Team Fortress Classic
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''Team Fortress Classic'' is a first-person shooter game developed by Valve and published by Sierra Studios. It was originally released in April 1999 for Windows, and is based on ''Team Fortress'', a
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for the 1996 game '' Quake''. The game pits two teams against each other in online multiplayer matches; each member plays as one of nine classes, each with different skills. The scenarios include capture the flag, territorial control, and escorting a "VIP" player. Valve hired the developers of the ''Team Fortress'' mod to develop ''Team Fortress Classic'' using its GoldSrc engine (used in their 1998 game '' Half-Life'') to promote the ''Half-Life'' software development kit. In 2007, Valve released a sequel, '' Team Fortress 2'', which completely overhauled the tone and artstyle while still preserving much of the core class-based gameplay.


Gameplay

Matches in ''Team Fortress Classic'' feature two teams, one red and one blue, and nine playable character classes. Each character class has a set of weapons and abilities unique to that specific class. This differentiation between classes makes for rock-paper-scissors-esque gameplay that requires teammates to work together in order to effectively achieve the objective. The class-system also encourages players to vary their selection of classes and utilize certain classes in conjunction with one another to gain the advantage. In ''Team Fortress Classic'', a server can hold up to 32 players simultaneously, and matches can be played in a number of game modes, each featuring different objectives.


Classes

In ''Team Fortress Classic'', the player can choose to play as one of nine classes: the Scout, Sniper, Soldier, Demoman, Medic, Heavy Weapons Guy, Pyro, Spy, or Engineer. Each class comes equipped with at least one weapon unique to that class, and often a secondary weapon which may be common across multiple classes (typically a
shotgun A shotgun (also known as a scattergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which usually discharges numerous small p ...
or
nailgun A nail gun, nailgun or nailer is a form of hammer used to drive nails into wood or other materials. It is usually driven by compressed air (pneumatic), electromagnetism, highly flammable gases such as butane or propane, or, for powder-actuated ...
). Additionally, each class gets a melee weapon (all classes, with the exception of the Medic, Spy, and Engineer, wield a
crowbar A crowbar, also called a wrecking bar, pry bar or prybar, pinch-bar, or occasionally a prise bar or prisebar, colloquially, in Britain and Australia sometimes called a jemmy or jimmy (also called jemmy bar), gooseneck, or pig foot, is a tool ...
, a homage to Valve's game '' Half-Life''). Finally, each player carries grenades; the effects of grenades vary, depending on the player's class. In Escort game modes, a player may also choose to play as the Civilian class, which is armed only with an umbrella, no armor, and very little health. Civilians are typically escorted and protected by the rest of the team. * The Scout is the fastest class in the game, but is unable to deal much damage in return. The Scout is armed with a nailgun as well as being able to use caltrops and
concussion grenade A grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a Shell (projectile), shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern ...
s to slow down and confuse opponents. He can also disarm the Demoman's detonation pack as well as reveal enemy Spies by running close by fellow players. * The Sniper class is armed with a high-powered
sniper rifle A sniper rifle is a high-precision, long-range rifle. Requirements include accuracy, reliability, mobility, concealment and optics for anti-personnel, anti-materiel and surveillance uses of the military sniper. The modern sniper rifle is a por ...
, and can be used to attack enemies from distant positions. * The Soldier class is significantly slower than Snipers and Scouts, but possesses better armor and is armed with a
rocket launcher A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few in ...
that allows him to
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, along with combat shotguns as sidearms for backup. Rocket jumping, while effective for moving about the battlefield, also significantly damages the soldier. Soldiers can also make use of
nail bomb A nail bomb is an anti-personnel explosive device containing nails to increase its effectiveness at harming victims. The nails act as shrapnel, leading almost certainly to more injury in inhabited areas than the explosives alone would. A nail ...
s to cause more damage within close quarters. * The Demoman class is armed with a
grenade launcher A grenade launcher is a weapon that fires a specially-designed large-caliber projectile, often with an explosive, smoke or gas warhead. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The mos ...
for indirect fire onto enemy positions, and a Pipe Bomb launcher for booby-trapping places as well as being equipped with a demolition pack capable of opening or closing certain routes on some levels. * The Medic class is equipped with a super nail gun, concussion grenades and a medical kit that can be used either to heal teammates or expose opponents to a contagious infection that drains health. * The Heavy Weapons class is armed with a powerful minigun, and can sustain more damage than any other class. However, the Heavy is significantly slower than the other classes. * The Pyro class is equipped with a
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and an incendiary rocket launcher, both of which can set enemies on fire. Pyros also carry several napalm grenades for the same purpose. * The Spy class differs significantly in style from other classes, as he can disguise himself to look like any other class on either side. The Spy is equipped with a knife to kill enemy players in one hit by stabbing them in the back, a tranquilizer gun to slow down opponents and a hallucination grenade which spouts gas to confuse them. Spies also possess the ability to feign death, allowing them to use their backstab ability more effectively. * The Engineer class builds structures to support their team, such as sentry guns to defend key points, ammunition dispensers and teleporters. Engineers have the ability to replenish a teammates armor by tapping them with their wrench. In addition, the Engineer is armed with EMP grenades that detonates any explosive ammunition within its range, as well as a shotgun for backup.


