3D Lookup Table
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3D Lookup Table
In the film industry, 3D lookup tables (3D LUTs) are used to map one color space to another. They are commonly used to calculate preview colors for a monitor or digital projector of how an image will be reproduced on another display device, typically the final digitally projected image or release print of a movie. A 3D LUT is a 3D lattice of output RGB color values that can be indexed by sets of input RGB colour values. Each axis of the lattice represents one of the three input color components and the input color thus defines a point inside the lattice. Since the point may not be on a lattice point, the lattice values must be interpolated; most products use trilinear interpolation.Selan, Jeremy (2004). "Using Lookup Tables to Accelerate Color Transformations" ''GPU Gems 2'', Chapter 24. https://developer.nvidia.com/gpugems/GPUGems2/gpugems2_chapter24.html 3D LUTs are used extensively in the movie production chain, as part of the Digital Intermediate process. Cubes may be of va ...
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Red Green Blue 16 Bit Look Up Table Sample
Red is the color at the long wavelength end of the visible spectrum of light, next to orange and opposite violet. It has a dominant wavelength of approximately 625–740 nanometres. It is a primary color in the RGB color model and a secondary color (made from magenta and yellow) in the CMYK color model, and is the complementary color of cyan. Reds range from the brilliant yellow-tinged scarlet and vermillion to bluish-red crimson, and vary in shade from the pale red pink to the dark red burgundy. Red pigment made from ochre was one of the first colors used in prehistoric art. The Ancient Egyptians and Mayans colored their faces red in ceremonies; Roman generals had their bodies colored red to celebrate victories. It was also an important color in China, where it was used to color early pottery and later the gates and walls of palaces. In the Renaissance, the brilliant red costumes for the nobility and wealthy were dyed with kermes and cochineal. The 19th century brought the ...
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Film Industry
The film industry or motion picture industry comprises the technological and commercial institutions of filmmaking, i.e., film production companies, film studios, cinematography, animation, film production, screenwriting, pre-production, post production, film festivals, distribution, and actors. Though the expense involved in making films almost immediately led film production to concentrate under the auspices of standing production companies, advances in affordable filmmaking equipment, as well as an expansion of opportunities to acquire investment capital from outside the film industry itself, have allowed independent film production to evolve. In 2019, the global box office was worth . When including box office and home entertainment revenue, the global film industry was worth in 2018. Hollywood is the world's oldest national film industry, and largest in terms of box office gross revenue. Indian cinema is the largest national film industry in terms of the number of film ...
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Lookup Table
In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation. The process is termed as "direct addressing" and LUTs differ from hash tables in a way that, to retrieve a value v with key k, a hash table would store the value v in the slot h(k) where h is a hash function i.e. k is used to compute the slot, while in the case of LUT, the value v is stored in slot k, thus directly addressable. The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input/output operation. The tables may be precalculated and stored in static program storage, calculated (or "pre-fetched") as part of a program's initialization phase ( memoization), or even stored in hardware in application-specific platforms. Lookup tables are also used extensively to validate input values by matching against a list of valid (or invalid) items in an array and ...
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Color Space
A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of colorwhether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers infor examplethe Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised. A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. tr ...
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Release Print
A release print is a copy of a film that is provided to a movie theater for exhibition. Definitions Release prints are not to be confused with other types of prints used in the photochemical post-production process: * Rush prints, or dailies, are one-light, contact-printed copies made from an unedited roll of original camera negative immediately after processing and screened to the cast and crew in order to ensure that the takes can be used in the final film. * Workprints, sometimes called cutting copies, are, like rush prints, copies of a camera negative roll, or from selected takes. A workprint may be roughly corrected for brightness and color balance. The prints are used for editing before the negative itself is conformed, or cut to match the edited workprint. * An answer print is made either from the cut camera negative or an interpositive, depending on the production workflow, in order to verify that the grading ("timing" in American English) conforms to specifications, ...
