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Schnapsen, Schnapser or Schnapsa is a
trick-taking A trick-taking game is a card game, card- or tile-based game in which play of a ''Hand (card games), hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of ...
card game A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including famil ...
of the bézique ( ace–ten) family that is very popular in
Bavaria Bavaria, officially the Free State of Bavaria, is a States of Germany, state in the southeast of Germany. With an area of , it is the list of German states by area, largest German state by land area, comprising approximately 1/5 of the total l ...
and in the territories of the former
Austro-Hungarian Empire Austria-Hungary, also referred to as the Austro-Hungarian Empire, the Dual Monarchy or the Habsburg Monarchy, was a multi-national constitutional monarchy in Central Europe between 1867 and 1918. A military and diplomatic alliance, it consist ...
and has become the national card game of Austria and Hungary. Schnapsen is both of the point-trick (individual cards in each trick are used to determine points as in
Pinochle Pinochle (), also called pinocle or penuchle, is a trick-taking ace–ten card game, typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by ...
) and trick-and-draw (a new card is drawn after each trick is won) subtypes. The game is similar to sixty-six (''Sechsundsechzig''). Many rule variations exist, and both Schnapsen and sixty-six involve challenging strategy. Schnapsen has been described as "an inherently intense game that requires a lot of concentration and so isn't good for socializing, but it's a challenging game whose interest never wavers."''Schnapsen''
at www.pagat.com. Retrieved 10 Jun 2018.


Etymology and origins

The name ''Schnapsen'' () may be derived from ''schnappen'', which means "to
trump Donald John Trump (born June 14, 1946) is an American politician, media personality, and businessman who is the 47th president of the United States. A member of the Republican Party (United States), Republican Party, he served as the 45 ...
". The most prevalent theory in popular tradition is that the game is so named because people often played it for drinks, particularly
schnaps Schnapps ( or ) or schnaps is a type of alcoholic beverage that may take several forms, including distilled fruit brandies, herbal liqueurs, infusions, and "flavored liqueurs" made by adding fruit syrups, spices, or artificial flavorings to n ...
. Schnapsen is descended from Mariage, the earliest description of which is found in the Leipziger ''Frauenzimmer-Lexicon'' of 1715. Mariage, a 32-card game, is still commonly played today in Czechia where it is called
Mariáš Mariáš or Mariasch a three-player, solo trick-taking game of the king–queen family of ace–ten games, but with a simplified scoring system. It is one of the most popular card games in the Czech Republic and Slovakia, but is also played in Ba ...
. The earliest reference to Schnapsen itself may be the following quotation attributed to Professor Galletti (1750–1828), who informed his pupils at the
Gotha Gotha () is the fifth-largest city in Thuringia, Germany, west of Erfurt and east of Eisenach with a population of 44,000. The city is the capital of the district of Gotha and was also a residence of the Ernestine Wettins from 1640 until the ...
Grammar School (''Gymnasium Gotha'') that: :''Ihr denkt wohl, Geschichte ist so leicht als Schnarps? Ach, Geschichte kann man in einer Stunde lernen, aber an Schnarps muß man mehrere Jahre studiren.'' (''"So you really think that history is as easy as Schnaps? Ach, you can learn history in an hour, but you must study Schnaps for many years."'' Early Schnapsen rules are recorded by Unger c. 1920.


Rules


Aim

The aim of the game is to collect 66 or more card points as quickly as possible by taking tricks in order to obtain game points that total to 7. The cards won in the tricks score ''card points'' to determine if a round is won or lost (with additional points obtained from possible marriage melds). Each deal can give a player a maximum of 3 game points. The outcome then results in ''game points'' being awarded.


Cards

Depending on the region, Schnapsen is either played with French or Double German playing cards, also known as the William Tell pattern. For tournaments in which players from different regions meet, there are special Double German-French cards (see illustration). Schnapsen is played with a deck of 20 cards unlike Sechsundsechzig (Sixty-Six), the game it resembles, which uses 24 cards. Unlike Sechsundsechzig, the 9 is not used in Schnapsen. In each suit there are five cards: In Austrian German, the ''Manderl'' is the name for the Ober, and the ''Bauer'' is the name for the ''Unter.''


