Gary Grigsby's Pacific War
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''Gary Grigsby's Pacific War'' is a 1992
strategy Strategy (from Greek στρατηγία ''stratēgia'', "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " a ...
wargame A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for Recreational wargaming, recreation, to train military officers in the art of milit ...
released by Strategic Simulations, Inc. It covers World War II in the Pacific between the
Japanese Empire The Empire of Japan, also known as the Japanese Empire or Imperial Japan, was the Japanese nation state that existed from the Meiji Restoration on January 3, 1868, until the Constitution of Japan took effect on May 3, 1947. From 1910 to ...
and the Allies, which include the United States, the
British Empire The British Empire comprised the dominions, Crown colony, colonies, protectorates, League of Nations mandate, mandates, and other Dependent territory, territories ruled or administered by the United Kingdom and its predecessor states. It bega ...
, the
Netherlands , Terminology of the Low Countries, informally Holland, is a country in Northwestern Europe, with Caribbean Netherlands, overseas territories in the Caribbean. It is the largest of the four constituent countries of the Kingdom of the Nether ...
, Australia, New Zealand, Canada, the
Philippines The Philippines, officially the Republic of the Philippines, is an Archipelagic state, archipelagic country in Southeast Asia. Located in the western Pacific Ocean, it consists of List of islands of the Philippines, 7,641 islands, with a tot ...
, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes
aircraft carrier An aircraft carrier is a warship that serves as a seagoing airbase, equipped with a full-length flight deck and hangar facilities for supporting, arming, deploying and recovering carrier-based aircraft, shipborne aircraft. Typically it is the ...
operations, amphibious assaults, surface bombardments/engagements, strategic bombing,
kamikazes , officially , were a part of the Japanese Special Attack Units of military aviators who flew suicide attacks for the Empire of Japan against Allied naval vessels in the closing stages of the Pacific campaign of World War II, intending to d ...
, and the
submarine A submarine (often shortened to sub) is a watercraft capable of independent operation underwater. (It differs from a submersible, which has more limited underwater capability.) The term "submarine" is also sometimes used historically or infor ...
war against naval and merchant shipping. In 2004, ''Pacific War'' received a follow-up under the title ''
War in the Pacific The Pacific War, sometimes called the Asia–Pacific War or the Pacific Theatre, was the Theater (warfare), theatre of World War II fought between the Empire of Japan and the Allies of World War II, Allies in East Asia, East and Southeast As ...
''.


Gameplay

The role of the player is that of high level command. Players decide what will be attacked or defended, appoint commanders, and provide the resources (aircraft, ships, and land combat units) to accomplish the goals. The lowest level of player control is roughly equivalent to that of a theater commander. Details of combat depend on commanders appointed by the player. Players exercise control at higher levels, roughly equivalent to having influence in the Japanese
Imperial General Headquarters The was part of the Supreme War Council (Japan), Supreme War Council and was established in 1893 to coordinate efforts between the Imperial Japanese Army and Imperial Japanese Navy during wartime. In terms of function, it was approximately equi ...
, the UK
Imperial War Cabinet The Imperial War Cabinet (IWC) was the British Empire's wartime coordinating body. It met over three sessions, the first from 20 March to 2 May 1917, the second from 11 June to late July 1918, and the third from 20 or 25 November 1918 to early Ja ...
, or the US
Joint Chiefs Of Staff The Joint Chiefs of Staff (JCS) is the body of the most senior uniformed leaders within the United States Department of Defense, which advises the president of the United States, the secretary of defense, the Homeland Security Council and ...
. Players have the ability in most cases to impose an overall strategy and require shared goals and cooperation between, as examples, the Japanese Army and Navy, UK and the US, or the US Army and USMC. The game places some restrictions on imposing non-historical strategies and cooperation. The Japanese player cannot abandon China (the Imperial Japanese Army's main goal). The Allied player has land combat units that must remain in the US for its defense and (in the SSI version) land combat units that must remain in Australia. The Allied player is subject to Royal Navy ships being temporarily removed from the game as a simulation of the Royal Navy's global responsibilities. The Allied player can not accelerate the transfer of USN ships to the Pacific theater. USN ships arrive in the Pacific on the historic dates. The ability of each side to overrun China is limited. The game runs on Preparation Points. Most events in the game consume Preparation Points. The Japanese player receives Preparation Points based on Japan's oil reserve. This means the Japanese player must capture bases with oil early in the game. While early in the game, the Japanese player has superior combat capability, the player cannot exploit this superiority without Preparation Points. The Allied player receives Preparation Points based on the game date. Available Allied Preparation Points increase as the game progresses. The Allied player has a higher maximum number of Preparation Points per HQ than the Japanese player.


