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{{citations, date=January 2015 Atari System refers to two
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
s introduced in 1984 for use in various
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
s from
Atari Games Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of Arcade game, arcade Video game, games. It was formed in 1985 when the coin-operated Arcade game, arcade game division of Atari, Inc. was transfered ...
. Two versions of the board were released, Atari System 1 and Atari System 2.


Atari System 1

The ''Atari System 1'' was Atari Games' first upgradeable arcade game hardware platform. Introduced in 1984, the System 1 platform was used for the following games: *'' Marble Madness (1984)'' *'' Peter Pack Rat (1985)'' *'' Road Runner (1985)'' *'' Indiana Jones and the Temple of Doom (1985)'' * ''Relief Pitcher'' (1986) (unreleased prototype) (Note: In 1992 Atari Games released a different game titled '' Relief Pitcher'' which used completely different hardware) *'' RoadBlasters (1987)'' The hardware used a large circuit board with a Motorola 68010 main CPU running at 7.159 MHz, a MOS Technology 6502 sound CPU running at 1.789 MHz, a system ROM, text and graphics display hardware, and control interfaces. Two large edge-card connectors allowed a "cartridge board" to be plugged in; the cartridge board supplied the main program ROMs, sound program ROMs, graphics ROMs, graphics shift registers, a "SLAPSTIC" copy protection chip, a Yamaha YM2151 FM sound generator, a POKEY and (for some games) TI TMS5220
LPC LPC may refer to: Science and technology * Linear predictive coding, a method used in audio signal processing and speech processing * Leaf protein concentrate, a concentrated form of the proteins found in the leaves of plants * Long period comet, ...
speech synthesis Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal languag ...
chip. System 1 was capable of generating a max resolution of 336 x 240 with 256 colors from a palette of 1024 colors. Converting one System 1 game into another generally required replacing the cartridge board, attraction marquee, control panel, and in some cases installing additional controls (e.g., foot pedal for Road Blasters). Several games (most notably ''
Gauntlet Gauntlet or the gauntlet may refer to: Common uses *Gauntlet (glove), protective gloves used as a form of armor *Running the gauntlet, a form of physical punishment Arts, entertainment, and media Fictional characters *Gauntlet (comics), a Marvel ...
'' and '' Gauntlet II'') used hardware that was electrically very similar to System 1, but implemented on a single board rather than using a cartridge board. Early System 1 boards and cartridge boards used large numbers of 7400 series TTL chips. These boards were later replaced by the functionally identical "System 1 LSI Main" and "LSI Cartridge" boards, which used
ASIC An application-specific integrated circuit (ASIC ) is an integrated circuit (IC) chip customized for a particular use, rather than intended for general-purpose use, such as a chip designed to run in a digital voice recorder or a high-efficien ...
s for reduced manufacturing costs. Modular or upgradeable video games were not commonly offered by the major video game companies in the 1970s and 1980s, because it was more profitable to sell an entirely new machine. System 1 and the Japanese JAMMA wiring standard were attempts to move to a modular solution, though there were many smaller companies that sold conversion kits for competitors' hardware.


Atari System 2

Very soon after the introduction of the Atari System 1, the Atari System 2 was introduced. The System 2 platform was used for the following games: *'' Paperboy (1985)'' *'' 720° (1986)'' *'' Super Sprint (1986)'' *'' Championship Sprint (1986)'' *'' APB : All Points Bulletin (1987)'' * ''Accelerator'' (unreleased prototype) * ''Gremlins'' (unreleased prototype) Probably the most noticeable difference between the System 2 and System 1 games was the fact that the System 2 used higher-resolution graphics. The video resolution was 512x384 and as such a medium-resolution monitor was used. The hardware was similar to its predecessor in the fact that it used two main circuit boards. In this case it used a "CPU board" and a "Video Board". The EPROMs were split between both boards. The main CPU was a Digital Equipment Corporation (DEC) T-11 microprocessor running at 10 MHz. The sound CPU was a MOS Technology 6502 running at 1.789 MHz, and the sound chips used were a Yamaha YM2151 running at approx. 3.579 MHz, 2 POKEYs at approx. 1.789 MHz and a TMS5220 running at 625 kHz.


External links


System 16 - The Arcade Museum - Atari System 1 Hardware

System 16 - The Arcade Museum - Atari System 2 Hardware

Atari System 1 driver code in MAME

Atari System 2 driver code in MAME
* The cod
t11
here is an example that emulates the DEC CPU within the MAME program. Arcade system boards Atari arcade games 68k-based arcade system boards