Side-scrolling Beat 'em Up
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A beat 'em up (also known as brawler and, in some markets, beat 'em all) is a
video game genre A video game genre is an informal classification of a video game based on how it is played rather than Computer graphics, visual or narrative elements. This is independent of setting (fiction), setting, unlike works of fiction that are expressed ...
featuring
hand-to-hand combat Hand-to-hand combat is a physical confrontation between two or more persons at short range (grappling distance or within the physical reach of a handheld weapon) that does not involve the use of ranged weapons.Hunsicker, A., ''Advanced Skills in ...
against a large number of opponents. Traditional beat 'em ups take place in
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
,
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
(2D) levels, while a number of modern games feature more open
three-dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), poi ...
(3D) environments with yet larger numbers of enemies. The
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
. Two-player cooperative gameplay and multiple
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on
Hong Kong martial arts films Hong Kong action cinema is the principal source of the Hong Kong film industry's global fame. Action films from Hong Kong have roots in Chinese culture, Chinese and Culture of Hong Kong, Hong Kong cultures, including Chinese opera, storytelling a ...
. 1986's '' Nekketsu Kōha Kunio-kun'' introduced the belt scroll format employed extensively by later games, while also popularizing contemporary urban settings, while its Western localized version ''Renegade'' further introduced underworld revenge themes. The genre then saw a period of high popularity between the release of ''
Double Dragon is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'' in 1987, which defined the two-player cooperative mode and continuous belt scroll format central to classic beat 'em ups, and 1991's ''
Street Fighter II is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki O ...
'', which drew gamers towards one-on-one
fighting games The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
. Games such as '' Streets of Rage'', ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of '' Final Fight'' in 1989. Set in the fictional Metro City, within the '' Street Fighter'' universe, the games focus on ...
'', ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
'' and ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' (''TMNT'') is an American media franchise created by comic book artists Kevin Eastman and Peter Laird. It follows Leonardo (Teenage Mutant Ninja Turtles), Leonardo, Donatello (Teenage Mutant Ninja Turtles), D ...
'' are other classics to emerge from this period. In the late 1990s, the genre lost popularity with the emergence of 3D-polygon technology. In the 2000s, a sub-genre of 3D
hack-and-slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
games emerged (also known as "character action games"), adapting the beat 'em up formula to utilize large-scale 3D environments, with popular franchises including ''
God Hand is a 2006 beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. It was released in Japan and North America in 2006, and in 2007 for PAL territories. It was re-released for the PlayStation 3 as a PS2 Classic ...
'', ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'', ''
Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei (now Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of ...
'', ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'' and ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
''. Since the 2010s, traditional 2D beat 'em ups have seen a resurgence, with popular titles such as ''
Dungeon Fighter Online ''Dungeon Fighter Online'', known in South Korea as ''Dungeon & Fighter'', is a multiplayer beat 'em up action role-playing game, developed and published for personal computers by Neople, a South Korean subsidiary of Nexon, and originally publi ...
'', ''
Dragon's Crown ''Dragon's Crown'' is a 2013 action role-playing game developed by Vanillaware for the PlayStation 3 and PlayStation Vita. The game was published in Japan and North America by Atlus and in PAL regions by NIS America. A high-definition port fo ...
'', '' Streets of Rage 4'' and '' Teenage Mutant Ninja Turtles: Shredder's Revenge''.


Definition

A beat 'em up (also called a "brawler") is a type of
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
where the player character must fight a large number of enemies in unarmed combat or with melee weapons. Gameplay consists of walking through a
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, one section at a time, defeating a group of enemies before advancing to the next section; a boss fight normally occurs at the end of each level. Arcade versions of these games are often quite difficult to win, causing players to spend more money. Beat 'em ups are related to but distinct from fighting games, which are based around one-on-one matches rather than scrolling levels and multiple enemies. Such terminology is loosely applied, however, as some commentators prefer to conflate the two terms. At times, both one-on-one fighting games and scrolling beat 'em ups have influenced each other in terms of graphics and style and can appeal to fans of either genre. Occasionally, a game will feature both kinds of gameplay. In the United Kingdom,
video game magazines Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core ...
during the 1980s to 1990s, such as ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' and ''
Computer & Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot webs ...
'' (C+VG) for example, referred to all games which had a combat motif as beat 'em ups, including fighting games. However, they were differentiated by a specific prefix; games like ''Double Dragon'' or ''Final Fight'' were called "scrolling beat 'em ups" and games such as ''Street Fighter II'' or ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
'' were referred to as "one on one beat 'em ups". Fighting games were still being called "beat 'em up" games in the UK gaming press up until the end of the 1990s.