Development

''Team Fortress'' was originally a modification for '' Quake'' (1996), and then later for '' QuakeWorld'', developed by TF Software Pty. Ltd. Its developers were working on a standalone version, '' Team Fortress 2,'' when they were hired by Valve to write a port of ''Team Fortress'' as a mod for Valve's game ''Half-Life''. After several delays from the original release date of March 26, 1999, the mod was released on April 7, 1999. On June 9, 2000, ''Team Fortress'' version 1.5 was released a part of ''Half-Life'' 1.1 update. It was the first standalone version of ''Team Fortress''. The update added "new sounds and weapons, enhanced graphics, new models for classes and weapons, new maps from popular mapmakers, an updated user interface that makes finding and joining games easy and intuitive, and a new in-game Command Menu Interface". It also included a new in-game interface and the networking code for Valve's then upcoming ''Team Fortress 2''. There were three new maps with the update: Dustbowl, Warpath, and Epicenter. Additionally, the new Command Menu Interface was an in-game menu that allowed players to execute commands to change teams, call for a medic and change classes while in a match. Valve significantly updated the game over time, tweaking the game's networking code, and adding new maps and game modes. In 2003, ''Team Fortress Classic'' was released on Valve's
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system. Versions for
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and Linux were released in 2013.


Reception

''Team Fortress Classic'' received positive reviews, garnering a rating of 85% on the video game review aggregator site
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. There were some criticisms, however, like Graham Smith of ''
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'' who criticized the game for being "like '' Counter Strike'' only messy and gruff" '' PC Gamer US'' named ''Team Fortress Classic'' the best multiplayer game of 1999, and wrote that it was "more fun and more addictive than any other multiplayer-only title released in 1999, and didn't cost owners of ''Half-Life'' a single
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." '' PC Gamer UK'' praised the game for its multiple character classes, "sophisticated game-tactics", and drive to work together with your team, but also noted the game's "clunky" inter-team communication and mediocre graphics. In 2010, the game was included as one of the games in the book ''
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''.


Legacy

Following the success of ''Team Fortress'' as a '' Quake'' modification, Team Fortress Software began development of a sequel. Interested in the project's potential, Valve hired the team to develop '' Team Fortress 2'' on the modified ''Quake'' engine used by '' Half-Life''. The partnership was announced in 1998, developed in parallel to ''Team Fortress Classic''. However, the game was not shown publicly until a year later at
E3 1999 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
. Introduced as ''Team Fortress 2: Brotherhood of Arms'', the game showcased multiple unprecedented technologies for its time and won several awards including "Best Online Game" and "Best Action Game". In June 2000, Valve announced that ''Team Fortress 2'' had been delayed further, attributing this to their rebuilding of the game on a new,
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