Scenarios

The game is a
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
setup, each turn covering one week. It can be played as a solo player against the AI; or by two players, either on the same computer, or by email play. A solo player can choose to play either Japan or Allies. Game balance can be adjusted to give one side or the other 'help' or 'maximum help', resulting in that side getting more replacements, improved production, and faster reinforcements. Matrix has scenarios developed specifically for play against the computer and others developed for two human players. There are provisions for fighting shorter campaigns: the Japanese offensive period;
Coral Sea The Coral Sea () is a marginal sea of the Pacific Ocean, South Pacific off the northeast coast of Australia, and classified as an Interim Biogeographic Regionalisation for Australia, interim Australian bioregion. The Coral Sea extends down t ...
- Midway period;
Guadalcanal Guadalcanal (; indigenous name: ''Isatabu'') is the principal island in Guadalcanal Province of Solomon Islands, located in the southwestern Pacific Ocean, northeast of Australia. It is the largest island in the Solomons by area and the second- ...
; the
Marianas The Mariana Islands ( ; ), also simply the Marianas, are a crescent-shaped archipelago comprising the summits of fifteen longitudinally oriented, mostly Volcano#Dormant and reactivated, dormant volcanic mountains in the northwestern Pacific Ocean ...
landings; or the
Leyte Gulf Leyte Gulf, also known simply as the Leyte, is a gulf in the Eastern Visayan region in the Philippines. The bay is part of the Philippine Sea of the Pacific Ocean, and is bounded by two islands; Samar in the north and Leyte in the west. On the ...
battles. Alternately, players can select the entire war from December 1941
Pearl Harbor Pearl Harbor is an American lagoon harbor on the island of Oahu, Hawaii, west of Honolulu. It was often visited by the naval fleet of the United States, before it was acquired from the Hawaiian Kingdom by the U.S. with the signing of the Reci ...
, or a slightly shorter version from 1942 to surrender. Matrix includes a non-historical scenario which starts after a hypothetical Japanese victory at Midway.


Development

The game was originally designed and programmed by
Gary Grigsby Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." ''Computer Games Magazine'' later dubbed him "as much of an institution in his niche of ...
, produced by
George MacDonald George MacDonald (10 December 1824 – 18 September 1905) was a Scottish author, poet and Christian Congregational minister. He became a pioneering figure in the field of modern fantasy literature and the mentor of fellow-writer Lewis Carrol ...
, and with game development by
Joel Billings Joel Billings is an American video game designer and producer. He is the founder of the computer game company Strategic Simulations (SSI). He was also the company's president.Seiken, Jeff (July 05, 1990).Computer War Games Test Strategic Skills, ...
, David Landrey and James Young. SSI did not ship the game with a printed map for cost reasons. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' in March 1994 published a map from SSI as part of about 30 pages of supplementary material, including an index, improved table of contents, checklists, and playing suggestions.


Reception

In 2004, SSI founder Joel Billings wrote that ''Pacific War'' "sold between 15,000 and 20,000 units at full price, and many more as part of multi-product wargame bundles." ''Computer Gaming World'' stated in April 1993 that "Here it is, the game Grigsby fans have been waiting eight years for! The whole of World War II in the Pacific, from Seattle to Calcutta! Awesome!" The magazine stated that "''Pacific War'' is a milestone in computer wargaming—it's the first true computer 'monstergame'". It warned that the game's difficulty, user interface, and lack of a tutorial or paper map made it appealing only for dedicated wargamers willing to spend "ten to twenty hours just learning to play". A survey of wargames that year in the magazine gave the game four stars out of five, calling it "''The'' simulation of the Pacific ... I find it overwhelming, but I can recognize quality when I see it. Highly recommended for retirees, or for those for whom the expression " Get a life!" means something". The magazine named ''Pacific War'' the 1993 Wargame of the Year, and in 1994 wished that ''
Great Naval Battles ''Great Naval Battles'' is a series of computer games by Strategic Simulations which simulate combat between naval vessels. It consist of five separate games, four of which depict various phases of World War II. Each game combines a wider view of ...
'' Vol. 2 had its "solid game design".


Legacy

In 1996, ''Computer Gaming World'' declared ''Pacific War'' the 109th-best computer game ever released. The magazine's wargame columnist Terry Coleman named it his pick for the 13th-best computer wargame released by late 1996. A smaller-scale follow-up to ''Pacific War'', entitled '' Uncommon Valor: Campaign for the South Pacific'', was released by Grigsby and 2 by 3 Games in 2002. In 2004, they launched a full successor of ''Pacific War'' under the name ''
War in the Pacific The Pacific War, sometimes called the Asia–Pacific War or the Pacific Theatre, was the Theater (warfare), theatre of World War II fought between the Empire of Japan and the Allies of World War II, Allies in East Asia, East and Southeast As ...
''.


Matrix Games version

In September 2000, publisher
Matrix Games Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK. Their focus is primarily but not exclusively on wargames and turn-based strategy. The product line-up also includes sp ...
launched an updated version of ''Pacific War'' entitled ''Pacific War: The Matrix Project'', released as
freeware Freeware is software, often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the free ...
. Grigsby had joined Matrix earlier that year. Matrix credited Richard Dionne and Jeremy Pritchard with making the changes that resulted in the Matrix edition. The game followed Matrix's freeware updates of two other Grigsby titles, '' Steel Panthers'' and '' Gary Grigsby's War in Russia''.


References


External links


Pacific War download page
*
Original Game Manual, Annotated
* https://gamefaqs.gamespot.com/games/franchise/953-gary-grigsby {{Gary Grigsby 1992 video games Computer wargames DOS games Multiplayer hotseat games Naval games Naval video games Pacific War video games Ship simulation games Strategic Simulations games Video games developed in the United States Video games set in Asia Video games set in North America Video games set in Oceania Windows games World conquest board games World War II video games