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Platformer

Video game genreSuperTux is a platformer inspired by Super Mario Bros.A platformer (or platform game), also known as a jump 'n' run, is a subgenre of an action video game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse.

Super Mario Bros.Super Mario Bros.1985 video game1985 video gameSuper Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). Directed and produced by Shigeru Miyamoto, it is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser).Donkey Kong (1981 video game)Donkey Kong (1981 video game)Donkey Kong is a 1981 platform game developed and published by Nintendo for arcades. As Mario (occasionally referred to as "Jumpman" at the time), the player runs and jumps onto platforms and climbs ladders to ascend a construction site in New York City and rescue Pauline (occasionally referred to as "The Lady" at the time) from the giant gorilla Donkey Kong. It is the first game in the Donkey Kong series and Mario's first appearance in a video game.Player characterPlayer characterA player character (PC), also known as a playable character, is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs).Isometric video game graphicsIsometric video game graphicsIsometric video game graphics are visuals employed in video games and digital art that produce a three-dimensional (3D) effect through parallel projection; which angles the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view. Despite the name, isometric computer graphics are rarely truly isometric; i.e., the x, y, and z axes are not necessarily oriented 120° to each other.NintendoNintendoJapanese video game companyNintendo Co., Ltd. is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and manufactures both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company in 1889 to produce handmade hanafuda playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games.Kangaroo (video game)Kangaroo is a 1982 platform video game developed and published by Sun Electronics for arcades. It was released in Japan in May 1982 and in North America by Atari, Inc. in June 1982. It is one of the first arcade games similar in style to Donkey Kong without being a direct clone. The player takes the role of a boxing glove-wearing mother kangaroo who is trying to rescue her joey from fruit-throwing monkeys.Miner 2049erMiner 2049erMiner 2049er is a platform game developed by Big Five Software and published in December 1982 for the Atari 8-bit computers. The player controls Mountie Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time. Miner 2049er was widely ported, being released on a total of 22 different systems.Space PanicSpace PanicSpace Panic (スぺース・パ二ック, Supesu Panikku) is a 1980 arcade video game developed by Universal. Presented in a side view, the player digs holes in horizontal platforms to trap pursuing aliens, then eliminates them by hitting them with a shovel. A port to the PV-1000 by Casio and a ColecoVision version by CBS Electronics were both released in 1983.Congo BongoCongo BongoCongo Bongo, also known as Tip Top, is a platform game released as an arcade video game by Sega in 1983. A message in the ROM indicates it was coded at least in part by the company Ikegami Tsushinki. The game is viewed in an isometric perspective, like Sega's earlier Zaxxon (1981), but does not scroll. Numerous home ports followed. The player takes the role of a red-nosed safari explorer attempting to catch an ape named Bongo who set fire to the explorer's tent.SegaSegaJapanese video game companySega Corporation is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several multi-million-selling game franchises for arcades and consoles including Sonic the Hedgehog, Angry Birds, Football Manager, Phantasy Star, Puyo Puyo, Super Monkey Ball, Bayonetta, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona and Yakuza. From 1983 until 2001, Sega also developed its own consoles.Pitfall!Pitfall! is a 1982 platform video game developed by David Crane and published by Activision for the Atari 2600. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points. Pitfall! was ported to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX.Action gameAction gameVideo game genre Part of a series onAction games Subgenres Beat 'em up Hack and slash Fighting Platform fighter Platform Rhythm Stealth Survival Battle royale Shooter Arena FPS Hero Light gun Looter shooter Shoot 'em up Bullet hell Rail shooter Twin-stick TPS Tactical Extraction Related genres Action-adventure Metroidvania Survival horror Action RPG Soulslike Artillery Role-playing Topics Capture the flag Cover system First-person shooter engine Free look Quick time event WASD keys Lists Battle royale Beat 'em ups Fighting FPS Freeware FPS Light-gun Maze Platformer Survival TPS vteVideo games Platforms Arcade video game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Platformer Shooter Action-adventure Adventure Casual Fighting Horror Survival Music Party Puzzle Role-playing Action Tactical Turn-based Simulation Sports Racing Strategy Lists Arcade games highest-grossing Best-selling games franchises Most-played mobile games Best games Game of the Year soundtracks By platform FPS Negative reception Cancelled games Development Producer Developer Designer Artist Programmer Design Level design Programming Engine AI Graphics Music Testing Related Adaptations History Behavioral effects vte An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time.

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