Game design

Beat 'em up games usually employ vigilante crime fighting and revenge plots with the action taking place on city streets, though historical and fantasy themed games also exist.Fitch, Andy
Dynasty Warriors 6 (Xbox 360)
''1UP'', Mar 7, 2008, Accessed Mar 19, 2009
Players must walk from one end of the game world to the other, and thus each game level will usually scroll horizontally. Some later beat 'em ups dispense with 2D-based scrolling levels, instead allowing the player to roam around larger 3D environments, though they retain the same simple-to-learn gameplay and control systems.Sato, Ike
Dynasty Warriors 2 Review
''GameSpot'', Aug 17, 2000, Accessed Mar 19, 2009
Throughout the level, players may acquire weapons that they can use as well as
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s that replenish the player's
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
. As players walk through the level, they are stopped by groups of enemies who must be defeated before they're able to continue. The level ends when all the enemies are defeated. Each level contains many identical groups of enemies,Cassidy, William
Hall of Fame: Golden Axe
, ''GameSpy'', June 8, 2003. Retrieved March 24, 2009.
making these games notable for their repetition.McGarvery, Sterling

, ''GameSpy'', Mar 10, 2009, Accessed Mar 24, 2009
In beat 'em up games, players often fight a boss—an enemy much stronger than the other enemies—at the end of each level.Ramachandran, Ryan
Gamasutra Opinion: Boss Design – Trial & Punishment
, ''GamaSutra'', June 17, 2008. Retrieved March 24, 2009.
Beat 'em ups often allow the player to choose between a selection of protagonists—each with their own strengths, weaknesses, and set of moves.Perry, Douglass C.

, ''IGN'', Mar 14, 2007, Accessed Mar 22, 2009
The combat system typically tends to be more highly developed than other side-scrolling action games. Attacks can include rapid combinations of basic attacks ( combos) as well as jumping and grappling attacks. Characters often have their own special attacks, which leads to different strategies depending on which character the player selects. The control system is usually simple to learn, often comprising just two attack buttons. These buttons can be combined to pull off combos, as well as jumping and grappling attacks. Since the release of ''
Double Dragon is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'', many beat 'em ups have allowed two players to play the game
cooperatively Cooperation (written as co-operation in British English and, with a varied usage along time, coöperation) takes place when a group of organisms works or acts together for a collective benefit to the group as opposed to working in competition ...
—a central aspect to the appeal of these games.Staff
Game Help Editors' Picks Co-Op Games
, ''IGN'', June 13, 2005. Retrieved March 24, 2009.
Beat 'em ups are more likely to feature cooperative play than other game genres.