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Trilinear Interpolation
Trilinear interpolation is a method of multivariate interpolation on a 3-dimensional regular grid. It approximates the value of a function at an intermediate point (x, y, z) within the local axial rectangular prism linearly, using function data on the lattice points. For an arbitrary, unstructured mesh (as used in finite element analysis), other methods of interpolation must be used; if all the mesh elements are tetrahedra (3D simplices), then barycentric coordinates provide a straightforward procedure. Trilinear interpolation is frequently used in numerical analysis, data analysis, and computer graphics. Compared to linear and bilinear interpolation Trilinear interpolation is the extension of linear interpolation, which operates in spaces with dimension D = 1, and bilinear interpolation, which operates with dimension D = 2, to dimension D = 3. These interpolation schemes all use polynomials of order 1, giving an accuracy of order 2, and it requires 2^D = 8 adjacent pre-defi ...
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Digital Intermediate
Digital intermediate (typically abbreviated DI) is a motion picture finishing process which classically involves digitizing a motion picture and manipulating the color and other image characteristics. Definition and overview A digital intermediate often replaces or augments the photochemical timing process and is usually the final creative adjustment to a movie before distribution in theaters. It is distinguished from the telecine process in which film is scanned and color is manipulated early in the process to facilitate editing. However the lines between telecine and DI are continually blurred and are often executed on the same hardware by colorists of the same background. These two steps are typically part of the overall color management process in a motion picture at different points in time. A digital intermediate is also customarily done at higher resolution and with greater color fidelity than telecine transfers. Although originally used to describe a process that started wi ...
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Color Depth
Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often. Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digita ...
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Color Grading
Color grading is a post-production process common to filmmaking and video editing of altering the appearance of an image for presentation in different environments on different devices. Various attributes of an image such as contrast, color, saturation, detail, black level, and white balance may be enhanced whether for motion pictures, videos, or still images. Color grading and color correction are often used synonymously as terms for this process and can include the generation of artistic color effects through creative blending and compositing of different layer masks of the source image. Color grading is generally now performed in a digital process either in a controlled environment such as a color suite, and is usually done in a dim or dark environment. The earlier photochemical film process, referred to as color timing, was performed at a film lab during printing by varying the intensity and color of light used to expose the rephotographed image. Since, with this process ...
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Color Calibration
The aim of color calibration is to measure and/or adjust the color response of a device (input or output) to a known state. In International Color Consortium (ICC) terms, this is the basis for an additional color characterization of the device and later profiling. In non-ICC workflows, calibration refers sometimes to establishing a known relationship to a standard color space in one go. The device that is to be calibrated is sometimes known as a ''calibration source''; the color space that serves as a standard is sometimes known as a ''calibration target''. Color calibration is a requirement for all devices taking an active part of a color-managed workflow, and is used by many industries, such as television production, gaming, photography, engineering, chemistry, medicine and more. Information flow and output distortion Input data can come from device sources like digital cameras, image scanners or any other measuring devices. Those inputs can be either monochrome (in which c ...
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Color Management
In digital imaging systems, color management (or colour management) is the controlled conversion between the color representations of various devices, such as image scanners, digital cameras, monitors, TV screens, film printers, computer printers, offset presses, and corresponding media. The primary goal of color management is to obtain a good match across color devices; for example, the colors of one frame of a video should appear the same on a computer LCD monitor, on a plasma TV screen, and as a printed poster. Color management helps to achieve the same appearance on all of these devices, provided the devices are capable of delivering the needed color intensities. With photography, it is often critical that prints or online galleries appear how they were intended. Color management cannot guarantee identical color reproduction, as this is rarely possible, but it can at least give more control over any changes which may occur. Parts of this technology are implemented in the ope ...
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External Links
An internal link is a type of hyperlink on a web page to another page or resource, such as an image or document, on the same website or domain. Hyperlinks are considered either "external" or "internal" depending on their target or destination. Generally, a link to a page outside the same domain or website is considered external, whereas one that points at another section of the same web page or to another page of the same website or domain is considered internal. These definitions become clouded, however, when the same organization operates multiple domains functioning as a single web experience, e.g. when a secure commerce website is used for purchasing things displayed on a non-secure website. In these cases, links that are "external" by the above definition can conceivably be classified as "internal" for some purposes. Ultimately, an internal link points to a web page or resource in the same root directory. Similarly, seemingly "internal" links are in fact "external" for ...
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