1974 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1974. For video games, see 1974 in video gaming. Games released or invented in 1974 Game awards given in 1974 *Charles S. Roberts Award for Best Professional Game of 1974: ''Rise and Decline of the Third Reich'' Significant games-related events of 1974 *West End Games founded. References See also * 1974 in video gaming {{DEFAULTSORT:1974 In Games Games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ... Games by year ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Napoleon (board Game)
''Napoleon'', subtitled "The Waterloo Campaign, 1815", is a strategic-level block wargame published by Gamma Two Games in 1974 that simulates the Battle of Waterloo. A number of versions of the game have been produced by Avalon Hill and Columbia Games. Description Instead of cardboard counters, military units are represented by square blocks. The blocks are marked on one side by the unit designation; at the start of the game, these face away from the opposing player so that their exact designation is unknown, simulating the "fog of war." With three armies in play (French, British & allies, and Prussian) the game can be played by either two or three players. The main board shows the area of the battle. When units come into contact, the combat is moved to a smaller board for resolution. Components The number of blocks has varied from edition to edition: * 1st & 2nd editions: 48 blocks * 3rd edition: 84 blocks plus separate blocks for Blücher, Napoleon and Wellington * 4th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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West End Games
West End Games (WEG) was a company that made Board game, board, Role-playing game, role-playing, and wargaming, war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars: The Roleplaying Game, Star Wars'', ''Paranoia (game), Paranoia'', ''Torg'', ''DC Universe Roleplaying Game, DC Universe'', and ''Junta (game), Junta''. History Scott Palter received a Juris Doctor, JD from Stanford University, Stanford in 1972 and joined the New York State Bar Association, New York State Bar before he began work at the family firm, Bucci Imports. Drawing on this financial connection, Palter was able to found West End Games, named after the bar in which the meeting that finalized its founding occurred: the West End Bar near Columbia University. Initially a producer of board wargames, In 1983, Palter hired Ken Rolston, Eric Goldberg (game designer), Eric Goldberg and Greg Costikyan as game design ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Charles Roberts Awards
The Charles S. Roberts Awards (or CSR Awards) is an annual award for excellence in the historical wargaming hobby. It was named in honor of Charles S. Roberts the "Father of Wargaming" who founded Avalon Hill. The award is informally called a "Charlie" and officially called a "Charles S. Roberts Award". '' The Wargamer'' magazine called it "very prestigious". The Award is managed by the Charles S. Roberts Award Committee which has no commercial sponsorship, made up of designers, writers and hobbyists. It is a "people's award" with winners chosen through votes submitted by fans. History Created at the first Origins Game Convention in 1975, the awards were the brainchild of Canadian game store owner John Mansfield. Originally the awards were titled the "Origins Awards" but were informally known as the ''Charles Roberts Awards'' and it was only in 1988 that Charles Roberts officially agreed to let his name be used. The split from the Origins Awards occurred in 1987, after Fortress ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wooden Ships And Iron Men
''Wooden Ships and Iron Men'' is a naval board wargame simulating naval combat during the Age of Sail that was published by Battleline Publications in 1974, then revised and republished by Avalon Hill the following year. Name The name should come from the phrase attributed to Austrian admiral Wilhelm von Tegetthoff about the battle of Lissa «Wooden ships commanded by men with iron heads defeated iron ships commanded by men with wooden heads», with which he wanted to ascribe the defeat's responsibility to the inept Italian commands, in particular to Carlo Pellion di Persano. Description ''Wooden Ships and Iron Men'' is a two-player game that simulates naval combat in the 18th and 19th centuries between individual ships as well as with larger fleet actions. The 1975 Avalon Hill edition of the game has 23 scenarios, including the Battles of The Saintes, the Nile, and Trafalgar, as well as smaller and lesser known actions. (Avalon Hill published a further nine scenarios in va ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Warriors Of Mars (game)
''Warriors of Mars'' is a 1974 miniatures wargame rule book, written by Gary Gygax and Brian Blume and published by Tactical Studies Rules. It simulates combat in the fantasy world of Barsoom, originally imagined by Edgar Rice Burroughs in his series of novels about John Carter of Mars John Carter of Mars is a fictional Virginian soldier who acts as the initial protagonist of the Barsoom stories by Edgar Rice Burroughs. A veteran of the American Civil War, he is transported to the planet Mars, called Barsoom by its inhabita .... It is a 56-page booklet in the same style as the original ''Dungeons & Dragons'' books, even sharing the same artist Greg Bell.Steve Zieser"Warriors of Mars" ''Iron Rationales'', August 28, 2010 Gygax and TSR published the rules without permission from Burroughs estate and soon after its release they issued a cease and desist order and the game was pulled from distribution. Because only a few copies were sold the book is now rare and sells for a hi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The War Of The Worlds II
''The War of the Worlds II'' is a science fiction board wargame for 2-3 players designed by Phil Orbanes Sr. and published by Rand Game Associates in 1974 that simulates planetary conquest. In the year 2000, each player's race has simultaneously arrived at the Altair system, which contains five uninhabited resource-rich planets. The players fight for the right to own the most planets. Although the title is nearly identical to the novel about an invasion from Mars by H.G. Wells, the two works have no connection. Gameplay ''The War of the Worlds II'' is played on a circular grid game board with local planetary space for each of the five planets, which have their own pieces and revolve in circular orbits. Each player has three command vessels they can use to enter local planetary space and attack players, as well as a number of base, station, and interceptor pieces which can be placed openly on planets or hidden on ships. By spending a turn, a player can use command ships to buil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stellar Conquest
''Stellar Conquest'' is a science fiction board game designed by Howard M. Thompson that was published in 1974.Preface to the third printing, Stellar Conquest rule book, Howard Thompson, June 1978. It is a prototype of the 4X strategy game genre. The game was rejected by the Avalon Hill Company in 1973, and was published the following year as the first release from Thompson's own company, Metagaming Concepts. It was eventually republished by Avalon Hill in 1984. The game featured various interstellar ship types represented by counters, those of which were used to transfer populations around the game's universe, populate planets, and ultimately defeat opponents by slowly improving technology, movement, and offensive capabilities. The board The board is a hex grid map, with certain hexes containing stars of varying colors. Stars in a hex may have planets that are suitable for colonization. Blue stars could feature stellar nurseries or areas undergoing accretion, which impedes ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Starguard!
''Starguard!'' is a 1974 miniatures wargame created by Michael Kurtick and Jon McEwan and published by McEwan Miniatures The Scottish surname MacEwen derives from the Old Gaelic ''Mac Eoghainn'', meaning 'the son of Eoghann'. The name is found today in both Scotland and Northern Ireland. Because it was widely used before its spelling was standardised, the modern n .... It is a game of tactical-level ground combat of the future. The games ''Star War 2250'' (1975) and ''Orilla: 1st StarGuard Supplement'' (1977) were released as strategic companions to ''Starguard!''. Gameplay Players can play as various alien forces, each of which have different weapons and tables of organization and equipment (TOE's). On a player's turn, they can move and fire and must choose the order these operations. Players have infantrymen, treaded vehicles, and anti-gravity vehicles with different speeds they can use to move around the model map. When firing, a die is rolled to hit the target and a "pen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rise And Decline Of The Third Reich
''Rise and Decline of the Third Reich'' or more commonly ''Third Reich'' is a grand strategy wargame covering the European theater of World War II, designed by John Prados and released in 1974 by Avalon Hill. Players take on the roles of major powers—Germany, Italy, United Kingdom, France, the Soviet Union, and the United States—from 1939 to 1946. The game was popular because of the balance between economics, politics, and land, sea, air and strategic warfare. Players can try alternate history strategies (''e.g.'', a German invasion of Spain or the United Kingdom). The game is complex and can take many hours to complete. Revised editions of the game were published in the 1980s. A further redesign of the game, ''Advanced Third Reich'', was published in 1992, followed by a Pacific theater counterpart, '' Empire of the Rising Sun'', in 1995. In 2003, yet another redesign of these two games was published by GMT Games as ''A World at War''. In 2001, Avalanche Press released a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Panzer Leader (game)
''Panzer Leader'' is the sequel to Avalon Hill's ''PanzerBlitz'' game. Gameplay Like its predecessor, it is a tactical platoon level hex and counter board wargame depicting ''WWII'' tank and infantry combat on the Western European front. It features 4 geomorphic map tiles, which can be put together in a variety of ways to play the provided scenarios (which are printed on cardstock, showing all the necessary information for a scenario) or home-made scenarios. The 20 provided scenarios cover various battles on the Western Front, with most of the scenarios involving the Normandy campaign or the Battle of the Bulge. Two scenarios cover the amphibious assaults on Omaha and Gold beaches and include special rules for naval fire. While based on PanzerBlitz, the rules were cleaned up and included additional mechanics such as for air attacks and engineers, as well new spotting rules to prevent PanzerBush" tactics - units could no longer fire from concealment without revealing themselves ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kingmaker (board Game)
''Kingmaker'' is a board game published in the UK by PhilMar Ltd. in 1974 that simulates the political struggles to place a king on the throne of England during the Wars of the Roses. The game was popular, and other editions, including a computerized version, were produced by Avalon Hill, TM Games, and Gibsons Games. The game won a Charles S. Roberts Award in 1976. Description ''Kingmaker'' is a board game for 2–7 players in which each player controls one or more royal families in 15th-century England. Through war, diplomacy, and politics, the players attempt to gain control of one or more members of the two rival royal families, the House of Lancaster and the House of York, to place one of them on the throne of England while eliminating all other "pretenders." Components * a map board of 15th century England and nearby lands, marked with walled cities, towns, castles, forests, and roads. Rather than using a hex grid, the map is divided into square areas. * a deck of Event ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |