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2Fort
"2Fort" is a Multiplayer video game, multiplayer Level (video gaming), map for the first-person shooter games Quake (video game)#Mods_and_add-ons, ''Quake Team Fortress'', ''Team Fortress Classic'' and ''Team Fortress 2'', and for the multiplayer total conversion Mod (computer gaming), modification Fortress Forever. Consisting of two similar buildings separated by a short bridge and a moat, each team must fight their way into the opposing team's building and capture their flag/intelligence from an underground base concealed beneath. A launch map for ''Team Fortress 2'', 2Fort was critically praised as an iconic map for the series and one of the best first-person shooter maps of all time. Level design 2Fort is an almost perfectly symmetrical map, with each team's intelligence located in an underground fortress beneath the two buildings. The design allows players to "come together and battle it out along the center bridge". The map is designed so that each class can take a differe ...
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Team Fortress 2
''Team Fortress 2'' is a 2007 multiplayer first-person shooter, first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 ''Team Fortress'' Mod (video gaming), mod for ''Quake (video game), Quake'' and its 1999 remake, ''Team Fortress Classic''. The game was released in October 2007 as part of ''The Orange Box'' for Windows and the Xbox 360, and ported to the PlayStation 3 in December 2007. It was released as a standalone game for Windows in April 2008, and updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve's digital retailer Steam (service), Steam, with Electronic Arts managing retail and console editions. Players join one of two teams—RED and BLU—and choose one of nine character classes to play as in game modes such as capture the flag and King of the Hill (game), king of the hill. Development was led by John Cook and Robin Walker (game designer), Robin Walker, the developer ...
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Team Fortress Classic
''Team Fortress Classic'' is a first-person shooter game developed by Valve Corporation, Valve and published by Sierra Studios. It was originally released in April 1999 for Windows, and is based on ''Team Fortress'', a Mod (video gaming), mod for the 1996 game ''Quake (video game), Quake''. The game pits two teams against each other in Online Multiplayer, online multiplayer matches; each member plays as one of nine Character class, classes, each with different skills. The scenarios include capture the flag, territorial control, and escorting a "VIP" player. Valve hired the developers of the ''Team Fortress'' mod to develop ''Team Fortress Classic'' using its GoldSrc engine (used in their 1998 game ''Half-Life (video game), Half-Life'') to promote the ''Half-Life'' software development kit. In 2007, Valve released a sequel, ''Team Fortress 2'', which completely overhauled the tone and artstyle while still preserving much of the core class-based gameplay. Gameplay Matches in ''T ...
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Level (video Gaming)
In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penultimate chapter, "Interloper", featured multip ...
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