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Steel Panthers (video Game)
''Steel Panthers'' is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre. ''Steel Panthers'' was critically acclaimed and became a commercial hit, with sales above 130,000 units. Magazines such as ''Computer Gaming World'' and ''PC Gamer UK'' named it one of the greatest games of all time. It began the successful '' Steel Panthers'' series, and was followed by '' Steel Panthers II: Modern Battles'' and '' Steel Panthers III''. In 2000, Matrix Games published an updated re-release of ''Steel Panthers'' entitled ''Steel Panthers: World at War''. Gameplay Players control individual tanks and vehicles from a top-down perspective, on a map with a hexagonal overlay. Infantry are mostly in squad/section sized units (8-12 men), but some units, like snipers, can be controlled individually. The whole force under ...
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Strategic Simulations
Strategic Simulations, Inc. (SSI) was a video game developer and publisher of over 100 games from its founding in 1979 to its dissolution in 1994 (though the brand was in use until around 2002). The company focused on computer wargames then later added role-playing video games. SSI published the '' Panzer General'' series and the official video game adaptations of ''Dungeons & Dragons''. History The company was founded by Joel Billings, a wargame enthusiast, who in the summer of 1979 saw the possibility of using the new home computers such as the TRS-80 for wargames. While unsuccessfully approaching Avalon Hill and Automated Simulations to publish wargames, he hired programmers John Lyons, who wrote '' Computer Bismarck''—later claimed to have been the first "serious wargame" published for a microcomputer"Titans of the Computer Gaming World"''Computer Gaming World'', March 1988 p.36.—and Ed Williger, who wrote '' Computer Ambush''. Both games were written in BASIC as w ...
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Matrix Games
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK. Their focus is primarily but not exclusively on wargames and turn-based strategy. The product line-up also includes space sims ('' Starshatter: The Gathering Storm''), sports management sims ('' Maximum-Football''), and real-time strategy titles ('' Close Combat: Cross of Iron''). Matrix Games publishes games from a variety of developers, including SSG, 2by3 Games, Panther Games, Koios Works, Destroyer Studios, Western-Civilization and AGEOD. History Matrix Games was founded by David Heath, Erik Rutins, Patty Rutins and Paul Vebber in 1999 in Staten Island, New York City. As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise. In May 2010, Matrix Games and Slit ...
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Electronic Games
''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The history of ''Electronic Games'' originates in the consumer electronics magazine, ''Video''. Initially video games were covered sporadically in Deeny Kaplan's regular "VideoTest Reports" column. In the summer of 1979, ''Video'' decided to launch a new column to focus on video games. '' Arcade Alley'' became a regular column and would represent a journalistic first. Written by Bill Kunkel, Arnie Katz (initially pseudonymously writing as Frank T. Laney II), and Joyce Worley, the three writers became close friends and in 1981 they founded ''Electronic Games'' magazine. The magazine was active from Winter 1981, during the golden age of arcade video games and the second generation of consoles, up until 1985, following the video game crash of 19 ...
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Panzer Strike
''Panzer Strike'' is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations. ''Panzer Strike'' spawned the follow-up titles '' Typhoon of Steel'' and '' Overrun!'', which reuse the game's [engine and mechanics. In 1995, Grigsby released '' Steel Panthers'' to revisit design concepts from his earlier titles like ''Panzer Strike''. Gameplay ''Panzer Strike'' is a computer wargame that simulates combat scenarios during World War II, ranging from the Western and Eastern fronts to the North African campaign. It takes place at a small scale: one counter is used to represent one vehicle, and turns represent single minutes. The game included an editor as well as over 250 weapon types; single scenarios can last up to two hours. The game comes on two double-sided diskettes, and includes a campaign editor along with scenarios of three fronts of the war: East, West and North Afric ...
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Kampfgruppe (video Game)
''Kampfgruppe'' is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. ''Kampfgruppe'' is a game of tactical-scale combat on the Eastern Front (World War II), Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988. Gameplay Development ''Kampfgruppe'' was designed by Gary Grigsby and released in 1985, the same year he launched ''U.S.A.A.F. - United States Army Air Force'' and '' Mech Brigade''. He chose to incorporate line of sight in ''Kampfgruppe'', a first for a Strategic Simulations title. Its design has been compared to that of ''PanzerBlitz''; J. L. Miller of ''Computer Play'' dubbed it "the computer version of ''PanzerBlitz''". Reception ''Kampfgruppe'' was a commercial hit. By late 1985, it had sold 8,000 units and was forecast to reach 25,000 sales over its lifetime. It was widely acclaimed by fans of the wargame genre. ''Computer Gami ...