Sub-genres

The beat 'em up or brawler genre includes several sub-genres: * Scrolling beat 'em up – Beat 'em up games which employ a 2D
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
format. ** Single-plane beat 'em up or side-scrolling beat 'em up – Scrolling beat 'em ups that move along a single
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
plane of motion. This was the earliest style of beat 'em up, with the format established by
Irem is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Enginee ...
's '' Kung-Fu Master'' (1984), designed by
Takashi Nishiyama Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as "Piston" Takashi Nishiyama or T. Nishiyama, is a Japanese video game designer, director and producer who worked for Irem, Capcom and SNK before founding his own company Dimps. He i ...
. Other titles that followed in the sub-genre include
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's '' My Hero'' and '' Flashgal'' (1985),
Taito is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's '' The Ninja Warriors'' (1987),
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
's '' Bad Dudes Vs. DragonNinja'' (1988) and
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's '' Splatterhouse'' (1988). This early style of beat 'em up is part of a broader genre of side-scrolling character
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
, including 2D
fighting games The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
, scrolling
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
s, and
run and gun video game Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
s. A later example of this style is
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's '' Viewtiful Joe'' (2003). ** Belt-scroll action game or belt-scroll beat 'em up – The most popular type of scrolling beat 'em up, these games use a belt scroll format, a side-scrolling format with a downward camera angle where players can move both vertically and horizontally along a horizontally scrolling environment. The term "belt scroll action game" was coined in Japan, where it was named as such due to the scrolling style resembling
conveyor belt A conveyor belt is the carrying medium of a belt conveyor system (often shortened to a belt conveyor). A belt conveyor system consists of two or more pulleys (sometimes referred to as drums), with a closed loop of carrying medium—the conveyor b ...
motion. This format was introduced by Technos Japan's '' Nekketsu Kōha Kunio-kun'' (1986), known as ''Renegade'' in the West, and further developed and popularized by its follow-up ''
Double Dragon is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'' (1987). Later popular examples including titles such as the Sega's ''Streets of Rage'' series and
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of '' Final Fight'' in 1989. Set in the fictional Metro City, within the '' Street Fighter'' universe, the games focus on ...
'' series. *
Hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
– Beat 'em ups or brawlers that are centered around combat with melee-based weapons, such as swords or blades, rather than fist-fighting. ** 2D hack & slash or slash 'em up – 2D scrolling beat 'em ups centered around melee-based weapons. Examples include Sega's arcade series '' Shinobi'' (1987 debut) and ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
'' (1989 debut), Data East's '' Captain Silver'' (1987), Taito's '' Rastan'' (1987) and '' Saint Sword'' (1991),
Tecmo was a Japanese video game company founded in 1967. It had its headquarters in the Kudankita district of Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Prior to 1986, Tecmo was formerly known as Tehkan. Tecmo is known for ...
's early '' Ninja Gaiden'' (''Shadow Warriors'') 2D games (1988 debut), Capcom's '' Strider'' (1989), the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
game '' Danan: The Jungle Fighter'' (1990), and
Vanillaware is a Japanese video game developer based in Osaka. An independent company, it was founded in 2002 under the name Puraguru by George Kamitani, a game developer who had previously worked at Capcom and Atlus, and directed ''Princess Crown'' (1997 ...
's ''Dragon's Crown'' (2013). ** 3D hack & slash or character action game – These are third-person action games centered around weapon-based melee combat in three-dimensional environments. The sub-genre was largely defined by Capcom's ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'' (2001), designed by
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
, with other examples including
Koei Tecmo is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship video game developer and publisher Koei Tecmo ...
's ''
Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei (now Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of ...
'' and 3D ''Ninja Gaiden'' games, later ''Devil May Cry'' games,
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's ''God of War'' and '' Genji: Dawn of the Samurai'', '' No More Heroes'', Kamiya's ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'', '' Darksiders'' and ''
Dante's Inferno ''Inferno'' (; Italian for ' Hell') is the first part of Italian writer Dante Alighieri's 14th-century narrative poem '' The Divine Comedy'', followed by and . The ''Inferno'' describes the journey of a fictionalised version of Dante himsel ...
''.Is Dante's Inferno Divine or a Comedy of Errors?
UGO Networks UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States. History The company started in 1997 as Unified Gamers Online ...
, February 9, 2010
Heavenly Sword Review
, VideoGamer.com, 04/09/2007
* 3D beat 'em up – 3D brawlers that are closer to traditional beat 'em ups, with fist-fighting, but take place in larger 3D environments. Examples include Sega's '' Die Hard Arcade'' (1996) and ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media (by request of the police) call them , while the yakuza call themselves . The English equivalent for the term ''yak ...
'' series (2005 debut),
Eidos Interactive Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded ...
's '' Fighting Force'' (1997), Squaresoft's '' The Bouncer'' (2000), and Capcom's ''
God Hand is a 2006 beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. It was released in Japan and North America in 2006, and in 2007 for PAL territories. It was re-released for the PlayStation 3 as a PS2 Classic ...
'' (2006). This sub-genre of beat 'em up is generally not as popular as 3D hack & slash games. * Crowd combat fighting games – 3D brawlers which feature a person fighting a crowd of enemies


History

Beat 'em up games have origins in
martial arts films Martial arts films are a subgenre of action films that feature martial arts combat between characters. These combats are usually the films' primary appeal and entertainment value, and often are a method of storytelling and character expression a ...
, particularly
Bruce Lee Bruce Lee (born Lee Jun-fan; November 27, 1940 – July 20, 1973) was an American-born Hong Kong martial artist, actor, filmmaker, and philosopher. He was the founder of Jeet Kune Do, a hybrid martial arts philosophy which was formed from ...
's
Hong Kong martial arts films Hong Kong action cinema is the principal source of the Hong Kong film industry's global fame. Action films from Hong Kong have roots in Chinese culture, Chinese and Culture of Hong Kong, Hong Kong cultures, including Chinese opera, storytelling a ...
. Lee's ''
Game of Death ''Game of Death'' () is an incomplete Hong Kong martial arts film, of which portions were filmed between September and October 1972, and was planned and scheduled to be released by 1973, directed, written, produced by and starring Bruce Lee. Th ...
'' (1972) inspired the basic structure of a beat 'em up, with Lee ascending five levels of a
pagoda A pagoda is a tiered tower with multiple eaves common to Thailand, Cambodia, Nepal, India, China, Japan, Korea, Myanmar, Vietnam, and other parts of Asia. Most pagodas were built to have a religious function, most often Buddhist, but some ...
while fighting numerous enemies and several boss battles along the way, while another Lee film ''
Enter the Dragon ''Enter the Dragon'' ( zh, t=龍爭虎鬥) is a 1973 martial arts film directed by Robert Clouse and written by Michael Allin. The film stars Bruce Lee, John Saxon, Ahna Capri, Bob Wall, Shih Kien and Jim Kelly. ''Enter the Dragon'' was ...
'' (1973) also influenced the genre. The first video game to feature fist fighting was
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's arcade boxing game ''
Heavyweight Champ is a series of boxing video games from Sega. The original arcade video game was released in 1976. The game uses black-and-white graphics and critics have since identified it as the first Fighting game, video game to feature hand-to-hand fighting.S ...
'' (1976), which is viewed from a side-view perspective like later fighting games. However, it was
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
's fighting game ''
Karate Champ , originally known as , is a fighting game developed by Technōs Japan and released in arcades by Data East in 1984. A variety of moves can be performed using the dual-joystick controls using a best-of-three matches format like later fighting ga ...
'' (1984) which popularized martial arts themed games.Spencer, Spanner
The Tao of Beat-'em-ups
, ''Eurogamer'', Feb 6, 2008, Accessed Mar 18, 2009