Dealing

The dealer is decided by the drawing of cards. The player who draws the higher card, deals the first round; the other player is
Forehand The forehand is a shot used in most racket sports, such as tennis, table tennis and pickleball, where the palm of the hand precedes the back of the hand when swinging the racket. In tennis, except in the context of the phrase ''forehand volley ...
(''Vorhand''). Dealer shuffles, cuts and deals the cards as follows: three cards are dealt to Forehand and then three to Dealer. Next, a seventh card is flipped indicating the trump suit. Finally, two cards are dealt to Forehand and two to Dealer giving each player a 5-card hand. The remaining nine cards (exactly half the deck) form the ''talon'' and are placed facedown across the turn-up, so that half of the latter turn-up card is visible. The suit of the turn-up becomes the trump suit, regionally called the ''Atout.'' In subsequent deals, the players alternate the roles of Dealer and Forehand.


Playing

Schnapsen is a trick-taking game in which each trick consists of two cards. Forehand leads the first trick by placing a card faceup in the center of the table. At the start of the game, players do not have to follow suit or win the trick: Dealer may either head the trick with a higher card of the same
card suit In playing cards, a suit is one of the categories into which the cards of a deck are divided. Most often, each card bears one of several pips (symbols) showing to which suit it belongs; the suit may alternatively or additionally be indicated ...
or a trump (which wins the trick). Alternatively, Dealer may discard a card of their choice and giving up the trick to Forehand. The player who has won the trick places the trick facedown and draws the top card from the talon. The opponent draws the next top card from the talon. After both players have brought their hands back up to five cards, the winner of the last trick leads the next trick. The game continues in this way until the talon is used up – unless one of the players has previously announced 66 points or flips the turn-up to ''close'' the talon (see below). If the talon is used up or was closed, players must follow suit (''Farbzwang'') and win the trick if possible (''Stichzwang'') from this point onwards. That means during their turn a player must: * Head the trick with a higher card of the same suit. * If unable to do so, they must discard a lower card of the same suit. * If both above are not possible, they must head the trick with a trump. * Only if they are unable to do the three above, they can discard a card of their choice. Following suit (''Farbzwang'') always takes precedence over winning the trick (''Stichzwang''): a player may not play a trump if they can follow suit. A breach of this rule is called ''revoking'' and is penalized with the immediate loss of the deal and the opponent receiving 3 points.


Going out

If a player reaches 66 or more card points (''Augen'') after winning a trick or announcing a marriage (see below), he may 'go out' (''ausmelden''), usually by saying "I have enough" (''Ich habe genug'') or just "enough" (''genug''). A player may not go out at any other time. After this, the game ends and each player counts the card points they have amassed. * If the opponent has not taken a single trick, the player scores 3 points. * If the opponent has 32 card points or fewer, the player scores 2 points. * If the opponent has 33 or more card points, the player scores one point. If a player discovers he has fewer than 66 card points and has thus ended the deal by mistake, play stops and his opponent wins as many points as the player would have won if they had been right.


Last trick

If neither player goes out before the last card is played, the last card must be played and the winner of the last trick is the winner of the deal, scoring one point. This rule does not apply if the talon has been closed (see below).


Marriages

If a player holds a King and Ober (or King and Queen) of the same suit, they may meld them (''ansagen, melden'') when it is their turn to lead and score the following (bonus) points: * For a trump marriage, 40 points; this is known as a Forty-er (''Vierziger'') or 'royal marriage'. * For a non-trump marriage, 20 points. this is a Twenty-er (''Zwanziger''). Forehand may meld a marriage at the start. (However, for the Sharp Schnapsen variant detailed below, the marriage may only be melded after the player wins their trick and not at the start.) The player who melds a marriage must play one of the 2 cards to the next trick. (However, in Sharp Schnapsen, the melding player must play the king.) If the player who has melded a marriage fails to take any tricks during the game, the marriage points do not count. If the marriage card is subsequently beaten on the next trick and the player takes a trick later in the deal, the points still stand. To avoid subsequent disputes in scoring the points, it is recommended to show both the cards of the pair. The King-Queen pair is known in games of the Bezique family and in
Poch Poch, Pochen or Pochspiel () is a very old card game that is considered one of the forerunners of poker, a game that developed in America in the 19th century. An etymological relationship between the game names is also assumed. Games related to P ...
as a ''marriage.'' This term is common and makes more sense when playing with French suited cards.


Trump Unter

If a player is on lead and holds the Trump Unter (or Trump Jack), the player may exchange it for the trump turn-up before leading to the trick. Forehand may do this before the game starts. (However, in Sharp Schnapsen, the Trump Unter can only be exchanged after the first trick is played out.)