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Wargame
A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for Recreational wargaming, recreation, to train military officers in the art of military strategy, strategic thinking, or to study the nature of potential conflicts. Many wargames re-create specific historic battles, and can cover either whole wars, or any military campaign, campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for Naval wargaming, naval, Air wargaming, air combat, and wargame (hacking), cyber conflicts, as well as many that combine various domains. There is ambiguity as to whether or not activities where participants physically perform mock combat actions (e.g. friendly warships firing dummy rounds at each other) are considered wargames. It is common terminology for a military's field training exercises to be referred to as "live wargames", but certa ...
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Hotseat (multiplayer Mode)
Hotseat or hot seat, also known as pass-and-play, is a multiplayer mode provided by some turn-based video games, which allows two or more players to play on the same device by taking turns playing the game. The term was first used as a reference to playing a PC game and trading seats with the other player, but the mode dates back to early 1980s arcade games. A notable example of games that use this mode is the '' Heroes of Might and Magic'' series, which allows up to 8 players to play locally on the same computer. Hotseat multiplayer has also seen prominence on some console video games, especially certain multiplayer games that are intended to be family-friendly, within the party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ... genre, or both. For example, the Wii games '' Wi ...
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Play-by-mail Game
A play-by-mail game (also known as a PBM game, PBEM game, turn-based game, turn based distance game, or an interactive strategy game.) is a game played through postal mail, email, or other digital media. Correspondence chess and Go (game), Go were among the first PBM games. ''Diplomacy (board game), Diplomacy'' has been played by mail since 1963, introducing a multi-player aspect to PBM games. Flying Buffalo Inc. pioneered the first commercially available PBM game in 1970. A small number of PBM companies followed in the 1970s, with an explosion of hundreds of startup PBM companies in the 1980s at the peak of PBM gaming popularity, many of them small hobby companies—more than 90 percent of which eventually folded. A number of independent PBM magazines also started in the 1980s, including ''The Nuts & Bolts of PBM'', ''Gaming Universal'', ''Paper Mayhem'' and ''Flagship (magazine), Flagship''. These magazines eventually went out of print, replaced in the 21st century by the online ...
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Turn-based
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in '' Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multi ...
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Brigade
A brigade is a major tactical military unit, military formation that typically comprises three to six battalions plus supporting elements. It is roughly equivalent to an enlarged or reinforced regiment. Two or more brigades may constitute a Division (military), division. Brigades formed into divisions are usually infantry or armored (sometimes referred to as combined arms brigades). In addition to combat units, they may include combat support units or sub-units, such as artillery and engineers, and logistic units. Historically, such brigades have been called brigade-groups. On operations, a brigade may comprise both organic elements and attached elements, including some temporarily attached for a specific task. Brigades may also be specialized and comprise battalions of a single branch, for example cavalry, mechanized, armored, artillery, air defence, aviation, engineers, signals or logistic. Some brigades are classified as independent or separate and operate independentl ...
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Regiment
A regiment is a military unit. Its role and size varies markedly, depending on the country, military service, service, or administrative corps, specialisation. In Middle Ages, Medieval Europe, the term "regiment" denoted any large body of line regiment, front-line soldiers, recruited or conscripted in one geographical area, by a leader who was often also the feudal lord ''in capite'' of the soldiers. Lesser barons of knightly rank could be expected to muster or hire a Company (military unit), company or battalion from their manorial estate. By the end of the 17th century, infantry regiments in most European armies were permanent units, with approximately 800 men and commanded by a colonel. Definitions During the modern era, the word "regiment" – much like "corps" – may have two somewhat divergent meanings, which refer to two distinct roles: # a front-line military formation; or # an administrative or ceremonial unit. In many armies, the first role has been assumed by i ...
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Company (military Unit)
A company is a Military organization#Commands, formations, and units, military unit, typically consisting of 100–250 soldiers and usually commanded by a Major (rank), major or a Captain (armed forces), captain. Most companies are made up of three to seven platoons, although the exact number may vary by country, unit type, and structure. Usually several companies are grouped as a battalion or regiment, the latter of which is sometimes formed by several battalions. Occasionally, ''independent'' or ''separate'' companies are organized for special purposes, such as the Air Naval Gunfire Liaison Company, 1st Air Naval Gunfire Liaison Company or the 3rd Force Reconnaissance Company. These companies are not organic to a battalion or regiment, but rather report directly to a higher level organization such as a Marine Expeditionary Force headquarters (i.e., a corps-level command). Historical background The modern military company became popularized during the reorganization of the S ...
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