclidean space. The coordinates are not interchangeable; they are commonly distinguished by their position in an ordered tuple, or by a label, such as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the '' number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate o ...
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Inversive Geometry
In geometry, inversive geometry is the study of ''inversion'', a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied. Inversion seems to have been discovered by a number of people contemporaneously, including Steiner (1824), Quetelet (1825), Bellavitis (1836), Stubbs and Ingram (1842–3) and Kelvin (1845). The concept of inversion can be generalized to higher-dimensional spaces. Inversion in a circle Inverse of a point To invert a number in arithmetic usually means to take its reciprocal. A closely related idea in geometry is that of "inverting" a point. In the plane, the inverse of a point ''P'' with respect to a ''reference circle (Ø)'' with center ''O'' and radius ''r'' is a point ''P'', lying on the ray from ''O'' through ''P'' such that :OP \cdot OP^ = r^2. This is calle ...
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Cartesian Coordinate System
In geometry, a Cartesian coordinate system (, ) in a plane (geometry), plane is a coordinate system that specifies each point (geometry), point uniquely by a pair of real numbers called ''coordinates'', which are the positive and negative numbers, signed distances to the point from two fixed perpendicular oriented lines, called ''coordinate lines'', ''coordinate axes'' or just ''axes'' (plural of ''axis'') of the system. The point where the axes meet is called the ''Origin (mathematics), origin'' and has as coordinates. The axes direction (geometry), directions represent an orthogonal basis. The combination of origin and basis forms a coordinate frame called the Cartesian frame. Similarly, the position of any point in three-dimensional space can be specified by three ''Cartesian coordinates'', which are the signed distances from the point to three mutually perpendicular planes. More generally, Cartesian coordinates specify the point in an -dimensional Euclidean space for any di ...
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Unit Sphere
In mathematics, a unit sphere is a sphere of unit radius: the locus (mathematics), set of points at Euclidean distance 1 from some center (geometry), center point in three-dimensional space. More generally, the ''unit -sphere'' is an n-sphere, -sphere of unit radius in -dimensional Euclidean space; the unit circle is a special case, the unit -sphere in the Euclidean plane, plane. An (Open set, open) unit ball is the region inside of a unit sphere, the set of points of distance less than 1 from the center. A sphere or ball with unit radius and center at the origin (mathematics), origin of the space is called ''the'' unit sphere or ''the'' unit ball. Any arbitrary sphere can be transformed to the unit sphere by a combination of translation (geometry), translation and scaling (geometry), scaling, so the study of spheres in general can often be reduced to the study of the unit sphere. The unit sphere is often used as a model for spherical geometry because it has constant sectional cu ...
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Locus (mathematics)
In geometry, a locus (plural: ''loci'') (Latin word for "place", "location") is a set (mathematics), set of all Point (geometry), points (commonly, a line (geometry), line, a line segment, a curve (mathematics), curve or a Surface (topology), surface), whose location satisfies or is determined by one or more specified conditions.. The set of the points that satisfy some property is often called the ''locus of a point'' satisfying this property. The use of the singular in this formulation is a witness that, until the end of the 19th century, mathematicians did not consider infinite sets. Instead of viewing lines and curves as sets of points, they viewed them as places where a point may be ''located'' or may move. History and philosophy Until the beginning of the 20th century, a geometrical shape (for example a curve) was not considered as an infinite set of points; rather, it was considered as an entity on which a point may be located or on which it moves. Thus a circle (mathemat ...
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Sphere
A sphere (from Ancient Greek, Greek , ) is a surface (mathematics), surface analogous to the circle, a curve. In solid geometry, a sphere is the Locus (mathematics), set of points that are all at the same distance from a given point in three-dimensional space.. That given point is the center (geometry), ''center'' of the sphere, and the distance is the sphere's ''radius''. The earliest known mentions of spheres appear in the work of the Greek mathematics, ancient Greek mathematicians. The sphere is a fundamental surface in many fields of mathematics. Spheres and nearly-spherical shapes also appear in nature and industry. Bubble (physics), Bubbles such as soap bubbles take a spherical shape in equilibrium. The Earth is spherical Earth, often approximated as a sphere in geography, and the celestial sphere is an important concept in astronomy. Manufactured items including pressure vessels and most curved mirrors and lenses are based on spheres. Spheres rolling, roll smoothly in ...
