Newton Game Dynamics
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Newton Game Dynamics is an
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
physics engine A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics. I ...
for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or
iterative Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. ...
methods. Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and
GPU A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
s is being developed.


Games that used Newton

This is a select list of games using Newton Game Dynamics. * '' Amnesia: Rebirth'' * '' Amnesia: A Machine for Pigs'' * '' Amnesia: The Dark Descent'' * Amnesia: The Bunker * '' b4n92uid theBall'' * '' City Bus Simulator'' *
Future Pinball Future Pinball ("FP") is a freeware 3D pinball editing and gaming application for Microsoft Windows.Future Pi ...
– a 3D pinball editing and gaming application * '' Mount & Blade'' * '' Nicktoons Winners Cup Racing'' * '' Overclocked: A History of Violence'' * '' Penumbra: Overture'' * '' Penumbra: Black Plague'' * '' Penumbra: Requiem'' * ''SOMA'' * ''
Steam Brigade Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
'' * '' SALVATIONLAND''


Engines which incorporated Newton

A list of game engines using Newton Game Dynamics: *
HPL Engine Frictional Games AB is a Swedish independent video game developer based in Malmö, founded in January 2007 by Thomas Grip and Jens Nilsson. The company specialises in the development of survival horror games with very little or no combat gamepl ...
1, 2, and 3


See also

* Physics Abstraction Layer (PAL) * Open Dynamics Engine (ODE) *
Project Chrono Project Chrono is a physics engine developed by University of Parma, University of Wisconsin-Madison and members of its open source community. It supports simulating rigid body dynamics, rigid and soft body dynamics, collision detection, vehicle ...


External links


Github repository with latest development changes

Official Newton Game Dynamics homepage


References

{{Physics engines Computer physics engines Software using the zlib license