Closing the talon

When it is his turn, if a player believes he can achieve the required 66 points without replenishing his hand from the talon, he can 'close' it. He draws the turn-up from the bottom of the talon and lays it across the top. From this point, players must follow suit and attempt to win each trick just as if the talon had been exhausted. If the player who closed the talon succeeds in collecting 66 points and claiming victory before his opponent does, he has won. The number of game points scored depends on the number of card points collected at the time the talon is closed. The tricks and marriages of the opponent at that point are counted immediately after the talon is closed. If the player who closed the talon fails to reach 66 card points, or if his opponent, beats him to it, the opponent wins: * 3 points if he had no tricks when the talon was closed, otherwise * 2 points


Bummerls and rubbers

A ''Bummerl'' consists of several individual hands and the dealer alternates with each hand. The player who is the first to seven game points wins and their opponent records this with a large dot () against their name, also called a ''Bummerl''. One feature of Schnapsen is counting "from seven downwards" (''von Sieben herunter'' ); i.e. you do not count the game points already scored, but record the number of points still needed to win. Both players thus begin with seven points; if a player wins the first game with 3 game points, their point score reduces to four. Scores are either traditionally recorded on a small
chalk Chalk is a soft, white, porous, sedimentary carbonate rock. It is a form of limestone composed of the mineral calcite and originally formed deep under the sea by the compression of microscopic plankton that had settled to the sea floor. Ch ...
board or with the aid of a ''Bummerl'' counter (''Bummerlzähler''): the seven large beads (''Perlen'') on the outer arch indicate the current score of the hand or ''Bummerl'' being played, while the smaller beads on the inner arch show the number of ''Bummerls'' already played. * If a player wins 7–0, his opponent is '' Schneider'' (''Schneiderbummerl'') and the loss is doubled. The loser chalks up 2 Bummerls – this rule does not apply in tournaments. * In all other cases the loser receives one ''Bummerl''. A rubber (''Partie'') consists, either by agreement or tournament rules, of two or three ''Bummerls'', i.e. the player who gets his opponent to chalk up two or three ''Bummerls'', wins the rubber. From this is derived the
saying A saying is any concise expression that is especially memorable because of its meaning or style. A saying often shows a wisdom or cultural standard, having different meanings than just the words themselves. Sayings are categorized as follows: * ...
: ''Einer kriegt immer das Bummerl'' (German) / ''Oana kriagt imma dös bummal'' (Austrian) which means "Someone always gets the Bummerl", i.e. "someone always loses out".


Sharp Schnapsen

The above rules describe the so-called 'soft' Schnapsen. Sharp Schnapsen (''Scharfes Schnapsen'') has the following rule changes: * Played tricks may not be looked at; players must count their own card points as they go * If only one card of the talon is left on the trump turn-up a player may not close the talon and may not exchange the trump either * Forehand may not exchange the trump turn-up before the first trick * Players must have at least one trick before melding a pair or marriage (''Zwanziger, Vierziger''). * If a player melds a pair, they must play the King to the next trick – playing the Ober or Queen is not permitted. * Players may not draw from the talon until the previous trick has been turned over (facedown).


Tournament Schnapsen

Schnapsen enjoys great popularity in Austria and is played at numerous tournaments. The predominant
tournament A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses: # One or more competitions held at a single venue and concen ...
type is ''Preisschnapsen''. Less often a
Swiss-system tournament A Swiss-system tournament is a non-eliminating tournament format that features a fixed number of rounds of competition, but considerably fewer than for a round-robin tournament; thus each competitor (team or individual) does not play all the other ...
is played. The winner of a match is the player who is the first to "add" 2 ''bummerls'' to his opponent's score sheet. If a game is won with a score of 7:0, this only counts as 1 ''bummerl'' in tournament play, not two as in private games. Depending on the tournament rules, either 'soft' (''weich'') or 'sharp' (''scharf / hart'') Schnapsen may be played.


''Preisschnapsen''

A ''Preisschnapsen'' tournament is played to a 'modified' knockout system. This tournament form is also used for Watten, where it is called ''Preiswatten''. While in the usual knockout system a player is eliminated after his first defeat, this is not always the case in the case of ''Preisschnapsen'', as a player can buy several entry cards in some tournaments.


Participant cards

Before the start of the tournament 'participant cards' are issued, the number of cards always being a power of two - for example, 32, 64, 128 - and depending on the expected number of players. Each player may buy a certain number of entry cards - variously called ''Lose'' ("batches" or "lots"), ''Leben'' ("lives") or ''Standkarten'' ("entry cards"), up to a maximum of, say, three cards, as specified in the tournament invitation. Unsold tickets are ''Freilose'' ("byes").