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Origin (mathematics)
In mathematics, the origin of a Euclidean space is a special point, usually denoted by the letter ''O'', used as a fixed point of reference for the geometry of the surrounding space. In physical problems, the choice of origin is often arbitrary, meaning any choice of origin will ultimately give the same answer. This allows one to pick an origin point that makes the mathematics as simple as possible, often by taking advantage of some kind of geometric symmetry. Cartesian coordinates In a Cartesian coordinate system, the origin is the point where the axes of the system intersect.. The origin divides each of these axes into two halves, a positive and a negative semiaxis. Points can then be located with reference to the origin by giving their numerical coordinates—that is, the positions of their projections along each axis, either in the positive or negative direction. The coordinates of the origin are always all zero, for example (0,0) in two dimensions and (0,0,0) in three. ...
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N-sphere
In mathematics, an -sphere or hypersphere is an - dimensional generalization of the -dimensional circle and -dimensional sphere to any non-negative integer . The circle is considered 1-dimensional and the sphere 2-dimensional because a point within them has one and two degrees of freedom respectively. However, the typical embedding of the 1-dimensional circle is in 2-dimensional space, the 2-dimensional sphere is usually depicted embedded in 3-dimensional space, and a general -sphere is embedded in an -dimensional space. The term ''hyper''sphere is commonly used to distinguish spheres of dimension which are thus embedded in a space of dimension , which means that they cannot be easily visualized. The -sphere is the setting for -dimensional spherical geometry. Considered extrinsically, as a hypersurface embedded in -dimensional Euclidean space, an -sphere is the locus of points at equal distance (the ''radius'') from a given '' center'' point. Its interior, consisting of ...
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Involution (mathematics)
In mathematics, an involution, involutory function, or self-inverse function is a function that is its own inverse, : for all in the domain of . Equivalently, applying twice produces the original value. General properties Any involution is a bijection. The identity map is a trivial example of an involution. Examples of nontrivial involutions include negation (), reciprocation (), and complex conjugation () in arithmetic; reflection, half-turn rotation, and circle inversion in geometry; complementation in set theory; and reciprocal ciphers such as the ROT13 transformation and the Beaufort polyalphabetic cipher. The composition of two involutions and is an involution if and only if they commute: . Involutions on finite sets The number of involutions, including the identity involution, on a set with elements is given by a recurrence relation found by Heinrich August Rothe in 1800: : a_0 = a_1 = 1 and a_n = a_ + (n - 1)a_ for n > 1. The first few terms of ...
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Separable Partial Differential Equation
A separable partial differential equation can be broken into a set of equations of lower dimensionality (fewer independent variables) by a method of separation of variables. It generally relies upon the problem having some special form or symmetry. In this way, the partial differential equation (PDE) can be solved by solving a set of simpler PDEs, or even ordinary differential equations (ODEs) if the problem can be broken down into one-dimensional equations. The most common form of separation of variables is simple separation of variables. A solution is obtained by assuming a solution of the form given by a product of functions of each individual coordinate. There is a special form of separation of variables called R-separation of variables which is accomplished by writing the solution as a particular fixed function of the coordinates multiplied by a product of functions of each individual coordinate. Laplace's equation on ^n is an example of a partial differential equation that ...
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Multiplicative Inverse
In mathematics, a multiplicative inverse or reciprocal for a number ''x'', denoted by 1/''x'' or ''x''−1, is a number which when Multiplication, multiplied by ''x'' yields the multiplicative identity, 1. The multiplicative inverse of a rational number, fraction ''a''/''b'' is ''b''/''a''. For the multiplicative inverse of a real number, divide 1 by the number. For example, the reciprocal of 5 is one fifth (1/5 or 0.2), and the reciprocal of 0.25 is 1 divided by 0.25, or 4. The reciprocal function, the Function (mathematics), function ''f''(''x'') that maps ''x'' to 1/''x'', is one of the simplest examples of a function which is its own inverse (an Involution (mathematics), involution). Multiplying by a number is the same as Division (mathematics), dividing by its reciprocal and vice versa. For example, multiplication by 4/5 (or 0.8) will give the same result as division by 5/4 (or 1.25). Therefore, multiplication by a number followed by multiplication by its reciprocal yie ...
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