Earliest beat 'em ups (mid-1980s)

'' Kung-Fu Master'' (known as ''Spartan X'' in Japan), designed by
Takashi Nishiyama Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as "Piston" Takashi Nishiyama or T. Nishiyama, is a Japanese video game designer, director and producer who worked for Irem, Capcom and SNK before founding his own company Dimps. He i ...
and released by
Irem is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Enginee ...
in 1984, laid the foundations for
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
beat 'em ups. It simplified the combat system of ''Karate Champ'', while adding numerous enemies along a side-scrolling playfield. The game was based on two Hong Kong martial arts films:
Jackie Chan Fang Shilong (born Chan Kong-sang; 7 April 1954), known professionally as Jackie Chan,; is a Hong Kong actor and filmmaker, known for his slapstick, acrobatic fighting style, comic timing, and innovative stunts, which he typically perf ...
's ''
Wheels on Meals ''Wheels on Meals'' () is a 1984 Hong Kong martial arts action comedy film written and directed by Sammo Hung, with action choreographed by Jackie Chan. The film stars Jackie Chan, Sammo Hung, Yuen Biao, Lola Forner, Benny Urquidez, and J ...
'' (1984), known as ''Spartan X'' in Japan (where the game was a tie-in), and Bruce Lee's ''Game of Death'',Kunkel, Bill; Worley, Joyce; Katz, Arnie
"The Furious Fists of Sega!"
, ''Computer Gaming World'', Oct 1988, pp. 48-49
the latter inspiring the five end-of-level boss fights and the plot structure, variations of which were used in subsequent scrolling beat 'em ups. Nishiyama, who had previously created the
side-scrolling shooter Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character m ...
''
Moon Patrol is a 1982 horizontally scrolling shooter developed and published by Irem as an arcade video game. It was released by Williams Electronics in North America. The player controls a lunar rover which continually drives forward through a horizont ...
'' (1982), combined a
shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
gameplay rhythm with fighting elements when he designed ''Kung-Fu Master''. The game was also distinctive for its use of
health meter Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
s, for both the player character and each boss. Another 1984 release, ''
Bruce Lee Bruce Lee (born Lee Jun-fan; November 27, 1940 – July 20, 1973) was an American-born Hong Kong martial artist, actor, filmmaker, and philosopher. He was the founder of Jeet Kune Do, a hybrid martial arts philosophy which was formed from ...
'', combined multi-player, multi-character combat with traditional collecting, platform and puzzle gameplay. Later that year, '' Karateka'' combined the one-on-one fight sequences of ''Karate Champ'' with the freedom of movement in ''Kung-Fu Master'', and it successfully experimented with adding plot to its fighting action. It was also among the first martial arts games to be successfully developed for and ported across different home systems.
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's '' My Hero'' (1985) adopted the gameplay format of ''Kung-Fu Master'', but changing the more traditional martial arts setting to a more contemporary urban city environment with street gangs. '' Nekketsu Kōha Kunio-kun'', developed by
Technōs Japan was a Japanese video game Video game developer, developer, best known for the ''Double Dragon'' and ''Kunio-kun (series), Kunio-kun'' Media franchise, franchises (the latter including ''Renegade (video game), Renegade'', ''Super Dodge Ball'' and ...
and released in 1986 in Japan, introduced the belt scroll format, allowing both vertical and horizontal movement along a side-scrolling environment, while also popularizing street brawling in the genre.Spencer, Spanner
The Tao of Beat-'em-ups (part 2)
, ''EuroGamer'', Feb 12, 2008, Accessed Mar 18, 2009
Created by
Yoshihisa Kishimoto is a Japanese video game developer known primarily for his involvement with Technos Japan Corp. He is best known for his work on beat 'em up games, as the original creator of the '' Kunio-kun'' and ''Double Dragon'' game franchises, having worke ...
, game was inspired by his own teenage
high school A secondary school, high school, or senior school, is an institution that provides secondary education. Some secondary schools provide both ''lower secondary education'' (ages 11 to 14) and ''upper secondary education'' (ages 14 to 18), i.e., ...
years getting into daily fights, along with Bruce Lee's martial arts film ''Enter the Dragon''. The Western adaptation ''Renegade'' (released the same year) added an underworld revenge plot that proved more popular with gamers than the principled combat sport of other martial arts games. ''Renegade'' set the standard for future beat 'em up games as it introduced the ability to move both horizontally and vertically. It also introduced the use of combo attacks; in contrast to earlier games, the opponents in ''Renegade'' and ''Double Dragon'' could take much more punishment, requiring a succession of punches, with the first hit temporarily immobilizing the enemy, making him unable to defend himself against successive punches. Rather than one-hit kills, the player needed to hit enemies multiple times, "beating them up," in order to defeat them. Compared to earlier side-scrollers, the environment was expanded to a scrolling arena-like space, while the combat system was more highly developed, with the player able to punch, kick, grab, charge, throw and stomp enemies.


