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''Stalingrad'' is a
strategic Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
-level
board wargame A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, o ...
published by
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company' ...
in 1963 that simulates the first 24 months of the war between Germany and the Soviet Union during
World War II World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposin ...
. As one of the first board wargames (and the first one about the Eastern Front) it was extensively played and discussed during the early years of the wargaming hobby.


Description

''Stalingrad'' is a two-player game that, despite its title, covers the entire East Front campaign between Germany and the Soviet Union from June 1941 to May 1943. Often criticized for lack of realism, Stalingrad is the predecessor of the many Eastern Front wargames that have since been published.


Components

The game box contains: *22" x 28" mounted
hex grid A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size. Advantages and disadvantages The primary advantage of a h ...
map scaled at 50 km (31 mi) per hex *117 die-cut counters * rule booklet * battle manual and rules supplement * various charts and player aids * six-sided die


Gameplay

As an early wargame, ''Stalingrad'' uses a simple "I Go, You Go" system: the Germans bring on reinforcements and replacements, then move, and engage in combat. Then the Russians bring on replacements, move and engage in combat. Each turn represents one month, and the game ends after 24 turns or if the Germans fulfill one of their victory conditions before the end of the game.


Movement

Key terrain features include major cities, rivers, rough terrain and swamps. Defenders can gain advantages in battle by occupying cities, rough terrain and defending behind rivers. Terrain costs are normal during summer, but halved in the winter, and are governed by a random terrain table in the fall and spring, when mud can halve movement rates. Lakes are impassable most of the year, but may freeze enough to allow passage in the winter. Railroads add ten hexes to movement, but must be taken all at once.


Combat

Each unit has a
zone of control In board wargames, a zone of control (ZOC) is the area directly adjacent to certain combat forces that affects the movement and actions of enemy combat units. In hexagonal tiled maps, a combat unit's zone of control is the six hexagons adjacent ...
around it. Units cannot move from one enemy zone of control hex into an adjoining hex also in the same zone of control. Two opposing units adjacent to each other must engage in combat. To resolve combat, the ratio of attacker to defender strength is calculated, a die is rolled, and the result taken from the appropriate column on the Combat Result Table (CRT). If the result is retreat, the loser must retreat up to 2 hexes, and the winner can advance one hex. Some commentary encourages players to use "soak-off" attacks, which give the attacker a good chance of eliminating an enemy unit, in return for the likely sacrifice of a friendly unit.


Victory conditions

The Germans win by either eliminating all Soviet units on the map, or by occupying Stalingrad, Moscow and Leningrad and holding them simultaneously for two complete turns. The Russians win by preventing the German victory conditions or by eliminating all German units on the map.


Publication history

''Stalingrad'' was designed by Charles S. Roberts, and developed by Tom Shaw and Lindsley Schutz, and was published by Avalon Hill in 1963. Eleven years later, a slightly revised second edition was released.


Reception

Many critics have noted the game's inaccuracies, from geographical mistakes on the map to incorrect orders of battle. Writing in 1980 for '' Moves'', Steven List noted that "While still popular, the game was found to be flawed even in its early days." In his 1977 book ''
The Comprehensive Guide to Board Wargaming ''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book about the hobby of wargaming for non-gamers and game ...
'', Nicholas Palmer commented "it is generally felt that ''Stalingrad'' is much too unrealistic in its details (large numbers of units have almost identical strengths on the German side, and the sudden-death CRT makes luck a major factor.)" However, despite these issues, Palmer still found that "while the tactical accuracy is faulty, the game gives a good simulation of the grand strategic alternatives, and it is swift and exciting, with more forward planning needed that in many games because of the savage effect of winter on movement." In the 1980 book ''
The Complete Book of Wargames ''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint. Contents This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer Jon Freeman commented, "''Stalingrad'' is another classic and was for many years one of the most popular wargames around." He noted that play balance had always been considered an issue, saying, "since the original made it almost impossible for the Germans to win, innumerable variants sprang up over the years to even things up." Freeman also pointed out the historical inaccuracies: "The other standard objection is on historical grounds: the game bears little resemblance to the actual campaign." Despite these issues, Freeman concluded by giving the game an Overall Evaluation of "Good", saying, "Nonetheless, it was state of the art when first produced, and it remains a playable and enjoyable game." In Issue 2 of the UK magazine ''Games & Puzzles'', (July 1972), game designer Don Turnbull called ''Stalingrad'' "a popular game for beginners, which retains its interest for the more experienced player." Several issues later, Mike Nerthercot also reviewed the game, and found several drawbacks: "It is rather 'old fashioned' by modern design standards. The design can be faulted on a number of accounts. It is more abstract than realistic, failing to recreate the German doctrinal superiority in the use of armoured units." Nethercot concluded by giving the game a rating of 4 out of 6, saying, "On balance, I would probably advise more experienced players to go for ''
Barbarossa Barbarossa, a name meaning "red beard" in Italian, primarily refers to: * Frederick Barbarossa (1122–1190), Holy Roman Emperor * Hayreddin Barbarossa (c. 1478–1546), Ottoman admiral * Operation Barbarossa, the Axis invasion of the Soviet Un ...
'', for newcomers — ''Stalingrad''." R. B. McArthur, writing for '' Washingtonian'' in 1980 said that "Avalon Hill's ''Afrika Korps'', ''Stalingrad'', ''D-Day'', and ''Battle of the Bulge'' cover World War II in Europe pretty thoroughly. They are mostly popular with teenagers; those who actually fought in the war tend to find them jarringly inaccurate." ''Stalingrad'' was chosen for inclusion in the 2007 book '' Hobby Games: The 100 Best''. Game designer
Lewis Pulsipher Lewis Errol Pulsipher (born January 22, 1951), often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role playing games, board games, card games, and video games. He was the first person in the North ...
commented, "While the company name lives on as an imprint at Hasbro, Avalon Hill's legacy is more substantial. It provided the foundation for the entire hobby gaming industry, and of Avalon Hill's many groundbreaking early titles, ''Stalingrad'' is the best."


Other reviews and commentary

*''Campaign'' #100 *''
Fire & Movement ''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1982 ...
'' #62 *''International Wargamer'' Vol.3 #10 *''PanzerFaust'' #53 *''Panzerschreck'' #3 *''Paper Wars'' #26 *''Spartan Simulation Gaming Journal'', July 1970 *''
Strategy & Tactics ''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a complete new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original edit ...
'' #13


See also

* ''
Victory! The Battle for Europe ''Victory! The Battle for Europe'' is a Play-by-mail game#Closed versus open ended, closed-end, military strategy, play-by-mail (PBM) wargame. The game was first published by Rolling Thunder Games, Inc. in 1991 after a period of initial growth i ...
''


References


External links

* {{Avalon Hill American board games Avalon Hill games Board games introduced in 1963 World War II board wargames