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was a 2015 endless runner game in the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' franchise for Android and iOS. It was developed by
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
as its first ''Sonic'' game exclusive to
smartphones A smartphone is a mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as mult ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. In ''Sonic Runners'', the player-character constantly ran forward, and players controlled their jumping from a side-scrolling perspective using the
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
. The game was free-to-play, featured a wide variety of playable characters from the ''Sonic'' series, and received periodic updates. Development began in late 2013 and lasted a year and a half. Sonic Team sought to take advantage of the uses of smartphones and built the game using the Unity
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
. They designed ''Sonic Runners'' to have more replay value than other endless running games. The game was
soft launch A soft launch, also known as a soft opening, is a preview release of a product or service to a limited audience prior to the general public. Soft-launching a product is sometimes used to gather data or customer feedback, prior to making it wi ...
ed in select regions in February 2015 before its full release the following June. It failed commercially and received mixed reviews; although critics praised its gameplay, they criticized the
pop-up ad Pop-up ads or pop-ups are forms of online advertising on the World Wide Web. A pop-up is a graphical user interface (GUI) display area, usually a small window, that suddenly appears ("pops up") in the foreground of the visual interface. The pop- ...
s, pay-to-play elements, and technical problems. Sega discontinued the game in July 2016.
Gameloft Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
released a replacement game, '' Sonic Runners Adventure'', in 2017. The game soft launched 4 months before the franchise's 24th anniversary, and released two days after the 24th anniversary.


Gameplay

''Sonic Runners'' was a free-to-play side-scrolling video game in which the player-character was constantly running forward. To avoid obstacles and defeat enemies, the character jumped when the player tapped the
touchscreen A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically l ...
. The game featured a wide variety of playable characters from the cast of the ''Sonic'' franchise with unique abilities, such as
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
, Miles "Tails" Prower, and Knuckles the Echidna. The player started as Sonic and would unlock more characters as they progressed. ''Sonic Runners'' received periodic updates, which often included new characters. For example, Classic Sonic from '' Sonic Generations'' was added on June 26, 2015 to celebrate the 24th anniversary of the original ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
''. The goal was to obtain high scores by running for as long as possible. While running, the player ran through
vertical loop The generic roller coaster vertical loop, also known as a Loop-the-loop, or a Loop-de-loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, rid ...
s and jumped in cannons and on springboards and platforms. They collected
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s like invincibility, Wisps, rings, and crystals. Wisps granted the player temporary powers, rings protected them from getting hit by enemies or obstacles, and crystals increased their score. When the player passed a checkpoint, the rings were banked and added to their overall score. The player would occasionally engage in boss fights with
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
, who would drop objects to stop them. After Eggman was defeated, the difficulty would increase. The game ended when the player was hit without any rings or fell in a bottomless pit. By leveling up, the player could improve their performance during a run. They could also equip a companion who would assist them by increasing their statistics, such as Chao. The story followed an episodic format and primarily served as a tutorial that provided information on how to play the game. Players progressed through the game's main story mode by collecting enough points to progress along the world map. Each section either gave a reward, such as bonus rings, or unlocked special missions, such as boss fights. The story was told through text-based cutscenes, although players could skip them. ''Sonic Runners'' featured two types of in-game currency: Red Rings and regular rings. Red Rings were used to resume play after dying and could either be earned or obtained through in-app purchases. Rings could be used to either buy single use items or power ups for a run, or increase the effectiveness of certain items. Every day players logged in, they would get to spin a roulette wheel to earn prizes like companions. Landing on spaces marked "big" or "super" would upgrade the wheel to include better prizes. Players could also buy spins.


Development

Longtime ''Sonic'' series developer
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
created ''Sonic Runners'' for Android and iOS. The game was Sonic Team's first ''Sonic'' game exclusive to
smartphone A smartphone is a mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multi ...
s. Development began in late 2013 with a ten-person team, which expanded as the game progressed. It was developed over the course of a year and a half using the Unity
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
. Series veteran Takashi Iizuka, who designed and directed previous ''Sonic'' games, served as producer. ''Runners'' was conceived after the release of '' Sonic the Hedgehog 4: Episode II'' (2012). ''Sonic 4'' had been designed with home consoles in mind, and Sonic Team wanted to take advantage of the unique experiences and uses smartphones provided. The developers were interested in adding content regularly to keep users interested. ''Sonic Runners'' was designed to be easy to pick up and to resemble the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
''Sonic'' games, with a focus on action and jumping. It was also designed to have replay value—with its story mode, missions, alternate paths, and power-ups—which Sonic Team felt was something most endless running games lacked. Originally, Chao was the only character who assisted the player, but Sonic Team decided to add characters like Chip from '' Sonic Unleashed'' because they wanted to surprise players. One of the biggest challenges Sonic Team faced during development was making sure the visual quality was consistent across all platforms. Veteran ''Sonic'' sound director Tomoya Ohtani composed the ''Sonic Runners'' soundtrack, which consists of themes from past games alongside new material. Ohtani made the music using the same methods he used for scoring previous ''Sonic'' games. The instruments he used were
drums The drum is a member of the percussion instrument, percussion group of musical instruments. In the Hornbostel–Sachs classification system, it is a membranophones, membranophone. Drums consist of at least one Acoustic membrane, membrane, c ...
,
bass Bass or Basses may refer to: Fish * Bass (fish), various saltwater and freshwater species Wood * Bass or basswood, the wood of the tilia americana tree Music * Bass (sound), describing low-frequency sound or one of several instruments in th ...
,
guitar The guitar is a stringed musical instrument that is usually fretted (with Fretless guitar, some exceptions) and typically has six or Twelve-string guitar, twelve strings. It is usually held flat against the player's body and played by strumming ...
, and
piano A piano is a keyboard instrument that produces sound when its keys are depressed, activating an Action (music), action mechanism where hammers strike String (music), strings. Modern pianos have a row of 88 black and white keys, tuned to a c ...
, and he made the music "by focusing on creating a catchy band sound." Ohtani said composing the soundtrack was fun because it reminded him of his first work in bands. A two-volume soundtrack, ''Sonic Runners Original Soundtrack'', was released digitally via
iTunes iTunes is a media player, media library, and mobile device management (MDM) utility developed by Apple. It is used to purchase, play, download and organize digital multimedia on personal computers running the macOS and Windows operating s ...
. The first volume was released on June 24, 2015 and the second volume was released on December 25, 2015.