Mainstream success (late 1980s to early 1990s)

In 1987, the release of ''
Double Dragon is a beat 'em up video game series originally developed and published by Technōs Japan. It began with the release of the arcade game '' Double Dragon'' in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight again ...
'', designed as
Technōs Japan was a Japanese video game Video game developer, developer, best known for the ''Double Dragon'' and ''Kunio-kun (series), Kunio-kun'' Media franchise, franchises (the latter including ''Renegade (video game), Renegade'', ''Super Dodge Ball'' and ...
's spiritual successor to ''Kunio-kun'' (''Renegade''), ushered in a "golden age" for the beat 'em up genre that took it to new heights with its detailed set of martial arts attacks and its outstanding two-player cooperative gameplay.Cassidy, William
Hall of Fame: Double Dragon
, ''Gamespy'', Jan 5, 2003, Accessed, March 24, 2009
It also had a continuous side-scrolling world, in contrast to the bounded scrolling arenas of ''Kunio-kun'', giving ''Double Dragon'' a sense of progression, along with the use of cut scenes to give it a cinematic look and feel. Like ''Kunio-kun'', the game's combat system drew inspiration from the Bruce Lee film ''Enter the Dragon'', while ''Double Dragon'' added a new disaster-ridden city setting inspired by the ''
Mad Max ''Mad Max'' is an Australian media franchise created by George Miller and Byron Kennedy. It centres on a series of post-apocalyptic and dystopian action films. The franchise began in 1979 with '' Mad Max'', and was followed by three sequels: ...
'' films and ''
Fist of the North Star is a Japanese manga series written by Buronson and illustrated by Tetsuo Hara. It was serialized in Shueisha's manga magazine ''Weekly Shōnen Jump'' for 245 issues published from 1983 to 1988 and initially collected in 27 volumes ...
''
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
and
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
series. ''Double Dragon'' became Japan's third highest-grossing table arcade game of 1987,alternate url
before becoming America's overall highest-grossing dedicated arcade game for two years in a row, in 1988 and
1989 1989 was a turning point in political history with the "Revolutions of 1989" which ended communism in Eastern Bloc of Europe, starting in Poland and Hungary, with experiments in power-sharing coming to a head with the opening of the Berlin W ...
. ''Double Dragon'' success resulted in a flood of beat 'em ups in the late 1980s, where acclaimed titles such as ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
'' and ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of '' Final Fight'' in 1989. Set in the fictional Metro City, within the '' Street Fighter'' universe, the games focus on ...
'' (both 1989) distinguished themselves from the others. ''Final Fight'' was
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's intended sequel to ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' (provisionally titled ''Street Fighter '89''), but the company ultimately gave it a new title. In contrast to the simple combo attacks in ''Renegade'' and ''Double Dragon'', the combo attacks in ''Final Fight'' were much more dynamic, and the sprites were much larger. Acclaimed as the best game in the genre,Navarro, Alex
Final Fight Review
, ''GameSpot'', May 10, 2007, Accessed Mar 21 2009
''Final Fight'' spawned two home sequels and was later ported to other systems.Kalata, Kurt

