Wonderland Dizzy
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''Magicland Dizzy'' is a
platform Platform may refer to: Arts * Platform, an arts centre at The Bridge, Easterhouse, Glasgow * ''Platform'' (1993 film), a 1993 Bollywood action film * ''Platform'' (2000 film), a 2000 film by Jia Zhangke * '' The Platform'' (2019 film) * Pla ...
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
published in Europe in 1990 by
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports ...
for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
platforms. By 1992 there were also
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
,
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
and
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
versions available. It is the sixth game in the '' Dizzy'' series, and the fourth adventure-based Dizzy title. The story, set in a fantasy world called Magicland, follows on from the events of '' Fantasy World Dizzy'', the previous adventure title. In ''Magicland Dizzy'' the player controls Dizzy, an egg-shaped character, who is trying to save six of his friends who have been placed under spells by the Evil Wizard Zaks. The game was the first Dizzy game not to be developed entirely by Dizzy's creators, the
Oliver Twins Andrew Nicholas Oliver and Philip Edward Oliver, together known as the Oliver Twins, are British twin brothers and video game designers. They developed computer games while they were still at school, contributing their first type-in game to a ...
. Instead, whilst they were focusing on other projects, ''Magicland Dizzy'' was designed by Neal Vincent and coded by external developer
Big Red Software The Big Red Software Company Limited, doing business as Big Red Software, was a British video game developer based in Leamington Spa, England, that was founded by Paul Ranson in October 1989. History Big Red Software was incorporated on 16 O ...
. The Oliver Twins retained design-approval oversight. The game is sometimes alternatively known by its development title, ''Dizzy 4'', with the Roman numeral IV visible at the top of the game screen, behind the player's score. A prequel, ''Into Magicland'', was released to promote the game and featured a new character that was never seen in any of the series games again. The game was widely acclaimed by critics across the platforms with scores typically in the 80-95% region. Criticism was leveled at its similarity to previous games in the series and the awkward inventory system. By November 1991 it was noted that the Dizzy games had sold more than half a million units across all platforms. A NES version titled ''Wonderland Dizzy'' was developed in 1993 and later released in October 2015.


Gameplay

In ''Magicland Dizzy'' the player guides Dizzy, an egg-shaped character, in an attempt to rescue his six friends who are held captive under the influence of various magic spells. The locations are all located in the titular "Magicland" and are fantastical in nature, many inspired by
fairy tale A fairy tale (alternative names include fairytale, fairy story, household tale, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic, enchantments, and mythical or fanciful bei ...
s. They include a field of standing stones called ''Weirdhenge'', a witch's island and Prince Charming's castle. Movement from one screen to the next is enabled through
flip-screen Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
such that when Dizzy touches the outer edge of one screen he is transported to the next. The individual screens consist of platforms and ladders with Dizzy able to both walk and jump to navigate the maze and its obstacles. Dizzy can collect up to three items at once which are then used at specific locations to solve puzzles and advance through the game. At the start of the game the player has three lives and a health bar which can be replenished by finding and collecting diamonds scattered throughout the maze.


Plot and characters

The Evil Wizard Zaks, the primary antagonist of the series, whom Dizzy defeated previously in ''Fantasy World Dizzy'', has returned having "made certain arrangements against his premature demise". He has cast spells on six members of the Yolkfolk, egg-shaped friends and relations of Dizzy, and transported them to Magicland. At the beginning of the game Dizzy teleports himself to Magicland and must set about lifting the spells from his friends. Following their introduction in '' Fantasy World Dizzy'', this game again features the Yolkfolk. Each of them has had a spell cast upon them by Zaks: Dylan is transfigured into a thorny bush; Denzil is frozen in
ice Ice is water that is frozen into a solid state, typically forming at or below temperatures of 0 ° C, 32 ° F, or 273.15 K. It occurs naturally on Earth, on other planets, in Oort cloud objects, and as interstellar ice. As a naturally oc ...
; Dozy is put into an enchanted and perhaps everlasting sleep; Dora is turned into a
frog A frog is any member of a diverse and largely semiaquatic group of short-bodied, tailless amphibian vertebrates composing the order (biology), order Anura (coming from the Ancient Greek , literally 'without tail'). Frog species with rough ski ...
; Daisy is enlarged and imprisoned inside Zaks'
oubliette A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period. An oubliette (fr ...
; and Grand-Dizzy trapped inside a magic mirror. Throughout the game Dizzy meets and interacts with many of Magicland's inhabitants. These include the Queen of Hearts, the good witch Glenda and Prince Charming, along with various other creatures who can help or hinder Dizzy's progress. During the course of the game Dizzy comes across the legendary sword
Excalibur Excalibur is the mythical sword of King Arthur that may possess magical powers or be associated with the rightful sovereignty of Britain. Its first reliably datable appearance is found in Geoffrey of Monmouth's ''Historia Regum Britanniae''. E ...
and has the opportunity to awaken
Sleeping Beauty "Sleeping Beauty" (, or ''The Beauty Sleeping in the Wood''; , or ''Little Briar Rose''), also titled in English as ''The Sleeping Beauty in the Woods'', is a fairy tale about a princess curse, cursed by an evil fairy to suspended animation in fi ...
.


