Topic summary

Flanaess

Flanaess

Extracted from the Wikipedia article Greyhawk.

A new vision of the Flanaess (1991–1997)

Game designer Rick Swan noted the apparent lack of a central vision for Greyhawk material, describing the Greyhawk setting up to this point as "a crazy quilt, where odd-shaped scraps of material are randomly sewn together and everybody hopes for the best. How else to explain a setting that encompasses everything from the somber A1-4 Scourge of the Slave Lords adventure to the King Kong-inspired WG6 Isle of the Ape to the cornball humor of WG7 Castle Greyhawk? It makes for an interesting mess, but it's a mess nonetheless... The City of Greyhawk [is] the most credible attempt at smoothing out the rough spots".