Draws

The pairings for the first round are then drawn by lots. Draws are held in such a way that a player who has several entry cards does not have to play against himself if possible. In the higher rounds, however, this may happen, in which case the player concerned must hand in one participant card and may advance to the next round with the other card. A typical draw proceeds as follows. Assuming 64 entry cards are issued, 32 games will be played in the first round of the tournament. For the draw two pots are used - a 'right' and a 'left' pot - in each of which 32 cards with the numbers 1 to 32 are placed. Now the individual players draw, according to the number of entry cards they have bought, starting with the left pot: if the first player has bought three cards, he draws three cards from the left pot, and so on. Only when all cards have been drawn from the left pot, are cards drawn from the right pot. If the left pot is empty and the player who drew the last card from it also has to draw from the right, it is conceivable that he could draw the same number again. If so, he is allowed to re-draw from the right pot. The numbers left in the right pot after all players have drawn their 'round numbers' are byes, i.e. the players who have drawn the corresponding numbers from the left pot move up to the next round without having to compete. The participants who have drawn the same number, now meet in the first round and play a game for, usually, 2 ''bummerls''.


Rounds

Of course, not all games in a round can be played at the same time, as a player who has several entry cards has to play against several opponents. There is no schedule showing when which player has to play which opponent. Each player has to track down his opponent - assisted by the tournament management team. The winner of a game keeps his entry card and moves on to the next round, the loser must hand in an entry card - but as long as he still has further entry cards, he remains in the tournament. Once all games in a round are finished, the pairings for the next round are drawn, with players who still have more than one entry card drawing first.


Prizes

There are usually eight prizes at a ''Preisschnapsen'' tournament: * 1st prize: tournament winner * 2nd prize: finalist * 3rd and 4th prizes: the losers of the two semi-final games play for third place. * 5th to 8th prizes: the four losers of the quarter-finals meet; the winners from these matches then play for 5th and 6th places; the losers play for 7th and 8th places. A player who purchases more than one entry card can also win more than one prize, unless the tournament conditions expressly state otherwise. The winner of a ''Preisschnapsen'' used to receive a
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as first prize.


Legal

According to Austrian law, Schnapsen − unlike the various
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variants − is not a
game of chance A game of chance is in contrast with a game of skill. It is a game whose outcome is strongly influenced by some randomizing device. Common devices used include dice, spinning tops, playing cards, roulette wheels, numbered balls, or in the case ...
used for
gambling Gambling (also known as betting or gaming) is the wagering of something of Value (economics), value ("the stakes") on a Event (probability theory), random event with the intent of winning something else of value, where instances of strategy (ga ...
, but a
game of skill A game of skill is a game where the outcome is determined mainly by mental or physical skill, rather than chance. Alternatively, a game of chance is one where its outcome is strongly influenced by some randomizing device, such as dice, spinn ...
, viz.: :''"Typical games of skill are Tarock,
Bridge A bridge is a structure built to Span (engineering), span a physical obstacle (such as a body of water, valley, road, or railway) without blocking the path underneath. It is constructed for the purpose of providing passage over the obstacle, whi ...
, Schnapsen or
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
."''


Related games

* Sechsundsechzig * Bauernschnapsen is a variant for four players * Dreierschnapsen is a variant for three players *
Russian Schnapsen Russian Schnapsen, Thousand Schnapsen, 1000 or Tysiacha is a trick-taking game of the ace–ten family for three players, the aim of which is to score over 1000 points to win the game."1000" in It is a variant of the popular Austrian game of Sc ...


References


Literature

* Babsch, Fritz (1983). ''Internationale und österreichische Kartenspiel-Regeln'', Vienna. * Bamberger, Johannes (2012). ''Schnapsen. Die schönsten Varianten'', Perlen-Reihe, Vol. 639, Perlen-Reihe, Vienna o. J. * Beck, Fritz (1961) ''Schnapsen (Sechsundsechzig) Preisschnapsen'', Perlen-Reihe, Vol. 639, Perlen-Reihe, Vienna. * Gugl, Helmuth (1971) ''Meisterschnapsen'',
Piatnik Wiener Spielkartenfabrik Ferd. Piatnik & Söhne, commonly referred to as Piatnik, is an Austrian playing card and board game manufacturing company based in Vienna. History The company was founded in 1824 by the card manufacturer Anton Moser (1 ...
, Vienna. * Tompa, Martin (2015) ''Winning Schnapsen: From Card Play Basics to Expert Strategy''. ISBN 978-1515377368. * Unger, Franz (c. 1920). ''Besigue, Schnapsen, Binokel, Pinnageln''. Vienna: Mickl.


External links


Winning Strategy for Schnapsen or Sixty-Six


{{Trick-taking card games William Tell deck card games Two-player card games German deck card games King–queen games South Tyrolean card games Point-trick games