Release

''Sonic Runners'' existence came to light in July 2014 after publisher
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
registered the
domain name In the Internet, a domain name is a string that identifies a realm of administrative autonomy, authority, or control. Domain names are often used to identify services provided through the Internet, such as websites, email services, and more. ...
''sonicrunners.com''. Iizuka confirmed the game was real at the Tokyo Joypolis convention on December 28, 2014 and announced that it would launch in 2015. A
teaser trailer A teaser trailer, also shortened to teaser, is a short trailer (promotion), trailer and a form of teaser campaign advertising that focuses on film and television programming. It is a videography pre-release film or television show advertisement. Sh ...
and more details were revealed in early February 2015. Sega
soft launch A soft launch, also known as a soft opening, is a preview release of a product or service to a limited audience prior to the general public. Soft-launching a product is sometimes used to gather data or customer feedback, prior to making it wi ...
ed ''Sonic Runners'' in Canada and Japan on February 26, 2015 for testing purposes and released the final version worldwide on June 25, 2015.


Reception

When ''Sonic Runners'' was announced, '' Nintendo Life'' uttered disapproval that it would not be released on
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' opined that while "it's tough to imagine ''Sonic'' fans getting too excited about ''Runners''", its future augured well after the critical panning of '' Sonic Boom: Rise of Lyric'' and '' Sonic Boom: Shattered Crystal''. Reviewing the soft launched version, ''Hardcore Gamer'' believed it was the best ''Sonic'' game in years. Although critical of the game's excessive amount of
pop-up ad Pop-up ads or pop-ups are forms of online advertising on the World Wide Web. A pop-up is a graphical user interface (GUI) display area, usually a small window, that suddenly appears ("pops up") in the foreground of the visual interface. The pop- ...
s, they felt it was focused, exhilarating, and corrected many problems present in prior games, and described it as "everything Sonic ''should'' be". ''
TouchArcade ''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. ...
'' praised its gameplay and presentation, but criticized its online functions and wrote they "could easily see it going off the rails". The final version received "mixed or average reviews", according to the
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Generally, reviewers believed the core gameplay was enjoyable. ''
TouchArcade ''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. ...
'' considered it better than '' Sonic Dash'' and praised its fan service and content. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' and James Stephanie Sterling felt the game was well-designed; ''Destructoid'' said it had depth and succeeded as both a platformer and a ''Sonic'' game, and Sterling wrote that in terms of gameplay it was better than most endless runners. However, the game's amount of ads and
pay to play Pay-to-play, sometimes pay-for-play or P2P, is a phrase used for a variety of situations in which money is exchanged for services or the privilege to engage in certain activities. The common denominator of all forms of pay-to-play is that one mu ...
elements were extensively criticized. Sterling believed they were intrusive and made the game over-complex, and ''Destructoid'' said they were "unreasonable" and "exhausting". ''TouchArcade'' wrote that "any free-to-play monetization gimmick you can think of it, ''Sonic Runners'' has it." Technical problems, such as crashes and lengthy load times, were also criticized. Although it was downloaded over five million times, ''Sonic Runners'' was a commercial failure. A presentation highlighting Sega's strongest performing games designated ''Sonic Runners'' a "stalling title" because it only made between ¥30—50 million a month. ''Nintendo Life'' wrote its failure was proof that the recognizability of a brand does not guarantee success. They also wrote the failure could be a cautionary tale for companies like
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
to not mask a game's problems by using a recognizable brand.


Discontinuation and legacy

In May 2016, Sega announced it would discontinue ''Sonic Runners''. The sale of Red Rings ended on May 27, 2016, and the servers were shut down on July 27, 2016. Because it required a constant online connection, the game is unplayable. Through reverse engineering a group of fans were able to make both a custom client and server of the game, making it playable again. In April 2017,
Gameloft Gameloft SE is a French video game company based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games for mobile devices, video game consoles, and ...
released a FAQ webpage that indicated a sequel to ''Sonic Runners'' was in development. Gameloft released the sequel, '' Sonic Runners Adventure'', for Android in Russia and the United Kingdom in June 2017, and worldwide for Android and iOS in December 2017. Unlike the original, ''Sonic Runners Adventure'' is sold at a fixed price.


See also

* '' Super Mario Run''


Notes


References


External links

* {{Portal bar, Video games 2015 video games Action games Android (operating system) games Free-to-play video games IOS games Platformers Sega video games Side-scrolling video games Sonic Team games Video games scored by Tomoya Ohtani Inactive online games Products and services discontinued in 2016 Discontinued iOS software Delisted digital-only games Sonic the Hedgehog spinoff games Video games developed in Japan