15 Days (video Game)
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15 Days (video Game)
''15 Days'' is a casual adventure game developed by German independent developer House of Tales and published by DTP Entertainment. It was released for Microsoft Windows on 25 June 2010. Gameplay The player controls three characters who are art thieves that steal artwork and give the money they make to charity. Development The game engine developed by House of Tales allowed the developers to use tracking shots and pans which are usually impossible with pre-rendered backgrounds. Reception According to review aggregator Metacritic, ''15 Days'' has a score of 63 based on six reviews. In a one-and-a-half-star review ("poor"), ''Adventure Gamers'' criticized the game for its gameplay, bugs and lack of content, stating there were only two standalone puzzles and that the most of the game is just walking between rooms looking for something to do. When you meet an NPC person to talk to, you just click a single dialog icon and they tell a player something, without any other inte ...
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House Of Tales
House of Tales Entertainment GmbH, trading as House of Tales, was a German video game developer based in Bremen. The company was known for its point-and-click adventure games. History House of Tales was founded in 1998 by Tobias Schachte and Martin Ganteföhr, who had previously developed children's video games for the ZDF. The company's first game, ''The Mystery of the Druids'', was published by CDV Software in 2001. The company initially lacked a corporate office and organized in a decentralized fashion online, a rarity at the time. In 2008, House of Tales was bought by DTP Entertainment, but initially remained an independent development studio under the new parent company. At the end of 2009, tensions arose between the House of Tales management and that of DTP regarding the future direction of the studio and the poor sales of ''15 Days (video game), 15 Days''. As a result, Schachte left the company in January 2010. Ganteföhr departed in March. Thereafter, House of Tales' co ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Developed In Germany
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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House Of Tales Games
A house is a single-unit residential building. It may range in complexity from a rudimentary hut to a complex structure of wood, masonry, concrete or other material, outfitted with plumbing, electrical, and heating, ventilation, and air conditioning systems.Schoenauer, Norbert (2000). ''6,000 Years of Housing'' (rev. ed.) (New York: W.W. Norton & Company). Houses use a range of different roofing systems to keep precipitation such as rain from getting into the dwelling space. Houses may have doors or locks to secure the dwelling space and protect its inhabitants and contents from burglars or other trespassers. Most conventional modern houses in Western cultures will contain one or more bedrooms and bathrooms, a kitchen or cooking area, and a living room. A house may have a separate dining room, or the eating area may be integrated into another room. Some large houses in North America have a recreation room. In traditional agriculture-oriented societies, domestic animals such as c ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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2010 Video Games
Numerous video games were released in 2010. Many awards went to games such as ''Red Dead Redemption'', '' Assassin's Creed: Brotherhood'', ''Mass Effect 2'', ''God of War III'' and ''Super Mario Galaxy 2''. Kinect from Microsoft Game Studios for the Xbox 360 was also released this year. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Best-selling video games The following titles were the top five best-selling family video games worldwide in 2010. Events Console releases The list of game consoles released in 2010 in North America. Series with new entries Series with new installments in 2010 include ''Ace Attorney'', ''Alien vs. Predator'', ''Army of Two'', ''Assassin's Creed'', ''Battlefield'', ''BioShock'', ''Call of Duty'', ''Castlevania'', ''Civilization'', ''Crackdown'', ''Donkey Kong'', ''Darksiders'', '' Dead Rising'', ''Fable'', ''Fallout'', ''God of War'', '' Gran Turismo'', ''Grand Theft Auto' ...
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GameStar
''GameStar'' is a monthly-released PC gaming magazine in Germany. It is the best-selling German-language magazine focused on PC gaming and it also hosts the largest video gaming-related portal in the German-speaking internet. Content The print magazine features the following content: *News about the PC gaming community *Previews of PC games, (games which still are in development) *Reviews of lately released or to be released PC games *A section about freeware and open source games, mods and e-sports. *Articles about recent PC hardware components with regard to computer gaming (e.g. joysticks or computer mice) *Articles about important events, that influence the gaming community at large (i.e.: E-Sports, Censorship, etc.) The magazine also comes with a DVD, which features Demos, Mods, video-reviews as well as a full retail version of a videogame. Versions ''GameStar'' has been in published in various versions with different features. This includes the magazine version (wh ...
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Adventure Gamers
''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site's reviews have been quoted on many adventure game box covers, and it is listed as a trusted reviewer on CNET's Metacritic and GameRankings. ''Adventure Gamers'' was also referenced in the print book '' Rogue Leaders: The Story of LucasArts''. ''Adventure Gamers'' is respected by developers of adventure games. Ragnar Tornquist, the creator of the adventure games ''The Longest Journey'' and '' Dreamfall: The Longest Journey'', has stated that the reviews on ''Adventure Gamers'' are "very important to im. In addition, Straandlooper, the developer of '' Hector: Badge of Carnage'', called ''Adventure Gamers'' "one of the foremost and widely respected websites about adventure games". The Aggie Awards Every year starting fro ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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