Development and promotion

''Magicland Dizzy'' was the first ''Dizzy'' game that was not fully designed and coded by the
Oliver Twins Andrew Nicholas Oliver and Philip Edward Oliver, together known as the Oliver Twins, are British twin brothers and video game designers. They developed computer games while they were still at school, contributing their first type-in game to a ...
, the creators of Dizzy. After ''Fantasy World Dizzy'' they had started working more closely with
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports ...
, developing games for the American market where the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES) was quickly capturing a large audience. In order to continue the Dizzy series, which remained popular in Codemasters' home market, the Twins had to bring in others to do the majority of the design and coding. This gave them time to concentrate on their other projects. The coding of ''Magicland Dizzy'' was contracted out to Big Red Software. In order to promote ''Magicland Dizzy'', a five screen mini-adventure for the ZX Spectrum known as ''Into Magicland'' (or, unofficially, ''Dizzy 3 and a half'') was given away with the January 1991 edition of Crash, a UK-based magazine. It featured Dizzy and his cousin Danny and is a prequel to the main game, ending with Dizzy teleporting to the first screen of ''Magicland Dizzy''. This was the character Danny's only appearance in a Dizzy game. Originally ''Magicland Dizzy'' was only available as part of a five-game Dizzy compilation called ''The Dizzy Collection'' which also featured '' Dizzy'', ''
Treasure Island Dizzy ''Treasure Island Dizzy'' is a puzzle video game published in 1989 by Codemasters for the Amstrad CPC and ZX Spectrum, and later ported to the Commodore 64, Nintendo Entertainment System, NES, Amiga, Atari ST and Atari Jaguar. ''Treasure Island ...
'', ''Fantasy World Dizzy'' and ''
Fast Food Fast food is a type of Mass production, mass-produced food designed for commercial resale, with a strong priority placed on speed of service. ''Fast food'' is a commercial term, limited to food sold in a restaurant or store with frozen, preheat ...
''. The game was later released separately at a budget price.


Remake

''Wonderland Dizzy'' is a platform adventure game developed in 1993 and later released in October 2015 by the
Oliver Twins Andrew Nicholas Oliver and Philip Edward Oliver, together known as the Oliver Twins, are British twin brothers and video game designers. They developed computer games while they were still at school, contributing their first type-in game to a ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES). The Oliver Twins had previously released several games for the NES, published by Camerica for both the Aladdin Deck Enhancer and later sold as standalone non-licensed cartridges. Camerica also released the
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports ...
-designed
Game Genie The Game Genie was a line of Video game accessory, video game accessories that allowed players to alter codes transmitted between ROM cartridge, game cartridges and a video game console, known informally as a cheat cartridge. Developed by Codemas ...
cartridge, distributed in the US by
Galoob Lewis Galoob Toys, Inc., was a toy company headquartered in South San Francisco, California. They are best known for creating Micro Machines, which accounted for 50% of its sales in 1989, and distributing the Game Genie in the United States. Hi ...
and the subject of '' Lewis Galoob Toys, Inc. v. Nintendo of America, Inc''. Like many of the ''Dizzy'' games ported to the Nintendo Entertainment System, ''Wonderland Dizzy'' is an
enhanced remake A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software sh ...
of a previously released Dizzy game – ''Magicland Dizzy'', albeit with an
Alice in Wonderland ''Alice's Adventures in Wonderland'' (also known as ''Alice in Wonderland'') is an 1865 English Children's literature, children's novel by Lewis Carroll, a mathematics university don, don at the University of Oxford. It details the story of a ...
theme. As in ''Magicland Dizzy'', the aim of the game is rescuing the other members of The Yolkfolk who have been placed under spells by the Evil Wizard Zaks, but ''Wonderland Dizzy'' allows the player to play as Dizzy, Daisy or control both characters. ''Wonderland Dizzy'' was previously rejected for '' The Excellent Dizzy Collection''. The game
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
was discovered by The Oliver Twins in October 2015. The game was released for online
emulated In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
gaming and for
free Free may refer to: Concept * Freedom, the ability to act or change without constraint or restriction * Emancipate, attaining civil and political rights or equality * Free (''gratis''), free of charge * Gratis versus libre, the difference betw ...
download.


Reception

''Magicland Dizzy'' was met with a largely positive reception. Writing in ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'', Rich Pelley gave the Spectrum version a positive review, describing it as "addictive" and "a bit of a spanker". '' Crash'' described the Spectrum version of the game as "one of the best izzy games/nowiki> so far" and an "essential purchase". The gameplay was described as being very similar to the previous games in the series though the ''Crash'' review still praised the addictive nature of the game and the colourful graphics and sounds. Writing in ''
Amstrad Action ''Amstrad Action'' is a discontinued monthly magazine, which was published in the United Kingdom. It is about home computers from the Amstrad CPC range and later the GX4000 console. It is the first magazine published by Chris Anderson (TED), Chri ...
'', Adam Waring described the Amstrad version of the game as a "challenge even to those who've completed all the other Dizzy games". In their review of the Commodore 64 version of the game, ''
Zzap! Zzap! may refer to: * Zzap!64 ''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by ...
'' noted that the slower pace of the game compared to the Spectrum version made "exploration a bit tedious at times" but still praised the game overall. ''Your Sinclair's'' Rich Pelley described the game's "annoying menu system" as a minor negative point. In his review in ''Amstrad Action'', Adam Waring noted that the background music "becomes annoying" and that "not as many gameplay enhancements" had been made compared to previous games in the series. In contrast, Stuart Campbell's review in ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future Publishing and ran for 65 issues, from May 1991 to September 1996. History The first issue of ''Amiga Power'' was publi ...
'' described the Amiga version of the game as "the most accomplished game in the series so far" and noted that by November 1991 the ''Dizzy'' games had sold more than half a million units across all platforms. The ZX Spectrum version was voted the 12th best game of all time in a special issue of ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' magazine in 2004.


References


External links


Official website for ''Wonderland Dizzy''
* * {{Camerica 1990 video games Amiga CD32 games Amiga games Amstrad CPC games Atari ST games Big Red Software games Codemasters games Commodore 64 games Dizzy (series) DOS games Europe-exclusive video games Single-player video games Video games developed in the United Kingdom Video games scored by Matthew Simmonds ZX Spectrum games