, ''Hardcore Gaming 101'', Accessed Feb 04, 2010
''Golden Axe'' was acclaimed for its visceral
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
action and cooperative mode and was influential through its selection of multiple protagonists with distinct fighting styles.Kasavin, Greg
Golden Axe Review
, ''GameSpot'', Dec 1, 2006, Accessed Mar 19, 2009
It is considered one of the strongest beat 'em up titles for its fantasy elements, distinguishing it from the urban settings seen in other beat 'em ups. '' Bad Dudes Vs. DragonNinja'' featured platform elements, while '' P.O.W.: Prisoners of War'' took the weapon aspect a stage further, allowing the players to pick up guns. Another beat 'em up—''
River City Ransom , released as ''River City Ransom'' in North America and ''Street Gangs'' in PAL regions, is an Action-adventure game, action-adventure beat 'em up video game developed and published by Technōs Japan for the Nintendo Entertainment System. It is ...
'' (1989), named ''Street Gangs'' in Europe—featured
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
elements with which the player's character could be upgraded, using money stolen from defeated enemies."Rated Wii Shop", ''Nintendo: The Official Magazine'', September 2008 (issue 33), p. 129 The '' Streets of Rage'' series was launched in the early 1990s and borrowed heavily from ''Final Fight''.Cassidy, William
Hall of Fame: Streets of Rage
, ''GameSpy'', Sept 23, 2003, Accessed Mar 24, 2009
'' Streets of Rage 2'' (1992) for Sega's Mega Drive/Genesis was one of the first console games to match the acclaim of arcade beat 'em ups. Its level design was praised for taking traditional beat 'em up settings and stringing them together in novel ways, and its success led to it being ported to arcades. The beat 'em up was also a popular genre for video games based on television series and movies, with ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' (''TMNT'') is an American media franchise created by comic book artists Kevin Eastman and Peter Laird. It follows Leonardo (Teenage Mutant Ninja Turtles), Leonardo, Donatello (Teenage Mutant Ninja Turtles), D ...
'' and ''
Batman Returns ''Batman Returns'' is a 1992 American superhero film directed by Tim Burton and written by Daniel Waters (screenwriter), Daniel Waters. Based on the DC Comics character Batman, it is the sequel to ''Batman (1989 film), Batman'' (1989) and th ...
'' a surprise success, and encouraged many more beat 'em up games based on the characters.
Taito is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
's arcade game ''Riding Fight'' (1992) combined beat 'em up gameplay with a pseudo-3D chase view and
hoverboard A hoverboard (or hover board) is a fictional levitating board used for personal transportation, first described in science-fiction, and made famous by the appearance of a skateboard-like hoverboard in the film ''Back to the Future Part II''. Ma ...
racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
play. The "golden age" of the genre eventually came to an end during the early 1990s, following the success of Capcom's ''
Street Fighter II is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki O ...
'' (1991) which drew gamers back towards one-on-one fighting games, while the subsequent emerging popularity of 3D video games in the late 1990s diminished the popularity of 2D-based pugilistic games in general. Another notable game from this era is Gang Wars, released in 1989.


Transition to 3D (late 1990s to early 2000s)

Sega's '' Die Hard Arcade'' (1996) was the first beat 'em up to use
texture-mapped Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
3D polygon graphics, and it used a sophisticated move set likened to a fighting game. It updated the ''Streets of Rage'' formula to 3D, while implementing moves and combos from the fighting game ''
Virtua Fighter 2 is a 1994 Fighting game, fighting video game developed and published by Sega for Arcade video game, arcades. It is the second game in the ''Virtua Fighter'' series and the sequel to ''Virtua Fighter (video game), Virtua Fighter'' (1993). Created ...
'' (1994), the ability to combine weapons to create more powerful weapons, and in two-player mode the ability to perform combined special moves and combos. It also had cut scenes, with quick time events interspersed between scenes. The game achieved a certain degree of success, and entered the Japanese arcade earnings charts at number-two in August 1996.
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
's '' Fighting Force'' (1997) was anticipated to redefine the genre for 32-bit consoles through its use of a 3D environment. However, it was met with a lukewarm reception.Gerstmann, Jeff
Fighting Force Review
''GameSpot'', Dec 1, 1997, Accessed Mar 19, 2009
The beat 'em up genre declined in the late 1990s, largely disappearing from arcades by the end of the decade. In 2000, Squaresoft published '' The Bouncer'' (2000), developed by
DreamFactory DreamFactory is an American software developer based in Las Vegas. It develops both commercial and open-source software that provides Self-hosting (compilers), self-hosted integration and API generation services to multiple applications in cloud ...
and designed by former ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' designer
Seiichi Ishii Seiichi Ishii (石井 精一 ''Ishii Seiichi'', born August 18, 1967) is a Japanese game designer. He is best known for the development of fighting games. Ishii was born in Ichinomiya, Aichi, Ichinomiya City, Aichi Prefecture, Japan. He was a d ...
, for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
console. It was an ambitious project that attempted to deliver a cinematic, story-driven beat 'em up, combining 3D beat 'em up gameplay with
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
elements, cinematic cutscenes, high production values and an "Active Character Selection" system where choices alter the storyline. It was highly anticipated due to Squaresoft's reputation with Japanese role-playing games such as ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'', but was met with a mixed reception upon release. The same year, Italian studio
NAPS team NAPS team is an Italian independent video game studio based in Messina, Sicily. They work mostly in the home computer and Video game console, console market. Is the oldest Italian development studio. History The company was established as a gam ...
released '' Gekido: Urban Fighters'' for the PlayStation console, which uses a fast-paced beat 'em up system, with many bosses and a colorful design in terms of graphics. In the early 2000s, game reviewers started to pronounce that the genre had died off. By 2002, there were virtually no new beat 'em ups being released in arcades.


