1983 In Games
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1983 In Games
__NOTOC__ This page lists board game, board and card games, Wargaming, wargames, Miniature wargaming, miniatures games, and tabletop role-playing games published in 1983. For video games, see 1983 in video gaming. Games released or invented in 1983 Game awards given in 1983 * Spiel des Jahres: ''Scotland Yard (board game), Scotland Yard'' Significant games-related events in 1983 *Decipher, Inc. founded. See also

* 1983 in video gaming {{DEFAULTSORT:1983 In Games 1983, Games Games by year ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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File 13 (board Game)
"File 13" is a euphemism for the trash can. The phrase is especially used in the U.S. military, and is less common outside of the United States. In the United Kingdom, for instance, the expression "round file" or "circular file" is more common (in reference to trash cans typically being round). Many Unix-like operating systems have a similar reference known as /dev/null. Expressions such as "I'll place that memo in file 13" are often heard in offices as a joking way of saying, "I'm going to throw away that memo." History The first known citation of "File 13" was in 1942. The phrase's origins may perhaps be traced to 13 being a supposedly unlucky number, although the exact source is unknown. Another explanation refers to the fact that there are 12 months in the year, and a file is typically kept for each, with the 13th file being non-existent (the garbage can A.K.A the trash can where you throw out garbage). An explanation given in the NZ military is based on the use of stencil lett ...
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Decipher, Inc
Decipher, Inc. is an American gaming company based in Norfolk, Virginia, US. They began with three puzzles called "Decipher" then moved on to party games and ''Pente'' sets, but since 1994 produced collectible card and role-playing games. Their longest-running offering is the ''How to Host a Murder'' Mystery series. Other popular works have included many different card games. Since 2002, Decipher has released two licensed role-playing games: '' Star Trek RPG'' and ''The Lord of the Rings Roleplaying Game''. History Decipher was founded by Warren Holland in 1983 as a games-producing company. Their first project was to launch the successful ''How to Host a Murder'' line of party games. Shortly after that, they purchased the license for ''Pente'' from Parker Brothers, and started to produce that game as well, maintaining a position in the games market. Ten years later, a new market of gaming was beginning with the introduction of collectible card games (CCGs). Seeing the opportunit ...
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Spiel Des Jahres
The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence and popularity of the award was one of the major drivers of the quality of games coming out of Germany, particularly in the 1980s and 1990s. A ''Spiel des Jahres'' nomination can increase the typical sales of a game from 500–3,000 copies to around 10,000, and the winner can usually expect to sell as many as 500,000 copies. Award criteria The award is given by a jury of German-speaking board game critics from Germany, Austria, and Switzerland, who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games. War games, role-playing games, collectible card games, and other complicated, highly competitive, or hobbyist games are outside the scope of the award. Since 1989, there ...
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Valley Of The Pharaohs
''The Valley of the Pharaohs'' is a role-playing game written by Matthew Balent and published by Palladium Books in September 1983. Released several years before Palladium established the Megaversal system, uniting all of its game lines under a single ruleset, the mechanics of ''Valley of the Pharaohs'' differ in many respects from the one currently used in Palladium role-playing games. It has been out of print for more than 30 years. Contents The boxed game set featured: *50-page illustrated rulebook *16 by 20-inch color map of Egypt c. 1450 BCE ( Dynasty XVIII of the New Kingdom) *12 accessory pages, including: **Maps of nomes and the Nile Valley **Diagrams of boats, houses, fortifications, the Giza Necropolis, Step Pyramid, Temple of Hatshepsut, Temple at Karnak, and True Pyramid **Sample character sheet Reviews *''Different Worlds ''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published su ...
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Superworld
''Superworld'' is a superhero-themed role-playing game published by Chaosium in 1983 that uses the generic ''Basic Role-Playing'' rules system. The game began as just one part of the '' Worlds of Wonder'' product before being published as a stand-alone game. In competition against other well-established and popular superhero games, ''Superworld'' never found an audience, and was discontinued after only three supplements were published for it. Game system ''Superworld'' uses Chaosium's ''Basic Role-Playing'' system, with the addition of rules for super-powers. Components The game box contains *three rules booklets ** "Superheroes Book" (32 pages): character creation rules, the game system itself, and two character sheets with a male and female standing silhouette. ** "Superpowers Book" (40 pages): the Powers available to the characters, Advantages and Disadvantages that can be applied to them, and Disabilities that can affect the character. The interior covers have two more chara ...
