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Application layer protocolHTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser. HTTP is a request–response protocol in the client–server model.

Client–server modelClient–server modelThe client–server model is a form of messaging pattern in a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may be on the same device. A server host runs one or more server programs, which share their resources with clients.Web browserWeb browserA web browser, often abbreviated as browser, is an application for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers can also display content stored locally on the user's device. Browsers are used on a range of devices, including desktops, laptops, tablets, smartphones, smartwatches, smart televisions and consoles.Application layerApplication layerAn application layer is an abstraction layer that specifies the shared communication protocols and interface methods used by hosts in a communications network. An application layer abstraction is specified in both the Internet Protocol Suite (TCP/IP) and the OSI model. Although both models use the same term for their respective highest-level layer, the detailed definitions and purposes are different.Request–responseIn computer science, request–response or request–reply is one of the basic methods computers use to communicate with each other in a network, in which the first computer sends a request for some data and the second responds to the request. More specifically, it is a message exchange pattern in which a requestor sends a request message to a replier system, which receives and processes the request, ultimately returning a message in response.Client (computing)Client (computing)In computing, a client is a piece of computer hardware or software that accesses a service made available by a server as part of the client–server model of computer networks. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network.Internet protocol suiteInternet protocol suiteThe Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP).World Wide WebWorld Wide WebThe World Wide Web (also known as WWW, W3, or simply the Web) is a global interconnected information system that enables content sharing over the Internet. It facilitates access to documents and other web resources according to specific rules of the Hypertext Transfer Protocol (HTTP). The Web was invented by English computer scientist Tim Berners-Lee while at CERN in 1989 and opened to the public in 1993. It was conceived as a "universal linked information system".HypertextHypertextHypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text that the reader can immediately access. Hypertext documents are interconnected by hyperlinks, which are typically activated by a mouse click, keypress set, or screen touch. Apart from text, the term "hypertext" is also used to describe tables, images, and other presentational materials with integrated hyperlinks.HTMLHTMLMarkup language for documentsHypermediaHypermedia, an extension of hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text, and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. The term was first used in a 1965 article written by Ted Nelson.HyperlinkHyperlinkIn computing, a hyperlink, or simply a link, is a digital reference providing direct access to data by a user's clicking or tapping. A hyperlink points to a whole document or to a specific element within a document. Hypertext is text with hyperlinks. The text that is linked from is known as anchor text. A software system that is used for viewing and creating hypertext is a hypertext system, and to create a hyperlink is to hyperlink (or simply to link).Computer mouseComputer mousePointing device used to control a computerA wired computer mouse with two buttons (left and right), a scroll wheel (which functions as a button when pressed) and a cable to plug into the computerA wireless computer mouseA computer mouse (plural mice; rarely mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface.

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