3D hack-and-slash games (early 2000s to present)

After 2000, the beat 'em up genre began seeing a revival in the form of popular 3D
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
games in the style of ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'' (2001 onwards), including ''
Onimusha is a series of action-adventure video games developed and published by Capcom. It makes use of the historic figures that shaped Japan's history, retelling their stories with supernatural elements. Most of the games are of the action-adventure ...
'', '' Ninja Gaiden'' (2004 onwards), ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'' (2005 onwards), ''
God Hand is a 2006 beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. It was released in Japan and North America in 2006, and in 2007 for PAL territories. It was re-released for the PlayStation 3 as a PS2 Classic ...
'' (2006), ''
Heavenly Sword ''Heavenly Sword'' is a 2007 action-adventure game developed by British company Ninja Theory and published by Sony Computer Entertainment for the PlayStation 3. The game revolves around player-character Nariko and her eponymous sword, battling ag ...
'' (2007), ''
Afro Samurai is a Japanese '' seinen'' ''dōjinshi'' manga series written and illustrated by manga artist Takashi Okazaki. It was originally serialized irregularly in the avant-garde ''dōjinshi'' manga magazine '' Nou Nou Hau'' from November 1998 to ...
'' (2009), and ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' (2009). Featuring a more fantasy themed approach, with longer campaigns and the variety seen before in multiple characters now being present in the one and only main character. Giving the player multiple weapons and movesets based on a variety of martial arts and different weapons. These games are also known as "character action" games, which represent an evolution of traditional arcade action games. The subgenre was largely defined by
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
, creator of ''Devil May Cry'' and ''Bayonetta''. A best-selling Japanese series is the ''
Dynasty Warriors is a series of Japanese hack and slash action video games created by Omega Force and Koei (now Koei Tecmo). The series is a spin-off of Koei's turn-based strategy '' Romance of the Three Kingdoms'' series, based upon the Chinese novel of ...
'' series, which beginning with '' Dynasty Warriors 2'' (2000) offered beat 'em up action on large 3D battlefields with war strategy game elements, displaying dozens of characters on the screen at a time. The series to date spans 14 games (including expansions) which players in the West view as overly similar, although the games' creators claim their large audience in Japan appreciates the subtle differences between the titles. While critics saw ''Dynasty Warriors 2'' as innovative and technically impressive, they held a mixed opinion of later titles. These later games received praise for simple, enjoyable gameplay but were simultaneously derided as overly simplistic and repetitive.


Traditional beat 'em ups (early 2000s to present)