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Scotland Yard (board Game)
''Scotland Yard'' is a board game in which a team of players controlling different detectives cooperate to track down a player controlling a criminal as they move around a board representing the streets of London. It was first published in 1983. It is named after Scotland Yard - the headquarters of London's Metropolitan Police Service in real-life. ''Scotland Yard'' is an asymmetric board game, during which the detective players cooperatively solve a variant of the pursuit–evasion problem. The game is published by Ravensburger in most of Europe and Canada and by Milton Bradley in the United States. It received the ''Spiel des Jahres'' (Game of the Year) award in 1983 - the same year that it was published. Gameplay One player controls 'Mr. X': a criminal whose location is only revealed periodically throughout gameplay. The other players each control a detective, all of which are always present on the board. All players start with a number of tokens ("tickets") which each allow ...
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Palladium Fantasy Role-Playing Game
The ''Palladium Fantasy Role-Playing Game'' (often shortened to ''Palladium Fantasy'' or ''PFRPG'') is a game produced by Palladium Books. It is set in the Palladium world (use of the unofficial name "Palladia" is discouraged by the publisher) some 10,000 years after a great war between the elves and dwarves. First published in July 1983 as ''The Palladium Role-Playing Game'', the ''Palladium Fantasy Role-Playing Game'' saw a second edition in April 1996. The two are largely compatible, though the second edition uses a later iteration of Palladium's ruleset to be more compatible with the rest of their Megaverse. Setting Race Like many fantasy games, the ''Palladium Fantasy Role-Playing Game'' includes many different sentient races as playable characters. * Humans: the dominant race in the Palladium world, they seized control and spread after the elves diminished in their struggles with the Old Ones, Gods, the Dwarves and everyone else the Elves irritated. * Elves: the ...
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The Omega War
''The Omega War'' is a science fiction-themed board game published by TSR through its subsidiary Simulations Publications, Inc. (SPI) in 1983. Description ''The Omega War'' is a two-player game of strategic warfare for control of a post-apocalyptic North America. Setting Three hundred years after a devastating atomic war left the nations of the earth in ruins, North America has been rebuilt as a number of clanholds and other population centers under the control of the World Union. But rebels wish to overturn the status quo. Components The game includes: *22" x 34" hex grid game map *200 diecut counters *32-page rulebook *two 6-sided dice (not included in the magazine edition) Gameplay The Rebels are pitted against the Union. Each turn is composed of twelve phases: #Union recruitment phase #Rebel political phase # Rebel march phase #Rebel combat phase #Union reaction phase #Rebel exploitation phase #Union march phase #Rebel reaction phase #Union combat phase #Union exploitati ...
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Mercenaries, Spies And Private Eyes
''Mercenaries, Spies and Private Eyes'' (''MSPE'') is a tabletop role-playing game designed and written by Michael A. Stackpole and first published in April 1983 by Blade, a division of Flying Buffalo, Inc. A second edition was later published by Sleuth Publications in 1986, but Flying Buffalo continues to distribute the game. In 2019 a new revised Combined Edition of MSPE was published by Flying Buffalo which brought the different material from the previous editions and included additional new rules and expansions to the original rpg. ''MSPEs mechanics are based on those of ''Tunnels and Trolls'', with the addition of a skill system for characters. A few adventure modules were also released for ''MSPE''. System Characters ''MSPE'' determines character attributes by random roll. Skills are purchased for the character by the player using Skill Points. Skills are available in multiple levels, but skill cost goes up exponentially as the level of the skill increases. Game mechanics ...
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Lost Worlds (gamebook)
''Lost Worlds'' is a "combat picture book game" designed and trademarked by Alfred Leonardi and originally published in 1983 by Nova Game Designs. The game has had many publishers, including Chessex, Emithill, Flying Buffalo and Greysea. Resurgence A minor resurgence in published books occurred in 2004, with five new titles published in 2004 (four of them by a new licensee, 1% Inspiration Games), a further two published in June 2005 (both with photo illustrations rather than graphics), and others early in 2007 and 2008. Many of the older books are now out of print, although Firelight Game Company has said they may be reprinting some of the early books. Gameplay Play requires two players and at least two " visual combat books", with each player choosing a character (i.e., a book) from those available. At the start of play, each player removes the character sheet for that character from their book and hands the book to their opponent. The character sheet lists the various com ...
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Role-Playing In Her Majesty's Secret Service
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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