2d To 3d Conversion
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image. Overview 2D-to-3D conversion adds the binocular disparity depth cue to digital images perceived by the brain, thus, if done properly, greatly improving the immersive effect while viewing stereo video in comparison to 2D video. However, in order to be successful, the conversion should be done with sufficient accuracy and correctness: the quality of the original 2D images should not deteriorate, and the introduced disparity cue should not contradict other cues used by the brain for depth perception. If done properly and thoroughly, the conversion produces stereo video of similar quality to "native" stereo video which is shot in stereo and accurately adjusted and aligned in post-production.Barry Sandrew"2D – 3D Conversion Can ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
3D Film
3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. They have existed in some form since 1915, but had been largely relegated to a niche in the motion picture industry because of the costly hardware and processes required to produce and display a 3D film, and the lack of a standardized format for all segments of the entertainment business. Nonetheless, 3D films were prominently featured in the 1950s in American cinema, and later experienced a worldwide resurgence in the 1980s and 1990s driven by IMAX high-end theaters and Disney-themed venues. 3D films became increasingly successful throughout the 2000s, peaking with the success of 3D presentations of ''Avatar'' in December 2009, after which 3D films again decreased in popularity. Certain directors have also taken more experimental approaches to 3D filmmaking, most notably celebrated auteur Jean-Luc Godard in his film ''Goodbye to Language''. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
2D Plus Depth
2D-plus-Depth is a stereoscopic video coding format that is used for 3D displays, such as Philips WOWvx. Philips discontinued work on the WOWvx line in 2009, citing "current market developments". Currently, this Philips technology is used by SeeCubic company, led by former key 3D engineers and scientists of Philips. They offer autostereoscopic 3D displays which use the 2D-plus-Depth format for 3D video input. Overview The 2D-plus-Depth format is described in a Philips' white paper and articles. Each 2D image frame is supplemented with a greyscale depth map which indicates if a specific pixel in the 2D image needs to be shown in front of the display (white) or behind the screen plane (black). The 256 greyscales can build a smooth gradient of depth within the image. Processing within the monitor used this input to render the multiview images. Supported by various companies across the display industry, 2D-plus-Depth has been standardized in MPEG as an extension for 3D filed under ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Legend3D
Legend 3D was an American stereoscopic conversion studio and multimedia company. Founded in 2001, the company produces 3D conversion and visual effects work. In November 2016, Legend 3D moved into its facility on the Columbia Square campus in Hollywood, CA. In October 2017, the company announced it was expanding its presence with a new facility in Pune, India. In February 2018, Toronto Star reported that the Toronto division of Legend3D has downsized its work force to about 100 employees. The liberal government had previously announced that it will allocate provincial government fund for $3.1 million to the L.A firm to create 271 new jobs while retaining 280 positions in its Toronto office. When the government announced the funds for Legend, the company also pledged to invest $27 million in the Toronto office. The Ontario government says its officials are now “working with Legend 3D to confirm that they are following the terms of our contract." As of March 2019, The Toronto o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Film Colorization
Film colorization (American English; or colourisation [British English], or colourization [Canadian English and Oxford English]) is any process that adds color to black-and-white, sepia, or other monochrome moving-picture images. It may be done as a special effect, to "modernize" black-and-white films, or to restore color films. The first examples date from the early 20th century, but colorization has become common with the advent of digital image processing. Early techniques Hand colorization The first film colorization methods were hand done by individuals. For example, at least 4% of George Méliès' output, including some prints of ''A Trip to the Moon'' from 1902 and other major films such as ''The Kingdom of the Fairies'', '' The Impossible Voyage'', and ''The Barber of Seville'' were individually hand-colored by Elisabeth Thuillier's coloring lab in Paris. Thuillier, a former colorist of glass and celluloid products, directed a studio of two hundred peo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Digital 3D
Digital 3D is a non-specific 3D standard in which films, television shows, and video games are presented and shot in digital 3D technology or later processed in digital post-production to add a 3D effect. One of the first studios to use digital 3D was Walt Disney Pictures. In promoting their first CGI animated film ''Chicken Little'', they trademarked the phrase Disney Digital 3-D and teamed up with RealD in order to present the film in 3D in the United States. A total of over 62 theaters in the US were retrofitted to use the RealD system. The 2008 animated feature '' Bolt'' was the first movie which was animated and rendered for digital 3D, whereas ''Chicken Little'' had been converted after it was finished.Official Disney Production Notes Disney.go.com. Even though some critics and fa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Autostereoscopy
Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewer's eyes are located. Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, and may include Integral imaging, but notably do not include volumetric display or holographic displays. Technology Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies. The method of creating autostereoscopic flat panel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Focal Length
The focal length of an optical system is a measure of how strongly the system converges or diverges light; it is the inverse of the system's optical power. A positive focal length indicates that a system converges light, while a negative focal length indicates that the system diverges light. A system with a shorter focal length bends the rays more sharply, bringing them to a focus in a shorter distance or diverging them more quickly. For the special case of a thin lens in air, a positive focal length is the distance over which initially collimated (parallel) rays are brought to a focus, or alternatively a negative focal length indicates how far in front of the lens a point source must be located to form a collimated beam. For more general optical systems, the focal length has no intuitive meaning; it is simply the inverse of the system's optical power. In most photography and all telescopy, where the subject is essentially infinitely far away, longer focal length (lower opti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
3D Reconstruction
In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this is referred to as spatio-temporal reconstruction, non-rigid or spatio-temporal reconstruction. Motivation and applications The research of 3D reconstruction has always been a difficult goal. By Using 3D reconstruction one can determine any object's 3D profile, as well as knowing the 3D coordinate of any point on the profile. The 3D reconstruction of objects is a generally scientific problem and core technology of a wide variety of fields, such as Computer Aided Geometric Design (CAGD), computer graphics, computer animation, computer vision, medical imaging, computational science, virtual reality, digital media, etc. For instance, the lesion information of the patients can be presented in 3D on the computer, which offers a new ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Anaglyph Image
Anaglyph 3D is the Stereoscopy, stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically red and cyan. Anaglyph 3D images contain two differently filtered colored images, one for each eye. When viewed through the "color-coded" "anaglyph glasses", each of the two images reaches the eye it's intended for, revealing an integrated stereoscopy, stereoscopic image. The visual cortex of the brain fuses this into the perception of a three-dimensional scene or composition. Anaglyph images have seen a recent resurgence due to the presentation of images and video on the World Wide Web, Web, Blu-ray Discs, CDs, and even in print. Low cost paper frames or plastic-framed glasses hold accurate color filters that typically, after 2002, make use of all 3 primary colors. The current norm is red and cyan, with red being used for the left channel. The cheaper filter material used in the monochromatic past d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
2D-plus-depth
2D-plus-Depth is a stereoscopic video coding format that is used for 3D displays, such as Philips WOWvx. Philips discontinued work on the WOWvx line in 2009, citing "current market developments". Currently, this Philips technology is used by SeeCubic company, led by former key 3D engineers and scientists of Philips. They offer autostereoscopic 3D displays which use the 2D-plus-Depth format for 3D video input. Overview The 2D-plus-Depth format is described in a Philips' white paper and articles. Each 2D image frame is supplemented with a greyscale depth map which indicates if a specific pixel in the 2D image needs to be shown in front of the display (white) or behind the screen plane (black). The 256 greyscales can build a smooth gradient of depth within the image. Processing within the monitor used this input to render the multiview images. Supported by various companies across the display industry, 2D-plus-Depth has been standardized in MPEG as an extension for 3D filed under ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Rotoscoping
Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, animators projected photographed live-action movie images onto a glass panel and traced over the image. This projection equipment is referred to as a rotoscope, developed by Polish-American animator Max Fleischer, and the result is a rotograph. This device was eventually replaced by computers, but the process is still called rotoscoping. In the visual effects industry, ''rotoscoping'' is the technique of manually creating a matte for an element on a live-action plate so it may be composited over another background. Chroma key is more often used for this, as it is faster and requires less work, but rotoscopy provides a higher level of accuracy and is often used in conjunction with chroma-keying. It may also be used if the subject is not in front of a green (or blue) screen, or for practical or economic reasons. Technique Ro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |