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Scrolling

In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text or pictures but moves (pans or tilts) the user's view across what is apparently a larger image that is not wholly seen. A common television and movie special effect is to scroll credits, while leaving the background stationary.

Frame rateFrame rateFrame rate, commonly expressed in frames per second (frame/s or FPS), is the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz (Hz).Racing video gameRacing video gameVideo game genre Screenshot of Speed Dreams, a free and open-source racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter.TouchscreenTouchscreenA touchscreen (or touch screen) is a type of display that can detect touch input from a user to do a specific task. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablets, laptops, and other electronic devices. The display is often an LCD, AMOLED or OLED display.2.5D2.5D2.5D (basic pronunciation two-and-a-half-dimensional and two-point-five-d) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.Input deviceInput deviceIn computing, an input device is a piece of equipment used to enter data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones.Panning (camera)Panning (camera)In cinematography and photography, panning means swivelling a still or video camera horizontally from a fixed position. This motion is similar to the motion of a person when they turn their head on their neck from left to right. In the resulting image, the view seems to "pass by" the spectator as new material appears on one side of the screen and exits from the other, although perspective lines reveal that the entire image is seen from a fixed point of view.FilmmakingFilmmakingFilmmaking, or film production, is the process of creating a motion picture. Traditionally, filmmaking is thought of as a process specific to the creation of feature films; however, its iconic methodology has been used in the creation of other types of filmed products, including movies and episodic series for streaming and network broadcasting, commercials and advertisements, animations, music videos, and documentaries.Computer monitorComputer monitorA computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED backlight, having by the 2010s replaced CCFLbacklit LCDs. Before the mid-2000s, most monitors used a cathode ray tube (CRT) as the image output technology.Tilt (camera)Tilt (camera)Tilting is a cinematographic technique in which the camera stays in a fixed position but rotates up/down in a verticalplane. Tilting the camera results in a motion similar to someone raising or lowering their head to look up or down. It is distinguished from panning in which the camera is horizontally pivoted left or right. Pan and tilt can be used simultaneously.Video GamesVideo GamesLook up in Wiktionary, the free dictionary.Television showTelevision showA television show, TV program (British English: programme), or TV show, is content produced for viewing on a television set that is transmitted via over-the-air, satellite, and cable, or distributed digitally on streaming platforms. Shows are produced in-house on a television stage with multiple cameras or produced by contract with film production companies (many major entertainment companies have both film and television production divisions).Graphics processing unitGraphics processing unitA graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a component on a discrete graphics card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.Special:Search/scrollingSpecial:Search/scrollingRelated word or term.

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