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Microcode

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In computer architecture, microcode is a layer of low-level control data or instructions used to implement a processor's instruction set architecture or internal control sequences. It consists of hardware-level operations that carry out higher-level machine code instructions or direct internal sequencing in many digital components.

Instruction set architectureInstruction set architectureAn instruction set architecture (ISA) is an abstract model that defines the programmable interface of the CPU of a computer, defining how software interacts with hardware. A device (i.e. CPU) that interprets instructions described by an ISA is an implementation of that ISA. Generally, the same ISA is used for a family of related CPU devices.Machine codeMachine codeIn computing, machine code is dataencoded and structured to control a computer's central processing unit (CPU) via its programmable interface. A computer program consists primarily of sequences of machine-code instructions. Machine code is classified as native with respect to its host CPU since it is the language that the CPU interprets directly.MicroarchitectureMicroarchitectureIn electronics, computer science and computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as μarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.Word (computer architecture)Word (computer architecture)In computing, a word is a fixed-sized datum handled as the natural or historical unit of data by the instruction set or the hardware of a processor. The number of bits or digits in a word (the word size, word width, or word length) is an important characteristic of any specific processor design or computer architecture.PDP-11PDP-11The PDP-11 is a series of 16-bitminicomputers originally sold by Digital Equipment Corporation (DEC) from 1970 into the late 1990s, one of a set of products in the Programmed Data Processor (PDP) series. In total, around 600,000 PDP-11s of all models were sold, making it one of DEC's most successful product lines. The PDP-11 is considered by some experts to be the most popular minicomputer.EmulatorEmulatorIn computing, an emulator is hardware or software that enables one computer system (called the host) to behave like another computer system (called the guest). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device.Computer architectureComputer architectureIn computer science and computer engineering, a computer architecture is the conceptual design and operational structure of a computer system that define how component parts are organized and interact to execute programs efficiently. It is often a general description that ignores precise implementation details. It covers the instruction set architecture, CPU microarchitecture, memory, and input/output systems.Execution unitIn computer engineering, an execution unit (E-unit or EU) is a part of a processing unit that performs the operations and calculations forwarded from the instruction unit.IntelIntelAmerican multinational technology companyIntel Corporation is an American multinational technology company headquartered in Santa Clara, California. It designs, manufactures, and sells computer components such as central processing units (CPUs) and related products for business and consumer markets.AMDAMDAmerican multinational semiconductor companyAdvanced Micro Devices, Inc. (AMD) is an American multinational semiconductor company headquartered in Santa Clara, California. It develops central processing units (CPUs), graphics processing units (GPUs), field-programmable gate arrays (FPGAs), system-on-chips (SoCs), and high-performance computer components.Finite-state machineFinite-state machineClasses of automata (Clicking on each layer links to the article on that subject.)In theoretical computer science, a finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time.ElectronicsElectronicsElectronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other electrically charged particles.Special:Search/microcodeSpecial:Search/microcodeRelated word or term.

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