Sensible Software was a British
software company founded by
Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards.
The company was well known for the exaggeratedly small
sprites as the
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s in many of their games, including ''
Mega Lo Mania'', ''
Sensible Soccer'', ''
Cannon Fodder'', and ''
Sensible Golf''.
History
8-bit era
Sensible Software was formed in
Chelmsford, Essex in 1986 by two former school friends,
Jon Hare (nicknamed Jovial Jops) and Chris Yates (nicknamed Cuddly Krix). They worked for 9 months at LT Software in
Basildon, and started Sensible Software in March 1986.
Sensible initially released games for the
ZX Spectrum and later the
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, clinching market praise with ''
Parallax
Parallax is a displacement or difference in the apparent position of an object viewed along two different lines of sight and is measured by the angle or semi-angle of inclination between those two lines. Due to foreshortening, nearby objects ...
'', ''
Shoot'Em-Up Construction Kit'', and ''
Wizball'' (later to be voted Game of the Decade by ''
Zzap!64'' magazine). At the time, the pair's output was well known among gamers for its high quality and offbeat sense of humour.
In 1988
Martin Galway joined the team, making it a three-way partnership. In mid-1988, it released ''
Microprose Soccer'', its first venture into association football games.
By 1993 there were 6 staff members.
16-bit era
Galway left in 1990 to join
Origin Systems in the US, and over the next few years the company swapped the 8 bit machines for the more powerful 16-bit
Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
Atari ST
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
systems, where games such as ''
Wizkid: The Story of Wizball II'', ''
Mega-Lo-Mania'', the ''
Sensible Soccer'' series, and the ''
Cannon Fodder'' series became classics all over Europe, especially in the UK where various Sensible games were number one for 52 weeks of the 3 year period between June 1992 – 1995. With the rise of the 16-bit home console market, Sensible's games were ported to a wide range of
computing platform
A computing platform or digital platform is an environment in which a piece of software is executed. It may be the hardware or the operating system (OS), even a web browser and associated application programming interfaces, or other underlying s ...
s, including
MS-DOS, the
Mega Drive, and
Super NES.
32-bit era
Though Sensible had a strong presence on the 8-bit and 16-bit machines that dominated the late 1980s and early 1990s, this success was not repeated on the 32-bit machines such as the
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
prominent in the mid 1990s. The trademark look of cute 2D characters had slipped out of vogue with the advent of cheap 3D rendering abilities and games such as ''
Actua Soccer'' and ''
FIFA
FIFA (; stands for ''Fédération Internationale de Football Association'' ( French), meaning International Association Football Federation ) is the international governing body of association football, beach football and futsal. It was found ...
'' turned to 2.5D and 3D gradually shoving the ''
Sensible Soccer'' series aside though belatedly converting the game to 3D in 1998.
''Sensible Golf'', a simple
golf video game (not a simulation), did not perform well in the market and with most of Sensible's staffing resources having been thrown into ''Sex 'n' Drugs 'n' Rock 'n' Roll'', a game that had initially been signed by
Renegade Software (a
Time Warner Interactive
Time Warner Interactive (Group) (TWI) was a studio within Time Warner and a predecessor of Warner Bros. Interactive Entertainment. It was formed in 1993 after Time Warner bought a controlling interest in Atari Games, and was active until 1996 wh ...
subsidiary) was dropped by their purchasers,
GT Interactive (best known for
Doom II,
Duke Nukem 3D,
Quake, and
Unreal Tournament), the owners were looking for a smooth exit.
Though never finished, this final project was discussed in certain sections of the media outside of the game press. It was featured in an ''
Independent on Sunday'' article in mid-1997. Two years later in 1999, the pre-rendered
music videos – created for the game with animation by Khalifa Saber – were showcased within a feature piece on ''Ex Machina'', a TV show covering the
CG animation scene on
.tv
The domain name .tv is the Internet country code top-level domain (ccTLD) for Tuvalu.
Except for reserved names like com.tv, net.tv, org.tv and others, any person may register second-level domains under .tv. The domain name is popular, and thus ...
.
Another cancelled game that was being developed during this final development period was a PlayStation action game titled ''Have a Nice Day'', also known as ''Office Chair Massacre''.
Though screenshots have never been released, it was a
first-person shooter, inspired somewhat by the simplicity of ''
Re-Loaded'', a first generation PlayStation game by
Gremlin Interactive.
Jon Hare has spoken about the project in various interviews, but has never discussed the game's content and gameplay features in depth. Aside from the likelihood that it contained themes as controversial as ''Sex 'n' Drugs 'n' Rock 'n' Roll'', in an interview with ''Total Video Game''s Derek dela Fuente, Jon mentioned that the game had "hit some technical barriers" during its development. Sensible was not known to have worked on the PlayStation platform before, which may have made learning the console's problematic
3D libraries a huge issue for the inexperienced team.
Sensible Software was eventually sold in 1999 to veteran UK games publishers
Codemasters and since this date
Jon Hare has maintained a close working relationship with
Codemasters designing many of its games, including a variety of updates of both ''
Sensible Soccer'' and ''
Cannon Fodder''.
Legacy
In 2006 the Sensible Software game
Sensible World of Soccer was entered into a Games Canon of the 10 most important video games of all time by
Stanford University
Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
, it was the only game developed in Europe to make the list which also included ''
Spacewar!
''Spacewar!'' is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Mas ...
'', ''
Star Raiders
''Star Raiders'' is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in March 1980. The game is considered the platform's kille ...
'', ''
Zork'', ''
Tetris'', ''
SimCity'', ''
Super Mario Bros. 3
''Super Mario Bros. 3'' is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990 and in Europe on ...
'', ''
Civilization'', ''
Doom'', and the ''
Warcraft'' series.
In 2013, the book ''
Sensible Software 1986–1999'' was released.
This comprehensive retrospective on the history of the company was written by ''
Zzap!64'' games journalist Gary Penn in conversational style. It features 19 different contributors including extensive interviews with
Jon Hare, plus luminaries of the era including
David Darling (entrepreneur)
David Darling (born 17 June 1966 in London) is a British video game developer and entrepreneur, known for co-founding Codemasters, with his brother Richard Darling, and for being involved in a long succession of top ten games over more than ...
,
Dominik Diamond, and
Peter Molyneux. Chris Yates declined to be interviewed for the book.
Half art book and half retrospective analysis, the book is the first of its kind to cover the creative, business, and technical issues that shaped the whole era of early games development in the UK and Sensible Software in particular. The historical importance of this book has been recognised by
BAFTA which hold copies in both its library in Central London and its historical archive.
In 2020, the
Royal Mail
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, logo = Royal Mail.svg
, logo_size = 250px
, type = Public limited company
, traded_as =
, foundation =
, founder = Henry VIII
, location = London, England, UK
, key_people = * Keith Williams ...
issued a series of postage stamps celebrating great British computer games with
Sensible Soccer commemorated as a first class stamp.
List of games
References
External links
Sensible Softwareat
MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
Sensible Software interview with Jon Hare
{{portal bar, 1980s, 1990s
1986 establishments in England
1999 disestablishments in England
Companies based in Chelmsford
Defunct companies of England
Defunct video game companies of the United Kingdom
Golden Joystick Award winners
Software companies of England
Video game companies established in 1986
Video game companies disestablished in 1999
1999 mergers and acquisitions