On the urban-themed side of the genre was the ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media (by request of the police) call them , while the yakuza call themselves . The English equivalent for the term ''yak ...
'' series (2005 debut), which combined elaborate
crime thriller Crime fiction, detective story, murder mystery, crime novel, mystery novel, and police novel are terms used to describe narratives or fiction that centre on criminal acts and especially on the investigation, either by an amateur or a professiona ...
plots and detailed interactive environments with street brawling action.
Rockstar Games Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Foun ...
' '' The Warriors'' (based on the 1979 movie of the same name), released in 2005, featured large scale brawling in 3D environments interspersed with other activities such as chase sequences.Navarro, Alex
The Warriors Review
, ''GameSpot'', Oct 21, 2005, Accessed Mar 22, 2009
The game also featured a more traditional side-scrolling beat 'em up ''Armies of the Night'' as bonus content, which was acclaimed along with the main game and was later released on the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. Capcom's '' Viewtiful Joe'' (2003), directed by ''Devil May Cry'' creator Hideki Kamiya, used
cel-shaded Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a Color gradient, shade gradient or tints and shades. A cel shader is often us ...
graphics and innovative gameplay features (such as the protagonist's special powers) to "reinvigorate" its traditional 2D scrolling formula. Releases such as ''
God Hand is a 2006 beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. It was released in Japan and North America in 2006, and in 2007 for PAL territories. It was re-released for the PlayStation 3 as a PS2 Classic ...
'' in 2006 and ''
MadWorld is a 2009 beat 'em up hack and slash video game developed by PlatinumGames and published by Sega for the Wii. It was the first game to be developed by PlatinumGames after its formation two years prior. Although a commercial failure, the g ...
'' in 2009 were seen as
parodies A parody is a creative work designed to imitate, comment on, and/or mock its subject by means of satirical or ironic imitation. Often its subject is an original work or some aspect of it (theme/content, author, style, etc), but a parody can als ...
of violence in popular culture, earning both games praise for not taking themselves as seriously as early beat 'em up games. Classic beat 'em ups have been re-released on services such as the
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
and
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
; critics reaffirmed the appeal of some, while the appeal of others has been deemed to have diminished with time. Although the genre lacks the same presence it did in the late 1980s, some titles such as ''Viewtiful Joe'' and ''God Hand'' kept the traditional beat 'em up genre alive. The traditional 2D beat 'em up genre has seen a resurgence in Asia, where the South Korean online beat 'em up ''
Dungeon Fighter Online ''Dungeon Fighter Online'', known in South Korea as ''Dungeon & Fighter'', is a multiplayer beat 'em up action role-playing game, developed and published for personal computers by Neople, a South Korean subsidiary of Nexon, and originally publi ...
'' (2004) is very popular. ''Dungeon Fighter Online'' has become one of the most-played and highest-grossing games of all time, having grossed over $10 billion. Other traditional 2D scrolling beat 'em ups were released on Xbox Live Arcade and PlayStation Network including The Behemoth's '' Castle Crashers'' (2008), featuring cartoon graphics, quirky humor, and acclaimed cooperative gameplay, '' The Dishwasher: Vampire Smile'' (2011), '' Double Dragon Neon'' (2012) and '' Scott Pilgrim vs. the World: The Game'' (2010). ''
Fable Heroes ''Fable Heroes'' is a beat 'em up video game in the ''Fable'' series, developed by Lionhead Studios and published by Microsoft Studios for Xbox 360. Announced at the 2012 Xbox Spring Showcase, it was released on 2 May that year as part of the ...
'' (2012) is an Xbox Live Arcade only title released in 2012. '' Saints Row IV'' (2013) featured a parody of ''Streets of Rage'' entitled "Saints of Rage", where the player rescues Johnny Gat from a virtual prison. ''
Dragon's Crown ''Dragon's Crown'' is a 2013 action role-playing game developed by Vanillaware for the PlayStation 3 and PlayStation Vita. The game was published in Japan and North America by Atlus and in PAL regions by NIS America. A high-definition port fo ...
'' (2013) is a 2D fantasy game with a mix of beat 'em up and ARPG elements that were specifically inspired by ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
'' and '' Dungeons & Dragons: Tower of Doom''. '' Streets of Rage 4'' (2020) was also released to critical acclaim and has renewed interested in both the series and genre. ''Dragon's Crown'' sold over a million copies by 2017, while ''Streets of Rage 4'' has sold over copies . Also other well known classic franchises gained new titles such as ''Battletoads'' (2020) and ''The Ninja Saviors: Return of the Warriors'' (2019) and ''
River City Girls ''River City Girls'' is a 2019 beat 'em up video game developed by WayForward and published by Arc System Works. A spin-off in the ''Kunio-kun'' franchise, the game stars Misako and Kyoko (originally appearing in ''Nintendo World Cup, Nekketsu Hi ...
'' (2019). The beat 'em up genre has also seen a resurgence within
indie game An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
development Development or developing may refer to: Arts *Development (music), the process by which thematic material is reshaped * Photographic development *Filmmaking, development phase, including finance and budgeting * Development hell, when a proje ...
, resulting in unique titles such as DrinkBox Studios' 2013 indie title '' Guacamelee!'' and its 2018 sequel, which are both noted for their hybrid 2D
Metroidvania Metroidvania is a sub-genre of action-adventure games and/or platformers focused on Nonlinear gameplay, nonlinear exploration and guided progression with a need to acquire key items to enter certain areas. The term is a blend word, partial blend ...
-style platform brawler gameplay. Other indie titles are ''The Takeover'' (2019), ''Ninjin: Clash of Carrots'' (2018), and the critically acclaimed ''Fight'N Rage'' (2017).


See also

* List of beat 'em ups *
Shoot 'em up Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain typ ...
*
Hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...


References


External links


Genre: Beat 'em up / Brawler
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
{{Martial arts Video game genres